Player Matchup

Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Big-Matty-Daddy
Cthulhu
Level 23
God Stats
23W - 32L
1,210 SR
Queue Stats
56W - 90L
1,167 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Owen-rw200
Ah Muzen Cab
Level 22
God Stats
9W - 6L
1,734 SR
Queue Stats
121W - 151L
1,267 Elo+
Party 1
Kukulkan
Kukulkan
SMOKEY-da-HARE
Kukulkan
Level 69
God Stats
2W - 3L
1,788 SR
Queue Stats
89W - 96L
1,393 Elo+
Party 1
Arachne
Arachne
wegoofin
Arachne
Level 35
God Stats
4W - 4L
1,456 SR
Queue Stats
58W - 85L
1,383 Elo+
Party 1
Team Averages
Level 55
1,538 SR
1,342 Elo+

VS

Team Averages
Level 81
1,549 SR
1,455 Elo+
Merlin
Merlin
Atoras
Merlin
Level 28
God Stats
3W - 12L
1,357 SR
Queue Stats
38W - 40L
1,476 Elo+
Party 2
Surtr
Surtr
Drestroyer_Drago
Surtr
Level 103
God Stats
78W - 59L
1,495 SR
Queue Stats
142W - 125L
1,382 Elo+
Solo
Mulan
Mulan
KyroCross21
Mulan
Level 65
God Stats
22W - 15L
1,636 SR
Queue Stats
158W - 152L
1,498 Elo+
Party 2
Anhur
Anhur
Rigeer45
Anhur
Level 80
God Stats
4W - 5L
1,676 SR
Queue Stats
114W - 98L
1,472 Elo+
Solo
Cabrakan
Cabrakan
mastro-93_
Cabrakan
Level 128
God Stats
3W - 1L
1,582 SR
Queue Stats
66W - 71L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
5 / 2 / 1
7,779
707
7,747
11,537
5,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 1 / 1
6,208
564
4,464
9,574
6,322
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Owen-rw200
Ah Muzen Cab
9
0 / 1 / 2
4,999
454
3,165
4,980
1,407
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
12
1 / 0 / 1
6,761
615
2,884
2,819
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
wegoofin
Arachne
12
0 / 1 / 2
6,099
554
3,373
9,904
3,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Atoras
Merlin
11
0 / 1 / 0
6,061
551
2,813
5,026
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 2 / 0
4,551
414
2,174
5,862
2,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 2 / 0
5,670
515
5,925
9,428
4,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anhur
Rigeer45
Anhur
10
2 / 1 / 0
5,389
490
7,512
6,880
2,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
mastro-93_
Cabrakan
10
1 / 1 / 2
5,821
529
3,698
10,525
9,949
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
4
5
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
2
1
2.75
L
Merlin
Atoras
Merlin
0
1
0
0
W
1
1
1
1.5
L
0
2
0
0
L
1
2
0
0.5
W
Ah Muzen Cab
Owen-rw200
Ah Muzen Cab
0
1
2
1
L
Anhur
Rigeer45
Anhur
2
1
0
2
W
Kukulkan
1
0
1
1.5
L
Cabrakan
mastro-93_
Cabrakan
1
1
2
2
W
Arachne
wegoofin
Arachne
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,633
Damage
22,122
38,814
Taken
37,721
18,453
Mitigated
22,381
13,105
Healing
14,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,747
1,491
0
2,422
11,537
5,573
193
350
10,891
0
58,732
L
Merlin
Atoras
Merlin
2,813
195
0
1,463
5,026
1,697
0
2,884
2,142
47,560
990
W
4,464
801
52
4,232
9,574
6,322
135
1,941
7,633
23,674
1,006
L
2,174
849
0
2,678
5,862
2,807
0
0
5,862
292
17,823
L
5,925
735
0
3,704
9,428
4,955
0
99
9,329
0
43,700
W
Ah Muzen Cab
Owen-rw200
Ah Muzen Cab
3,165
1,408
0
728
4,980
1,407
549
1,466
3,514
0
25,967
L
Anhur
Rigeer45
Anhur
7,512
3,757
0
2,511
6,880
2,973
0
1,554
5,326
0
40,275
W
Kukulkan
2,884
199
0
255
2,819
1,181
0
2,363
456
48,689
0
L
Cabrakan
mastro-93_
Cabrakan
3,698
736
66
4,217
10,525
9,949
0
2,575
7,950
15,488
0
W
Arachne
wegoofin
Arachne
3,373
2,039
0
5,416
9,904
3,970
0
396
9,508
0
60,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,846
Gold Earned
27,492
358
Minions Killed
298
0
Camps Cleared
0
1,141,227
Distance Traveled
937,898
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,779
707
94
9
0
227,028
3
L
Merlin
6,061
551
96
9
0
183,122
1
W
Cthulhu
6,208
564
49
4
0
203,191
0
L
Surtr
4,551
414
32
3
0
93,282
0
L
Mulan
5,670
515
78
7
0
250,458
2
W
Ah Muzen Cab
4,999
454
41
4
0
220,209
0
L
Anhur
5,389
490
63
6
0
200,161
4
W
Kukulkan
6,761
615
81
7
0
221,213
4
L
Cabrakan
5,821
529
29
3
0
210,875
0
W
Arachne
6,099
554
93
8
0
269,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role