Player Matchup

Odin
Odin
ADrunkenTurtle
Odin
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 53L
1,509 Elo+
Party 2
Chang'e
Chang'e
Angelacatwoman
Chang'e
Level 146
God Stats
4W - 2L
1,641 SR
Queue Stats
40W - 38L
1,469 Elo+
Party 1
Neith
Neith
HolyDrac
Neith
Level 67
God Stats
2W - 3L
1,441 SR
Queue Stats
4W - 5L
1,383 Elo+
Party 1
He Bo
He Bo
Psychodia
He Bo
Level 191
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 121L
1,487 Elo+
Party 2
Chaac
Chaac
WTCwerner
Chaac
Level 119
God Stats
2W - 7L
1,276 SR
Queue Stats
31W - 33L
1,425 Elo+
Party 1
Team Averages
Level 134
1,472 SR
1,455 Elo+

VS

Team Averages
Level 105
1,577 SR
1,502 Elo+
Arachne
Arachne
FalloutVixen
Arachne
Level 106
God Stats
11W - 9L
1,620 SR
Queue Stats
158W - 159L
1,548 Elo+
Party 3
Ah Puch
Ah Puch
Frikkels16
Ah Puch
Level 129
God Stats
10W - 5L
1,763 SR
Queue Stats
266W - 258L
1,429 Elo+
Solo
Bellona
Bellona
JacktheHobbit
Bellona
Level 94
God Stats
6W - 9L
1,528 SR
Queue Stats
93W - 88L
1,518 Elo+
Party 3
Athena
Athena
aleexbancu_
Athena
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 128L
1,478 Elo+
Solo
Nut
Nut
megaeagle
Nut
Level 125
God Stats
10W - 17L
1,475 SR
Queue Stats
151W - 141L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 12
8,961
498
9,481
17,514
15,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 1 / 4
8,245
458
4,984
14,698
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
HolyDrac
Neith
15
3 / 2 / 4
9,312
517
9,553
8,032
3,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
Psychodia
He Bo
17
10 / 2 / 7
9,803
545
19,008
15,288
6,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
WTCwerner
Chaac
15
1 / 1 / 5
8,770
487
9,034
18,051
15,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FalloutVixen
Arachne
14
2 / 6 / 2
8,190
455
8,132
18,294
7,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Frikkels16
Ah Puch
15
2 / 4 / 1
9,624
535
15,171
11,092
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
13
0 / 4 / 0
8,483
471
7,756
18,496
18,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
13
3 / 1 / 1
8,757
487
8,404
17,169
19,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 3 / 2
9,218
512
6,437
10,942
5,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
18
Kills
8
8
Deaths
18
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
12
4
W
2
1
4
4
L
Arachne
FalloutVixen
Arachne
2
6
2
0.5
L
Ah Puch
Frikkels16
Ah Puch
2
4
1
0.63
W
Neith
HolyDrac
Neith
3
2
4
2.5
L
Bellona
0
4
0
0
W
He Bo
Psychodia
He Bo
10
2
7
6.75
W
Chaac
WTCwerner
Chaac
1
1
5
3.5
L
Athena
3
1
1
3.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,060
Damage
45,900
73,583
Taken
75,993
46,503
Mitigated
55,055
28,534
Healing
25,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,481
1,644
0
3,139
17,514
15,257
0
5,926
11,588
0
32,954
W
4,984
333
2,201
7,960
14,698
5,786
290
7,565
7,084
49,848
1,214
L
Arachne
FalloutVixen
Arachne
8,132
4,387
0
7,859
18,294
7,350
0
6,269
12,025
0
64,376
L
Ah Puch
Frikkels16
Ah Puch
15,171
241
0
2,012
11,092
4,886
46
6,314
4,778
83,673
792
W
Neith
HolyDrac
Neith
9,553
3,133
0
2,034
8,032
3,303
778
1,306
6,726
0
80,820
L
Bellona
7,756
2,091
0
7,599
18,496
18,148
0
4,385
14,111
0
59,852
W
He Bo
Psychodia
He Bo
19,008
1,827
0
4,880
15,288
6,257
81
7,453
7,835
91,641
974
W
Chaac
WTCwerner
Chaac
9,034
1,759
0
8,320
18,051
15,900
0
1,096
15,941
0
64,700
L
Athena
8,404
1,860
0
4,608
17,169
19,161
48
4,354
12,815
36,588
0
L
6,437
4,297
0
3,823
10,942
5,510
480
2,365
8,577
0
76,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,091
Gold Earned
44,272
502
Minions Killed
491
0
Camps Cleared
0
1,771,842
Distance Traveled
1,702,405
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,961
498
26
1
0
366,285
2
W
Chang'e
8,245
458
105
6
0
368,038
1
L
Arachne
8,190
455
89
5
0
419,429
5
L
Ah Puch
9,624
535
128
7
0
341,938
0
W
Neith
9,312
517
131
7
0
307,907
0
L
Bellona
8,483
471
102
6
0
283,331
0
W
He Bo
9,803
545
143
8
0
374,922
2
W
Chaac
8,770
487
97
5
0
354,690
0
L
Athena
8,757
487
51
3
0
368,193
8
L
Nut
9,218
512
121
7
0
289,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role