Player Matchup

Apollo
Apollo
 
Apollo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
HCG_Tony1
Sun Wukong
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,526 Elo+
Solo
Bastet
Bastet
THE_BOYS-TITAN
Bastet
Level 121
God Stats
0W - 2L
1,731 SR
Queue Stats
4W - 6L
1,509 Elo+
Party 2
Nu Wa
Nu Wa
Walkyrie_BRZ
Nu Wa
Level 103
God Stats
15W - 20L
1,508 SR
Queue Stats
19W - 21L
1,488 Elo+
Party 2
Cabrakan
Cabrakan
Xetross
Cabrakan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,160 Elo+
Solo
Team Averages
Level 121
1,548 SR
1,436 Elo+

VS

Team Averages
Level 109
1,542 SR
1,417 Elo+
Horus
Horus
 
Horus
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Itz Jababy
Athena
Level 86
God Stats
1W - 1L
1,376 SR
Queue Stats
49W - 84L
1,335 Elo+
Party 1
Geb
Geb
LongJonLickr654
Geb
Level 67
God Stats
6W - 3L
1,720 SR
Queue Stats
204W - 252L
1,471 Elo+
Party 1
Shiva
Shiva
LooseClapper186
Shiva
Level 68
God Stats
28W - 39L
1,526 SR
Queue Stats
36W - 66L
1,319 Elo+
Party 1
Ymir
Ymir
Sylocate
Ymir
Level 138
God Stats
103W - 78L
1,589 SR
Queue Stats
184W - 188L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
1 / 2 / 0
4,849
970
2,414
4,512
2,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
HCG_Tony1
Sun Wukong
10
0 / 1 / 1
4,828
966
2,748
2,928
1,506
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 1 / 0
4,531
906
391
925
250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 0 / 0
4,619
924
3,941
1,451
515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cabrakan
Xetross
Cabrakan
9
0 / 3 / 1
4,940
988
2,861
6,569
5,328
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
2 / 0 / 4
5,386
1,077
3,019
4,168
2,015
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
Itz Jababy
Athena
10
3 / 0 / 3
5,600
1,120
3,074
3,048
2,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 3
5,487
1,097
1,303
5,178
3,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 4
4,931
986
4,134
4,536
2,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ymir
9
0 / 0 / 6
5,116
1,023
3,107
4,332
2,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
7
7
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
0
0.5
W
Horus
 
Horus
2
0
4
4
L
Sun Wukong
HCG_Tony1
Sun Wukong
0
1
1
0.5
W
Athena
Itz Jababy
Athena
3
0
3
4.5
W
1
2
3
1.25
W
1
0
4
3
W
Ymir
0
0
6
3
L
1
1
0
1
L
0
0
0
0
L
Cabrakan
Xetross
Cabrakan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,355
Damage
14,637
16,385
Taken
21,262
9,621
Mitigated
13,067
2,032
Healing
4,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,414
803
0
473
4,512
2,022
0
2,419
2,093
0
7,751
W
Horus
 
Horus
3,019
1,377
264
655
4,168
2,015
0
780
3,388
0
9,028
L
Sun Wukong
HCG_Tony1
Sun Wukong
2,748
363
0
556
2,928
1,506
0
1,090
1,838
0
12,004
W
Athena
Itz Jababy
Athena
3,074
864
113
813
3,048
2,200
0
1,525
1,523
9,974
0
W
1,303
256
741
456
5,178
3,342
75
1,213
3,965
8,649
0
W
4,134
942
220
49
4,536
2,945
26
1,553
2,983
0
13,527
W
Ymir
3,107
784
180
887
4,332
2,565
0
1,731
2,601
7,872
0
L
391
83
0
4
925
250
0
470
455
0
492
L
3,941
1,252
0
820
1,451
515
0
772
679
9,094
0
L
Cabrakan
Xetross
Cabrakan
2,861
502
0
179
6,569
5,328
0
2,733
3,836
4,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,767
Gold Earned
26,520
52
Minions Killed
85
0
Camps Cleared
0
356,652
Distance Traveled
563,452
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,849
970
13
3
0
88,977
1
W
Horus
5,386
1,077
17
3
0
100,201
3
L
Sun Wukong
4,828
966
22
4
0
85,865
1
W
Athena
5,600
1,120
22
4
0
123,978
0
W
Geb
5,487
1,097
14
3
0
104,633
0
W
Shiva
4,931
986
16
3
0
121,345
0
W
Ymir
5,116
1,023
16
3
0
113,295
2
L
Bastet
4,531
906
0
0
0
15,876
0
L
Nu Wa
4,619
924
11
2
0
71,106
0
L
Cabrakan
4,940
988
6
1
0
94,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role