Player Matchup

Bellona
Bellona
Benarc
Bellona
Level 89
God Stats
3W - 3L
1,594 SR
Queue Stats
314W - 255L
1,570 Elo+
Solo
Bastet
Bastet
GuanFierce
Bastet
Level 149
God Stats
14W - 4L
1,488 SR
Queue Stats
166W - 153L
1,574 Elo+
Party 2
Discordia
Discordia
OnThe4
Discordia
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 29L
1,496 Elo+
Party 2
Sylvanus
Sylvanus
Sauras1
Sylvanus
Level 150
God Stats
2W - 2L
1,765 SR
Queue Stats
130W - 116L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SuperStupedlif
Ah Muzen Cab
Level 154
God Stats
2W - 1L
1,413 SR
Queue Stats
64W - 41L
1,634 Elo+
Solo
Team Averages
Level 139
1,552 SR
1,556 Elo+

VS

Team Averages
Level 153
1,564 SR
1,597 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GodZcyIIa
Sol
Level 185
God Stats
2W - 2L
1,570 SR
Queue Stats
224W - 187L
1,545 Elo+
Party 1
Terra
Terra
LuisNori
Terra
Level 159
God Stats
2W - 1L
1,748 SR
Queue Stats
159W - 138L
1,534 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XaviSinOfWrath
Ah Muzen Cab
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,520 Elo+
Solo
Hades
Hades
cobbs
Hades
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,887 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Benarc
Bellona
17
7 / 4 / 19
10,425
948
12,195
15,781
17,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
GuanFierce
Bastet
15
5 / 3 / 16
9,315
847
16,411
13,250
5,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
OnThe4
Discordia
16
8 / 4 / 13
10,141
922
17,318
10,997
5,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Sauras1
Sylvanus
14
0 / 4 / 22
9,161
833
7,647
17,017
18,351
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
SuperStupedlif
Ah Muzen Cab
18
10 / 2 / 15
11,424
1,039
29,246
15,617
8,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
2 / 6 / 9
8,834
803
11,755
13,748
6,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 5 / 7
10,129
921
19,994
16,974
8,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
LuisNori
Terra
17
3 / 4 / 12
9,590
872
8,180
20,962
25,454
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
XaviSinOfWrath
Ah Muzen Cab
15
2 / 6 / 7
8,178
743
14,907
19,099
9,008
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
cobbs
Hades
12
1 / 9 / 1
6,865
624
4,254
14,931
10,154
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
52
30
Kills
16
17
Deaths
30
85
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
6
9
1.08
W
Bellona
Benarc
Bellona
7
4
19
4.13
L
8
5
7
2.3
W
Bastet
GuanFierce
Bastet
5
3
16
4.33
L
Terra
LuisNori
Terra
3
4
12
2.25
W
Discordia
OnThe4
Discordia
8
4
13
3.63
W
Sylvanus
Sauras1
Sylvanus
0
4
22
2.75
W
Ah Muzen Cab
SuperStupedlif
Ah Muzen Cab
10
2
15
8.75
L
Ah Muzen Cab
XaviSinOfWrath
Ah Muzen Cab
2
6
7
0.92
L
Hades
cobbs
Hades
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,817
Damage
59,090
72,662
Taken
85,714
54,689
Mitigated
58,887
30,966
Healing
28,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
11,755
1,370
0
1,013
13,748
6,182
0
4,511
9,013
0
20,798
W
Bellona
Benarc
Bellona
12,195
2,981
2,550
2,934
15,781
17,071
349
7,927
7,854
0
18,782
L
19,994
4,156
0
3,794
16,974
8,089
0
3,888
12,889
29,917
605
W
Bastet
GuanFierce
Bastet
16,411
2,241
722
3,544
13,250
5,527
485
5,452
7,798
0
24,859
L
Terra
LuisNori
Terra
8,180
314
10,334
8,723
20,962
25,454
0
6,384
14,402
13,295
0
W
Discordia
OnThe4
Discordia
17,318
85
1,751
1,232
10,997
5,060
942
4,754
6,243
26,351
1,052
W
Sylvanus
Sauras1
Sylvanus
7,647
865
9,015
6,494
17,017
18,351
357
7,390
9,627
13,375
0
W
Ah Muzen Cab
SuperStupedlif
Ah Muzen Cab
29,246
12,173
580
2,144
15,617
8,680
2,675
6,433
9,184
0
57,088
L
Ah Muzen Cab
XaviSinOfWrath
Ah Muzen Cab
14,907
2,163
1,197
2,219
19,099
9,008
0
5,810
12,780
0
33,685
L
Hades
cobbs
Hades
4,254
457
544
775
14,931
10,154
0
3,782
10,978
6,594
184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,466
Gold Earned
43,596
155
Minions Killed
133
0
Camps Cleared
0
1,118,227
Distance Traveled
962,956
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,834
803
21
2
0
217,162
0
W
Bellona
10,425
948
19
2
0
241,050
0
L
Sol
10,129
921
42
4
0
175,953
1
W
Bastet
9,315
847
18
2
0
263,420
0
L
Terra
9,590
872
13
1
0
205,793
0
W
Discordia
10,141
922
33
3
0
219,212
0
W
Sylvanus
9,161
833
9
1
0
179,214
0
W
Ah Muzen Cab
11,424
1,039
76
7
0
215,331
0
L
Ah Muzen Cab
8,178
743
50
5
0
194,007
0
L
Hades
6,865
624
7
1
0
170,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role