Player Matchup

Sylvanus
Sylvanus
HomeMiner
Sylvanus
Level 122
God Stats
2W - 2L
1,511 SR
Queue Stats
29W - 26L
1,554 Elo+
Party 1
Apollo
Apollo
MrCatZero
Apollo
Level 157
God Stats
15W - 9L
1,706 SR
Queue Stats
237W - 207L
1,519 Elo+
Solo
Arachne
Arachne
Withersoldier
Arachne
Level 155
God Stats
2W - 4L
1,735 SR
Queue Stats
39W - 34L
1,538 Elo+
Party 1
Raijin
Raijin
Zarbonite
Raijin
Level 144
God Stats
1W - 1L
1,778 SR
Queue Stats
70W - 62L
1,522 Elo+
Party 1
Erlang Shen
Erlang Shen
waterlung
Erlang Shen
Level 107
God Stats
2W - 10L
1,232 SR
Queue Stats
141W - 147L
1,474 Elo+
Solo
Team Averages
Level 137
1,592 SR
1,521 Elo+

VS

Team Averages
Level 101
1,561 SR
1,531 Elo+
Fenrir
Fenrir
D0Ak1ckfl1p
Fenrir
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 60L
1,522 Elo+
Solo
Mulan
Mulan
Foxtrot701
Mulan
Level 71
God Stats
50W - 42L
1,559 SR
Queue Stats
316W - 311L
1,532 Elo+
Solo
Terra
Terra
Masterxylophone
Terra
Level 68
God Stats
4W - 2L
1,639 SR
Queue Stats
237W - 226L
1,544 Elo+
Solo
Martichoras
Martichoras
MikeFOOL
Martichoras
Level 157
God Stats
18W - 11L
1,606 SR
Queue Stats
234W - 224L
1,482 Elo+
Solo
Chronos
Chronos
sfenton1389
Chronos
Level 129
God Stats
4W - 4L
1,502 SR
Queue Stats
159W - 129L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HomeMiner
Sylvanus
9
2 / 1 / 2
5,384
538
3,390
8,644
4,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
MrCatZero
Apollo
9
2 / 1 / 2
5,228
523
6,289
8,337
3,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
11
1 / 0 / 0
5,459
546
1,720
9,772
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Raijin
Zarbonite
Raijin
10
0 / 1 / 0
5,426
543
4,983
4,946
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
waterlung
Erlang Shen
9
0 / 3 / 0
5,010
501
3,645
11,440
10,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 0 / 1
5,598
560
3,158
8,103
3,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
12
2 / 0 / 1
6,727
673
7,859
7,836
6,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 2
5,287
529
4,819
9,656
5,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
MikeFOOL
Martichoras
10
1 / 1 / 0
5,681
568
4,265
5,438
1,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chronos
sfenton1389
Chronos
10
1 / 2 / 1
5,427
543
7,160
5,739
2,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
5
Kills
6
6
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
0
1
2.5
W
Mulan
2
0
1
2.5
L
Sylvanus
HomeMiner
Sylvanus
2
1
2
3
W
0
2
2
0.5
W
Martichoras
MikeFOOL
Martichoras
1
1
0
1
L
Apollo
MrCatZero
Apollo
2
1
2
3
L
Arachne
1
0
0
1
L
Raijin
Zarbonite
Raijin
0
1
0
0
W
Chronos
sfenton1389
Chronos
1
2
1
0.75
L
Erlang Shen
waterlung
Erlang Shen
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,027
Damage
27,261
43,139
Taken
36,772
23,704
Mitigated
19,557
18,491
Healing
15,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,158
664
0
2,841
8,103
3,777
0
921
7,066
0
42,197
W
Mulan
7,859
1,187
0
4,439
7,836
6,604
0
0
7,836
0
50,145
L
Sylvanus
HomeMiner
Sylvanus
3,390
1,654
2,422
2,093
8,644
4,611
0
3,349
5,295
16,278
0
W
4,819
711
489
3,070
9,656
5,237
0
2,263
7,303
19,186
0
W
Martichoras
MikeFOOL
Martichoras
4,265
1,072
0
2,045
5,438
1,936
0
3,681
1,301
0
52,571
L
Apollo
MrCatZero
Apollo
6,289
4,594
0
2,906
8,337
3,508
0
6,387
1,950
0
32,512
L
Arachne
1,720
1,155
0
7,096
9,772
3,852
0
804
8,968
0
43,544
L
Raijin
Zarbonite
Raijin
4,983
471
0
1,074
4,946
1,613
0
575
4,371
42,048
703
W
Chronos
sfenton1389
Chronos
7,160
4,019
0
2,131
5,739
2,003
0
810
4,929
32,791
8,676
L
Erlang Shen
waterlung
Erlang Shen
3,645
2,357
0
2,900
11,440
10,120
0
0
11,440
0
28,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,507
Gold Earned
28,720
265
Minions Killed
342
0
Camps Cleared
0
1,029,831
Distance Traveled
1,024,359
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,598
560
72
7
0
247,297
2
W
Mulan
6,727
673
83
8
0
173,750
1
L
Sylvanus
5,384
538
21
2
0
199,284
4
W
Terra
5,287
529
36
4
0
221,988
2
W
Martichoras
5,681
568
89
9
0
173,039
5
L
Apollo
5,228
523
47
5
0
200,565
0
L
Arachne
5,459
546
74
7
0
249,110
1
L
Raijin
5,426
543
78
8
0
194,849
3
W
Chronos
5,427
543
62
6
0
208,285
4
L
Erlang Shen
5,010
501
45
5
0
186,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role