Player Matchup

Camazotz
Camazotz
BadmanJSav
Camazotz
Level 202
God Stats
0W - 3L
1,276 SR
Queue Stats
272W - 270L
1,498 Elo+
Solo
Jormungandr
Jormungandr
Danthe001
Jormungandr
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,547 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lunxtic09
Ah Muzen Cab
Level 114
God Stats
2W - 5L
1,384 SR
Queue Stats
119W - 127L
1,417 Elo+
Solo
Hun Batz
Hun Batz
Pink Xephos
Hun Batz
Level 122
God Stats
0W - 1L
1,404 SR
Queue Stats
27W - 40L
1,379 Elo+
Solo
Zeus
Zeus
jmango908
Zeus
Level 129
God Stats
4W - 4L
1,680 SR
Queue Stats
59W - 53L
1,587 Elo+
Solo
Team Averages
Level 144
1,449 SR
1,486 Elo+

VS

Team Averages
Level 118
1,510 SR
1,522 Elo+
Hou Yi
Hou Yi
MrUrahara1257
Hou Yi
Level 104
God Stats
1W - 0L
1,258 SR
Queue Stats
55W - 48L
1,569 Elo+
Party 1
Gilgamesh
Gilgamesh
NotMadduxx
Gilgamesh
Level 126
God Stats
2W - 1L
1,524 SR
Queue Stats
44W - 41L
1,547 Elo+
Party 1
Ix Chel
Ix Chel
Sl8tr
Ix Chel
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,503 Elo+
Solo
Osiris
Osiris
SwiftRiptide435
Osiris
Level 108
God Stats
4W - 3L
1,715 SR
Queue Stats
39W - 42L
1,497 Elo+
Party 1
Anubis
Anubis
wonderbreadman11
Anubis
Level 126
God Stats
31W - 38L
1,551 SR
Queue Stats
107W - 107L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BadmanJSav
Camazotz
12
1 / 2 / 1
6,756
520
8,889
16,171
11,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Danthe001
Jormungandr
10
1 / 2 / 1
6,185
476
5,830
13,190
9,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
Lunxtic09
Ah Muzen Cab
11
1 / 4 / 1
6,224
479
5,036
9,440
3,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hun Batz
Pink Xephos
Hun Batz
12
3 / 4 / 2
6,990
538
3,887
12,195
4,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
13
1 / 4 / 2
7,593
584
10,664
7,747
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
6,214
478
7,456
6,856
3,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
NotMadduxx
Gilgamesh
13
5 / 1 / 5
7,701
592
9,098
15,033
7,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
Sl8tr
Ix Chel
13
4 / 2 / 1
7,838
603
4,594
9,896
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 2
7,728
594
11,326
15,805
9,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

13
3 / 1 / 3
6,915
532
7,386
7,072
3,605
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
15
16
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Camazotz
BadmanJSav
Camazotz
1
2
1
0.75
L
Jormungandr
Danthe001
Jormungandr
1
2
1
0.75
L
Ah Muzen Cab
Lunxtic09
Ah Muzen Cab
1
4
1
0.38
W
1
1
4
3
W
Gilgamesh
NotMadduxx
Gilgamesh
5
1
5
7.5
L
Hun Batz
Pink Xephos
Hun Batz
3
4
2
1
W
Ix Chel
Sl8tr
Ix Chel
4
2
1
2.25
W
2
2
2
1.5
L
Zeus
1
4
2
0.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,306
Damage
39,860
58,743
Taken
54,662
31,228
Mitigated
27,156
17,608
Healing
15,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
BadmanJSav
Camazotz
8,889
2,119
0
8,015
16,171
11,509
0
0
16,171
0
50,515
L
Jormungandr
Danthe001
Jormungandr
5,830
1,280
0
3,072
13,190
9,708
0
4,517
8,673
28,957
0
L
Ah Muzen Cab
Lunxtic09
Ah Muzen Cab
5,036
2,010
0
737
9,440
3,161
0
2,898
6,542
0
51,192
W
7,456
3,572
0
1,352
6,856
3,049
0
1,564
5,292
0
41,504
W
Gilgamesh
NotMadduxx
Gilgamesh
9,098
3,608
0
876
15,033
7,057
0
5,343
9,690
0
60,030
L
Hun Batz
Pink Xephos
Hun Batz
3,887
1,492
0
5,034
12,195
4,417
0
2,164
10,031
0
37,694
W
Ix Chel
Sl8tr
Ix Chel
4,594
416
352
1,995
9,896
3,799
60
6,638
3,258
59,206
731
W
11,326
5,577
0
7,118
15,805
9,646
0
988
13,857
0
61,143
L
Zeus
10,664
161
0
750
7,747
2,433
0
2,385
5,362
72,107
53
W
7,386
557
214
3,640
7,072
3,605
0
1,908
5,164
51,149
1,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,748
Gold Earned
36,396
400
Minions Killed
451
0
Camps Cleared
0
1,217,387
Distance Traveled
1,266,667
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,756
520
80
6
0
242,576
1
L
Jormungandr
6,185
476
43
3
0
244,372
0
L
Ah Muzen Cab
6,224
479
88
7
0
210,645
1
W
Hou Yi
6,214
478
71
5
0
223,475
0
W
Gilgamesh
7,701
592
84
6
0
309,423
0
L
Hun Batz
6,990
538
63
5
0
285,298
0
W
Ix Chel
7,838
603
109
8
0
256,011
0
W
Osiris
7,728
594
94
7
0
247,100
0
L
Zeus
7,593
584
126
10
0
234,496
4
W
Anubis
6,915
532
93
7
0
230,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role