Player Matchup

Anhur
Anhur
Jerau78
Anhur
Level 29
God Stats
4W - 4L
1,475 SR
Queue Stats
27W - 19L
1,405 Elo+
Party 2
Zeus
Zeus
jackbeauregard
Zeus
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
318W - 326L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
jerau87
Kuzenbo
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,279 Elo+
Party 2
Anubis
Anubis
jhostinwil
Anubis
Level 139
God Stats
2W - 0L
1,551 SR
Queue Stats
29W - 19L
1,473 Elo+
Party 2
Hun Batz
Hun Batz
josephacl
Hun Batz
Level 126
God Stats
22W - 31L
1,423 SR
Queue Stats
163W - 266L
1,346 Elo+
Party 2
Team Averages
Level 72
1,490 SR
1,397 Elo+

VS

Team Averages
Level 129
1,534 SR
1,379 Elo+
Sol
Sol
Active-ForSure26
Sol
Level 156
God Stats
1W - 3L
1,394 SR
Queue Stats
48W - 62L
1,348 Elo+
Solo
Arachne
Arachne
DJnexusx2
Arachne
Level 146
God Stats
7W - 7L
1,689 SR
Queue Stats
160W - 166L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
Divingecho
Aphrodite
Level 50
God Stats
0W - 2L
1,539 SR
Queue Stats
0W - 2L
1,175 Elo+
Solo
Sobek
Sobek
Runawaybee75zs
Sobek
Level 145
God Stats
1W - 4L
1,473 SR
Queue Stats
97W - 95L
1,479 Elo+
Party 1
Skadi
Skadi
SuperDuperGLA
Skadi
Level 147
God Stats
12W - 8L
1,575 SR
Queue Stats
143W - 148L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jerau78
Anhur
6
0 / 0 / 0
3,362
672
0
2,129
633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 0 / 0
3,556
711
127
1,340
292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
jerau87
Kuzenbo
4
0 / 1 / 0
3,170
634
298
2,052
1,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
jhostinwil
Anubis
7
0 / 0 / 0
3,966
793
0
1,344
574
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hun Batz
josephacl
Hun Batz
6
0 / 1 / 0
3,283
657
156
5,185
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,754
751
1,492
1,272
308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
DJnexusx2
Arachne
1
0 / 0 / 0
2,424
485
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Divingecho
Aphrodite
1
0 / 0 / 0
924
185
0
0
0
1
0 / 0 / 0
2,424
485
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
1 / 0 / 0
3,788
758
1,601
1,321
324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Arachne
DJnexusx2
Arachne
0
0
0
0
L
Aphrodite
Divingecho
Aphrodite
0
0
0
0
W
Anhur
Jerau78
Anhur
0
0
0
0
L
0
0
0
0
L
1
0
0
1
W
0
0
0
0
W
Kuzenbo
jerau87
Kuzenbo
0
1
0
0
W
Anubis
jhostinwil
Anubis
0
0
0
0
W
Hun Batz
josephacl
Hun Batz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

581
Damage
3,093
12,050
Taken
2,593
4,562
Mitigated
632
4,807
Healing
804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,492
460
0
719
1,272
308
0
298
974
20,639
0
L
Arachne
DJnexusx2
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
Divingecho
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
Jerau78
Anhur
0
0
0
58
2,129
633
0
506
1,623
0
14,034
L
0
0
0
0
0
0
0
0
0
0
0
L
1,601
596
0
85
1,321
324
0
127
1,194
0
18,372
W
127
0
0
462
1,340
292
0
0
1,340
14,479
0
W
Kuzenbo
jerau87
Kuzenbo
298
156
0
405
2,052
1,575
0
986
1,066
3,906
0
W
Anubis
jhostinwil
Anubis
0
0
0
542
1,344
574
467
0
1,344
19,563
1,214
W
Hun Batz
josephacl
Hun Batz
156
0
0
3,340
5,185
1,488
0
0
5,185
0
20,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,337
Gold Earned
13,314
139
Minions Killed
74
0
Camps Cleared
0
502,394
Distance Traveled
183,879
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,754
751
39
8
0
88,877
0
L
Arachne
2,424
485
0
0
0
81
0
L
Aphrodite
924
185
0
0
0
0
0
W
Anhur
3,362
672
27
5
0
101,074
0
L
Sobek
2,424
485
0
0
0
0
0
L
Skadi
3,788
758
35
7
0
94,921
2
W
Zeus
3,556
711
27
5
0
96,175
0
W
Kuzenbo
3,170
634
5
1
0
111,017
0
W
Anubis
3,966
793
36
7
0
83,223
0
W
Hun Batz
3,283
657
44
9
0
110,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role