Player Matchup

Medusa
Medusa
D4RK OBLIVION1
Medusa
Level 63
God Stats
2W - 2L
1,485 SR
Queue Stats
30W - 28L
1,456 Elo+
Party 4
Sylvanus
Sylvanus
FlorianTheisen
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 22L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kurhea
Tsukuyomi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 56L
1,543 Elo+
Party 2
Thor
Thor
Muncre
Thor
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,456 Elo+
Party 4
Hades
Hades
Takoruma
Hades
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
263W - 232L
1,512 Elo+
Party 2
Team Averages
Level 91
1,497 SR
1,492 Elo+

VS

Team Averages
Level 118
1,471 SR
1,453 Elo+
Ratatoskr
Ratatoskr
Adaptping
Ratatoskr
Level 116
God Stats
1W - 1L
1,319 SR
Queue Stats
50W - 42L
1,437 Elo+
Party 3
Vulcan
Vulcan
LUCKY-_-PANDA-_-
Vulcan
Level 106
God Stats
5W - 8L
1,358 SR
Queue Stats
134W - 131L
1,480 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mirexent666
Cu Chulainn
Level 80
God Stats
1W - 0L
1,489 SR
Queue Stats
24W - 28L
1,413 Elo+
Party 3
Medusa
Medusa
TiiSTz
Medusa
Level 146
God Stats
2W - 0L
1,740 SR
Queue Stats
55W - 48L
1,449 Elo+
Party 3
Nemesis
Nemesis
just197
Nemesis
Level 142
God Stats
22W - 30L
1,451 SR
Queue Stats
194W - 186L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,693
418
9,082
13,164
5,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
10
0 / 4 / 0
7,228
452
3,594
16,307
12,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
Kurhea
Tsukuyomi
13
2 / 5 / 1
8,115
507
9,620
13,435
5,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
Muncre
Thor
15
3 / 1 / 1
8,243
515
5,913
12,819
5,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hades
Takoruma
Hades
15
3 / 1 / 1
9,620
601
11,779
16,297
13,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Adaptping
Ratatoskr
13
2 / 1 / 7
8,281
518
6,238
10,520
6,494
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
2 / 3 / 4
8,571
536
10,827
6,545
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
Mirexent666
Cu Chulainn
14
1 / 4 / 5
7,890
493
5,114
16,424
9,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
TiiSTz
Medusa
14
3 / 0 / 7
8,656
541
16,157
12,336
4,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
just197
Nemesis
18
8 / 0 / 2
9,809
613
11,081
14,696
7,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
8
Kills
16
16
Deaths
8
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Adaptping
Ratatoskr
2
1
7
5.5
L
0
5
0
0
L
Sylvanus
0
4
0
0
L
Tsukuyomi
Kurhea
Tsukuyomi
2
5
1
0.5
W
2
3
4
1.33
W
Cu Chulainn
Mirexent666
Cu Chulainn
1
4
5
0.88
L
Thor
Muncre
Thor
3
1
1
3.5
L
Hades
Takoruma
Hades
3
1
1
3.5
W
Medusa
TiiSTz
Medusa
3
0
7
6.5
W
Nemesis
just197
Nemesis
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,988
Damage
49,417
72,022
Taken
60,521
43,738
Mitigated
31,613
25,552
Healing
13,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Adaptping
Ratatoskr
6,238
823
0
3,673
10,520
6,494
0
1,591
8,909
0
21,798
L
9,082
3,211
0
1,358
13,164
5,501
366
1,972
11,139
0
49,442
L
Sylvanus
3,594
1,106
3,564
5,490
16,307
12,952
87
1,883
14,221
20,941
4,063
L
Tsukuyomi
Kurhea
Tsukuyomi
9,620
1,959
0
1,600
13,435
5,846
0
3,305
9,759
0
62,787
W
10,827
223
0
700
6,545
2,919
0
150
6,395
61,494
936
W
Cu Chulainn
Mirexent666
Cu Chulainn
5,114
1,233
0
1,387
16,424
9,755
0
8,128
7,624
0
55,995
L
Thor
Muncre
Thor
5,913
1,490
0
2,626
12,819
5,968
0
1,897
10,807
0
74,591
L
Hades
Takoruma
Hades
11,779
1,156
0
10,914
16,297
13,471
221
977
15,294
79,836
0
W
Medusa
TiiSTz
Medusa
16,157
6,182
0
3,001
12,336
4,999
497
2,628
9,610
0
78,847
W
Nemesis
just197
Nemesis
11,081
4,915
0
4,410
14,696
7,446
151
1,849
12,701
0
99,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,899
Gold Earned
43,207
464
Minions Killed
476
0
Camps Cleared
0
1,568,473
Distance Traveled
1,725,950
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,281
518
36
2
0
352,218
0
L
Medusa
6,693
418
74
5
0
306,677
0
L
Sylvanus
7,228
452
36
2
0
294,089
3
L
Tsukuyomi
8,115
507
101
6
0
320,691
3
W
Vulcan
8,571
536
105
7
0
332,461
0
W
Cu Chulainn
7,890
493
81
5
0
293,871
2
L
Thor
8,243
515
110
7
0
350,335
0
L
Hades
9,620
601
143
9
0
296,681
1
W
Medusa
8,656
541
116
7
0
347,079
6
W
Nemesis
9,809
613
138
9
0
400,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role