Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
MinatoScutter
Pele
Level 158
God Stats
4W - 5L
1,466 SR
Queue Stats
36W - 32L
1,543 Elo+
Solo
Nut
Nut
ZamaLP
Nut
Level 98
God Stats
0W - 2L
1,141 SR
Queue Stats
19W - 18L
1,524 Elo+
Party 1
Geb
Geb
lKemonoNoCuchul
Geb
Level 29
God Stats
3W - 3L
1,840 SR
Queue Stats
28W - 43L
1,329 Elo+
Party 1
Tiamat
Tiamat
smiteculero
Tiamat
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,333 Elo+
Party 1
Team Averages
Level 109
1,489 SR
1,446 Elo+

VS

Team Averages
Level 115
1,524 SR
1,491 Elo+
Mulan
Mulan
Josiux1227
Mulan
Level 83
God Stats
3W - 3L
1,586 SR
Queue Stats
11W - 9L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
RagnarLockk
Baron Samedi
Level 159
God Stats
29W - 29L
1,544 SR
Queue Stats
385W - 361L
1,505 Elo+
Solo
Pele
Pele
gabrielpahop
Pele
Level 127
God Stats
1W - 1L
1,285 SR
Queue Stats
433W - 405L
1,466 Elo+
Solo
Xbalanque
Xbalanque
maguadu
Xbalanque
Level 46
God Stats
65W - 61L
1,520 SR
Queue Stats
116W - 125L
1,462 Elo+
Solo
Jing Wei
Jing Wei
tecanderson
Jing Wei
Level 159
God Stats
5W - 1L
1,685 SR
Queue Stats
237W - 243L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 2 / 1
6,734
612
7,045
7,836
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 1
6,007
546
5,211
10,976
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Nut
ZamaLP
Nut
9
1 / 4 / 0
5,495
500
3,453
7,597
2,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 4 / 1
4,999
454
3,541
10,043
6,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
9
0 / 5 / 1
5,204
473
2,296
7,068
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
2 / 3 / 1
6,398
582
3,637
9,612
5,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
RagnarLockk
Baron Samedi
13
7 / 1 / 1
7,544
686
8,187
7,774
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
1 / 1 / 4
6,482
589
4,553
11,689
4,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xbalanque
maguadu
Xbalanque
11
5 / 2 / 1
6,777
616
6,833
5,928
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
tecanderson
Jing Wei
11
3 / 0 / 4
6,614
601
4,335
5,105
1,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
7
Kills
18
18
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
2
1
1.75
W
Mulan
2
3
1
0.83
L
2
3
1
0.83
W
Baron Samedi
RagnarLockk
Baron Samedi
7
1
1
7.5
L
Nut
ZamaLP
Nut
1
4
0
0.25
W
1
1
4
3
L
1
4
1
0.38
W
Xbalanque
maguadu
Xbalanque
5
2
1
2.75
L
Tiamat
0
5
1
0.1
W
Jing Wei
tecanderson
Jing Wei
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,546
Damage
27,545
43,520
Taken
40,108
20,343
Mitigated
17,410
8,722
Healing
16,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,045
783
0
2,407
7,836
3,580
0
128
7,430
35,693
3,620
W
Mulan
3,637
303
0
2,529
9,612
5,439
0
4,486
5,126
128
28,672
L
5,211
1,243
0
2,361
10,976
4,321
0
1,615
9,259
0
42,641
W
Baron Samedi
RagnarLockk
Baron Samedi
8,187
439
119
2,390
7,774
3,799
425
3,467
4,307
50,431
1,389
L
Nut
ZamaLP
Nut
3,453
1,794
0
1,432
7,597
2,449
0
0
7,597
0
34,140
W
4,553
640
0
6,765
11,689
4,457
0
2,278
9,411
0
51,646
L
3,541
555
0
1,593
10,043
6,548
0
1,290
8,709
12,277
0
W
Xbalanque
maguadu
Xbalanque
6,833
4,665
0
1,500
5,928
2,074
1,948
1,066
4,862
0
44,611
L
Tiamat
2,296
520
0
929
7,068
3,445
0
5,005
1,953
24,890
0
W
Jing Wei
tecanderson
Jing Wei
4,335
2,886
0
2,963
5,105
1,641
1,470
1,031
4,074
0
37,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,439
Gold Earned
33,815
259
Minions Killed
350
0
Camps Cleared
0
1,038,908
Distance Traveled
1,062,907
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,734
612
66
6
0
186,066
5
W
Mulan
6,398
582
52
5
0
169,845
0
L
Pele
6,007
546
67
6
0
212,609
0
W
Baron Samedi
7,544
686
85
8
0
221,101
4
L
Nut
5,495
500
68
6
0
200,273
0
W
Pele
6,482
589
79
7
0
271,077
0
L
Geb
4,999
454
12
1
0
242,286
0
W
Xbalanque
6,777
616
69
6
0
184,505
0
L
Tiamat
5,204
473
46
4
0
197,674
0
W
Jing Wei
6,614
601
65
6
0
216,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role