Player Matchup

Skadi
Skadi
DasD67
Skadi
Level 89
God Stats
20W - 16L
1,568 SR
Queue Stats
343W - 344L
1,484 Elo+
Solo
Raijin
Raijin
Elchupacabra731
Raijin
Level 164
God Stats
0W - 2L
1,318 SR
Queue Stats
104W - 102L
1,461 Elo+
Solo
Mercury
Mercury
UltimateCuban
Mercury
Level 128
God Stats
4W - 6L
1,591 SR
Queue Stats
261W - 263L
1,552 Elo+
Party 1
Hercules
Hercules
betros
Hercules
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 72L
1,605 Elo+
Solo
Atlas
Atlas
smiting_ur_dad26
Atlas
Level 89
God Stats
8W - 8L
1,586 SR
Queue Stats
172W - 176L
1,514 Elo+
Party 1
Team Averages
Level 126
1,512 SR
1,523 Elo+

VS

Team Averages
Level 105
1,417 SR
1,482 Elo+
Da Ji
Da Ji
Kiwistrawberried
Da Ji
Level 66
God Stats
16W - 16L
1,542 SR
Queue Stats
139W - 127L
1,529 Elo+
Party 2
Bellona
Bellona
Leethalitee
Bellona
Level 95
God Stats
1W - 0L
1,173 SR
Queue Stats
35W - 43L
1,414 Elo+
Party 3
Hou Yi
Hou Yi
Quakety
Hou Yi
Level 100
God Stats
2W - 1L
1,393 SR
Queue Stats
135W - 190L
1,472 Elo+
Party 3
Baron Samedi
Baron Samedi
Thepope33
Baron Samedi
Level 118
God Stats
4W - 4L
1,474 SR
Queue Stats
524W - 475L
1,502 Elo+
Party 2
Fafnir
Fafnir
xXLordPoseidonXx
Fafnir
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
251W - 283L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DasD67
Skadi
6
0 / 3 / 0
4,051
405
2,409
4,576
1,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 0
5,995
600
3,952
5,714
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
11
2 / 1 / 0
5,670
567
1,868
7,396
2,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
betros
Hercules
10
0 / 2 / 0
5,741
574
6,050
8,451
7,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 2
4,582
458
4,829
9,151
6,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 3
6,123
612
3,887
7,685
2,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Leethalitee
Bellona
11
0 / 0 / 2
5,818
582
2,877
10,073
8,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Quakety
Hou Yi
11
3 / 0 / 0
5,969
597
4,530
4,191
1,595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Thepope33
Baron Samedi
11
2 / 1 / 3
6,079
608
5,017
5,097
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 3
6,150
615
3,409
9,907
9,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
10
11
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
DasD67
Skadi
0
3
0
0
L
1
3
0
0.33
W
4
1
3
5.5
W
Bellona
Leethalitee
Bellona
0
0
2
1
W
Hou Yi
Quakety
Hou Yi
3
0
0
3
W
Baron Samedi
Thepope33
Baron Samedi
2
1
3
3.5
L
Mercury
2
1
0
2
L
Hercules
betros
Hercules
0
2
0
0
L
0
2
2
0.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,108
Damage
19,720
35,288
Taken
36,953
20,061
Mitigated
25,190
6,686
Healing
12,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
DasD67
Skadi
2,409
1,140
0
370
4,576
1,303
0
300
4,276
0
19,293
L
3,952
427
0
591
5,714
1,882
0
2,111
3,327
42,528
2,138
W
3,887
961
0
2,412
7,685
2,946
0
777
6,630
0
34,833
W
Bellona
Leethalitee
Bellona
2,877
1,017
0
3,924
10,073
8,505
0
1,372
8,021
0
42,301
W
Hou Yi
Quakety
Hou Yi
4,530
2,628
0
2,197
4,191
1,595
854
700
3,387
0
44,141
W
Baron Samedi
Thepope33
Baron Samedi
5,017
251
246
1,346
5,097
2,553
0
2,611
2,082
37,341
991
L
Mercury
1,868
694
0
1,010
7,396
2,955
0
998
6,314
0
41,459
L
Hercules
betros
Hercules
6,050
1,456
0
2,381
8,451
7,755
0
281
8,124
8,255
35,475
L
4,829
1,475
0
2,334
9,151
6,166
0
3,785
5,183
17,404
0
W
3,409
1,579
0
2,492
9,907
9,591
225
3,073
6,113
19,029
2,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,039
Gold Earned
30,139
289
Minions Killed
310
0
Camps Cleared
0
903,158
Distance Traveled
1,006,072
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,051
405
26
3
0
117,854
0
L
Raijin
5,995
600
88
9
0
174,664
0
W
Da Ji
6,123
612
57
6
0
231,763
0
W
Bellona
5,818
582
63
6
0
207,072
2
W
Hou Yi
5,969
597
95
10
0
187,057
0
W
Baron Samedi
6,079
608
72
7
0
194,918
2
L
Mercury
5,670
567
70
7
0
226,849
0
L
Hercules
5,741
574
77
8
0
194,128
4
L
Atlas
4,582
458
28
3
0
189,663
3
W
Fafnir
6,150
615
23
2
0
185,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role