Player Matchup

Izanami
Izanami
CFN-_-Kenny-_-
Izanami
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 85L
1,336 Elo+
Solo
Pele
Pele
ItComeNatural
Pele
Level 130
God Stats
3W - 1L
1,615 SR
Queue Stats
3W - 7L
1,261 Elo+
Solo
Baron Samedi
Baron Samedi
IvanH622
Baron Samedi
Level 114
God Stats
6W - 2L
1,500 SR
Queue Stats
195W - 193L
1,410 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TrapgodRosco
Cu Chulainn
Level 104
God Stats
22W - 20L
1,515 SR
Queue Stats
107W - 92L
1,547 Elo+
Solo
Jormungandr
Jormungandr
UnlimitedParagon
Jormungandr
Level 152
God Stats
3W - 2L
1,540 SR
Queue Stats
227W - 206L
1,473 Elo+
Party 2
Team Averages
Level 113
1,534 SR
1,405 Elo+

VS

Team Averages
Level 120
1,510 SR
1,465 Elo+
Ix Chel
Ix Chel
Killercapibara
Ix Chel
Level 122
God Stats
0W - 1L
1,271 SR
Queue Stats
968W - 924L
1,431 Elo+
Solo
Fenrir
Fenrir
NoToR1OuS DR3W
Fenrir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,367 Elo+
Solo
Chaac
Chaac
RidgedFury
Chaac
Level 156
God Stats
2W - 4L
1,490 SR
Queue Stats
289W - 264L
1,471 Elo+
Party 1
Anhur
Anhur
Zay The Man7340
Anhur
Level 107
God Stats
1W - 5L
1,524 SR
Queue Stats
407W - 374L
1,471 Elo+
Party 1
Anubis
Anubis
tjfearon
Anubis
Level 130
God Stats
8W - 5L
1,767 SR
Queue Stats
63W - 53L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,285
440
3,254
6,862
2,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 1 / 3
7,463
622
7,304
7,852
2,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
IvanH622
Baron Samedi
12
1 / 1 / 3
6,885
574
4,695
4,864
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
TrapgodRosco
Cu Chulainn
13
2 / 1 / 0
7,868
656
6,449
10,387
7,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
UnlimitedParagon
Jormungandr
10
1 / 0 / 3
6,501
542
9,142
10,503
6,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,287
524
4,096
9,401
4,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 1
5,822
485
4,658
10,797
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
8
0 / 1 / 0
5,099
425
6,007
15,169
11,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 2 / 0
5,441
453
5,340
7,949
2,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
tjfearon
Anubis
12
1 / 3 / 1
6,530
544
3,571
7,485
3,347
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
11
Kills
3
3
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
6
1
3
7.5
W
Baron Samedi
IvanH622
Baron Samedi
1
1
3
2.5
L
1
3
0
0.33
L
1
2
1
0.75
L
Chaac
0
1
0
0
W
Cu Chulainn
TrapgodRosco
Cu Chulainn
2
1
0
2
W
Jormungandr
UnlimitedParagon
Jormungandr
1
0
3
2.5
L
0
2
0
0
L
Anubis
tjfearon
Anubis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,844
Damage
23,672
40,468
Taken
50,801
20,370
Mitigated
25,593
15,422
Healing
18,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,254
2,164
0
1,794
6,862
2,088
143
0
6,837
0
27,876
W
7,304
1,940
0
2,156
7,852
2,695
0
2,133
5,719
0
45,382
W
Baron Samedi
IvanH622
Baron Samedi
4,695
318
55
1,322
4,864
1,847
0
1,438
3,426
43,192
0
L
4,096
348
0
2,538
9,401
4,466
0
0
9,401
36,689
850
L
4,658
955
0
4,023
10,797
4,194
0
3,657
7,140
0
34,620
L
Chaac
6,007
1,705
0
6,649
15,169
11,068
279
4,668
10,501
0
23,531
W
Cu Chulainn
TrapgodRosco
Cu Chulainn
6,449
811
0
4,454
10,387
7,262
0
3,228
6,474
0
63,977
W
Jormungandr
UnlimitedParagon
Jormungandr
9,142
2,289
1,544
4,097
10,503
6,478
0
0
10,286
32,526
2,499
L
5,340
4,043
0
2,044
7,949
2,518
820
2,613
5,336
0
38,198
L
Anubis
tjfearon
Anubis
3,571
123
0
2,955
7,485
3,347
0
2,515
4,970
57,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,002
Gold Earned
29,179
336
Minions Killed
312
0
Camps Cleared
0
1,275,926
Distance Traveled
1,158,955
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,285
440
45
4
0
237,403
0
W
Pele
7,463
622
76
6
0
290,804
2
W
Baron Samedi
6,885
574
76
6
0
255,395
0
L
Ix Chel
6,287
524
74
6
0
195,056
0
L
Fenrir
5,822
485
51
4
0
265,164
0
L
Chaac
5,099
425
20
2
0
247,466
4
W
Cu Chulainn
7,868
656
109
9
0
245,703
0
W
Jormungandr
6,501
542
30
3
0
246,621
0
L
Anhur
5,441
453
56
5
0
216,513
0
L
Anubis
6,530
544
111
9
0
234,756
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role