Player Matchup

Chang'e
Chang'e
GhxstSZN-_-
Chang'e
Level 126
God Stats
32W - 18L
1,712 SR
Queue Stats
173W - 227L
1,492 Elo+
Party 2
King Arthur
King Arthur
Jgarc1892000
King Arthur
Level 119
God Stats
12W - 14L
1,429 SR
Queue Stats
202W - 218L
1,465 Elo+
Solo
Fafnir
Fafnir
Mr921Panda34
Fafnir
Level 84
God Stats
2W - 4L
1,585 SR
Queue Stats
104W - 110L
1,456 Elo+
Solo
Nike
Nike
Runekingthor1
Nike
Level 123
God Stats
16W - 8L
1,735 SR
Queue Stats
343W - 328L
1,510 Elo+
Party 2
Janus
Janus
VILHÉLM
Janus
Level 150
God Stats
16W - 21L
1,411 SR
Queue Stats
137W - 136L
1,511 Elo+
Solo
Team Averages
Level 120
1,575 SR
1,487 Elo+

VS

Team Averages
Level 112
1,569 SR
1,546 Elo+
Athena
Athena
AK47Joker
Athena
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 19L
1,644 Elo+
Party 1
Vulcan
Vulcan
Firefox37773
Vulcan
Level 87
God Stats
7W - 2L
1,760 SR
Queue Stats
305W - 267L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
GoonTyphoon
Kuzenbo
Level 123
God Stats
6W - 3L
1,603 SR
Queue Stats
62W - 50L
1,548 Elo+
Party 1
Izanami
Izanami
TallGuy_Theman
Izanami
Level 114
God Stats
5W - 8L
1,422 SR
Queue Stats
483W - 473L
1,441 Elo+
Solo
Hun Batz
Hun Batz
TemtationDulux
Hun Batz
Level 127
God Stats
6W - 6L
1,561 SR
Queue Stats
63W - 45L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GhxstSZN-_-
Chang'e
11
2 / 0 / 1
6,026
603
3,900
6,000
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Jgarc1892000
King Arthur
10
1 / 0 / 1
5,791
579
5,145
10,012
6,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fafnir
10
2 / 0 / 2
5,281
528
2,361
6,923
6,082
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 2
5,999
600
5,380
6,457
2,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
VILHÉLM
Janus
10
3 / 0 / 2
5,417
542
3,470
4,388
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AK47Joker
Athena
8
0 / 0 / 1
4,731
473
2,561
5,136
3,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
9
0 / 3 / 0
4,963
496
4,028
5,294
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
GoonTyphoon
Kuzenbo
9
0 / 3 / 0
4,872
487
4,284
8,414
8,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 4 / 1
4,896
490
2,267
6,909
1,996
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hun Batz
10
1 / 0 / 0
5,266
527
4,205
6,884
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
1
1
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
AK47Joker
Athena
0
0
1
0.5
L
Vulcan
0
3
0
0
W
Chang'e
GhxstSZN-_-
Chang'e
2
0
1
2.5
L
Kuzenbo
GoonTyphoon
Kuzenbo
0
3
0
0
W
King Arthur
Jgarc1892000
King Arthur
1
0
1
1.5
W
Fafnir
2
0
2
3
W
2
1
2
3
L
0
4
1
0.13
L
Hun Batz
1
0
0
1
W
Janus
VILHÉLM
Janus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,256
Damage
17,345
33,780
Taken
32,637
18,454
Mitigated
18,129
12,127
Healing
3,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AK47Joker
Athena
2,561
1,017
0
960
5,136
3,384
0
1,513
3,589
16,002
0
L
Vulcan
4,028
150
0
0
5,294
1,664
0
3,693
1,340
36,951
0
W
Chang'e
GhxstSZN-_-
Chang'e
3,900
191
581
2,989
6,000
1,918
0
2,097
3,722
43,084
1,874
L
Kuzenbo
GoonTyphoon
Kuzenbo
4,284
1,550
0
500
8,414
8,610
0
995
7,419
21,752
1,401
W
King Arthur
Jgarc1892000
King Arthur
5,145
856
0
3,116
10,012
6,480
0
3,516
5,968
0
41,809
W
Fafnir
2,361
436
0
924
6,923
6,082
0
2,741
4,010
14,727
0
W
5,380
806
0
1,357
6,457
2,623
0
728
5,729
0
44,976
L
2,267
1,270
0
195
6,909
1,996
0
776
6,133
0
31,864
L
Hun Batz
4,205
1,401
0
2,231
6,884
2,475
0
2,342
4,466
0
34,563
W
Janus
VILHÉLM
Janus
3,470
275
0
3,160
4,388
1,351
0
695
3,672
37,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,514
Gold Earned
24,728
327
Minions Killed
244
0
Camps Cleared
0
1,091,069
Distance Traveled
1,026,248
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,731
473
28
3
0
219,432
4
L
Vulcan
4,963
496
52
5
0
190,539
0
W
Chang'e
6,026
603
88
9
0
223,031
0
L
Kuzenbo
4,872
487
40
4
0
176,737
0
W
King Arthur
5,791
579
76
8
0
205,277
2
W
Fafnir
5,281
528
28
3
0
223,936
4
W
Nike
5,999
600
68
7
0
203,567
0
L
Izanami
4,896
490
57
6
0
194,742
0
L
Hun Batz
5,266
527
67
7
0
244,798
1
W
Janus
5,417
542
67
7
0
235,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role