Player Matchup

Fafnir
Fafnir
DarkHunter168
Fafnir
Level 119
God Stats
2W - 6L
1,741 SR
Queue Stats
116W - 100L
1,509 Elo+
Party 1
Atlas
Atlas
Rimsuq
Atlas
Level 58
God Stats
13W - 10L
1,634 SR
Queue Stats
270W - 299L
1,445 Elo+
Party 1
Medusa
Medusa
Slaposaurus
Medusa
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 79L
1,410 Elo+
Solo
Ra
Ra
drakefanlbz
Ra
Level 28
God Stats
20W - 20L
1,355 SR
Queue Stats
114W - 127L
1,395 Elo+
Party 1
Lancelot
Lancelot
sykkal
Lancelot
Level 91
God Stats
3W - 4L
1,643 SR
Queue Stats
134W - 136L
1,461 Elo+
Party 1
Team Averages
Level 89
1,575 SR
1,444 Elo+

VS

Team Averages
Level 80
1,518 SR
1,477 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
MrI3ABY
Ullr
Level 83
God Stats
23W - 29L
1,489 SR
Queue Stats
99W - 92L
1,448 Elo+
Party 2
Bacchus
Bacchus
OhhBoogieX
Bacchus
Level 120
God Stats
7W - 1L
1,603 SR
Queue Stats
43W - 37L
1,486 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OhhChazz5106
Ah Muzen Cab
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,451 Elo+
Party 2
Hercules
Hercules
OhhFizz
Hercules
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
4,827
690
2,285
4,041
4,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
Rimsuq
Atlas
8
0 / 1 / 0
4,588
655
1,612
4,125
2,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
6
0 / 0 / 0
3,662
523
2,127
3,522
1,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 0
4,379
626
1,087
5,445
1,920
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
sykkal
Lancelot
8
0 / 1 / 0
4,155
594
1,424
6,709
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
2 / 0 / 1
5,307
758
4,823
3,473
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ullr
MrI3ABY
Ullr
9
1 / 0 / 0
4,518
645
2,113
4,563
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
OhhBoogieX
Bacchus
7
1 / 0 / 2
4,522
646
2,647
7,637
5,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
OhhChazz5106
Ah Muzen Cab
7
0 / 0 / 1
4,025
575
2,759
2,565
767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
OhhFizz
Hercules
7
0 / 1 / 0
3,973
568
585
3,328
1,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
4
4
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
1
2.5
L
1
0
0
1
W
Ullr
MrI3ABY
Ullr
1
0
0
1
W
Bacchus
OhhBoogieX
Bacchus
1
0
2
2
W
Ah Muzen Cab
OhhChazz5106
Ah Muzen Cab
0
0
1
0.5
W
Hercules
OhhFizz
Hercules
0
1
0
0
L
Atlas
Rimsuq
Atlas
0
1
0
0
L
Medusa
0
0
0
0
L
0
2
0
0
L
Lancelot
sykkal
Lancelot
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,535
Damage
12,927
23,842
Taken
21,566
13,542
Mitigated
10,361
10,285
Healing
7,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,823
1,128
0
1,696
3,473
1,169
0
771
2,702
36,967
0
L
2,285
576
0
2,037
4,041
4,890
0
0
4,041
22,208
0
W
Ullr
MrI3ABY
Ullr
2,113
658
0
2,023
4,563
1,546
0
820
3,743
0
25,234
W
Bacchus
OhhBoogieX
Bacchus
2,647
192
159
2,841
7,637
5,222
0
1,069
6,568
14,686
1,066
W
Ah Muzen Cab
OhhChazz5106
Ah Muzen Cab
2,759
628
0
230
2,565
767
0
543
2,022
0
24,478
W
Hercules
OhhFizz
Hercules
585
136
0
681
3,328
1,657
0
1,767
1,561
0
9,268
L
Atlas
Rimsuq
Atlas
1,612
754
0
1,145
4,125
2,852
0
734
3,391
15,009
0
L
Medusa
2,127
891
0
580
3,522
1,177
0
1,001
2,521
0
22,280
L
1,087
0
36
2,738
5,445
1,920
0
4,350
1,095
24,962
632
L
Lancelot
sykkal
Lancelot
1,424
434
0
3,749
6,709
2,703
0
1,353
5,356
0
30,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,611
Gold Earned
22,345
190
Minions Killed
195
0
Camps Cleared
0
752,782
Distance Traveled
798,798
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,307
758
61
9
0
171,993
1
L
Fafnir
4,827
690
41
6
0
127,120
3
W
Ullr
4,518
645
54
8
0
157,735
0
W
Bacchus
4,522
646
22
3
0
160,822
3
W
Ah Muzen Cab
4,025
575
43
6
0
152,730
5
W
Hercules
3,973
568
15
2
0
155,518
0
L
Atlas
4,588
655
9
1
0
162,940
1
L
Medusa
3,662
523
38
5
0
117,735
0
L
Ra
4,379
626
47
7
0
164,086
0
L
Lancelot
4,155
594
55
8
0
180,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role