Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Dürx
Arachne
Level 110
God Stats
85W - 54L
1,586 SR
Queue Stats
105W - 77L
1,491 Elo+
Solo
Ix Chel
Ix Chel
Megumin2Kawaii
Ix Chel
Level 22
God Stats
2W - 1L
1,792 SR
Queue Stats
14W - 14L
1,320 Elo+
Party 1
Neith
Neith
Mina11
Neith
Level 21
God Stats
5W - 2L
1,272 SR
Queue Stats
12W - 8L
1,330 Elo+
Party 1
Team Averages
Level 75
1,530 SR
1,428 Elo+

VS

Team Averages
Level 68
1,455 SR
1,554 Elo+
Charon
Charon
 
Charon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Sweepsteak
Bellona
Level 44
God Stats
0W - 1L
1,463 SR
Queue Stats
2W - 2L
1,599 Elo+
Party 2
Nu Wa
Nu Wa
alex79oct
Nu Wa
Level 38
God Stats
1W - 4L
1,303 SR
Queue Stats
56W - 46L
1,498 Elo+
Solo
Thanatos
Thanatos
craftedc
Thanatos
Level 4
God Stats
0W - 1L
1,282 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ra
Ra
manueltra
Ra
Level 95
God Stats
0W - 1L
1,727 SR
Queue Stats
12W - 14L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
4 / 0 / 11
9,494
1,187
7,795
3,806
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charybdis
 
Charybdis
15
3 / 0 / 16
9,477
1,185
18,588
8,183
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Dürx
Arachne
16
7 / 1 / 11
9,775
1,222
12,872
11,419
5,858
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
11 / 0 / 9
10,141
1,268
17,203
4,231
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Mina11
Neith
15
1 / 0 / 17
9,204
1,151
10,330
5,658
2,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

331

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
0 / 2 / 1
8,552
1,069
4,367
15,489
12,394
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Sweepsteak
Bellona
13
0 / 4 / 1
7,801
975
8,333
20,836
24,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
alex79oct
Nu Wa
13
0 / 3 / 0
7,476
935
4,668
5,245
1,871
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
craftedc
Thanatos
13
0 / 10 / 0
7,488
936
4,805
14,074
5,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
1 / 7 / 0
8,476
1,060
9,134
16,861
6,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
3
26
Kills
1
1
Deaths
26
64
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
0
11
9.5
W
Charybdis
 
Charybdis
3
0
16
11
L
Charon
 
Charon
0
2
1
0.25
W
Arachne
Dürx
Arachne
7
1
11
12.5
W
11
0
9
15.5
W
Neith
Mina11
Neith
1
0
17
9.5
L
Bellona
Sweepsteak
Bellona
0
4
1
0.13
L
Nu Wa
alex79oct
Nu Wa
0
3
0
0
L
Thanatos
craftedc
Thanatos
0
10
0
0
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,788
Damage
31,307
33,297
Taken
72,505
13,739
Mitigated
51,045
8,050
Healing
4,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,795
1,101
0
0
3,806
1,171
0
2,462
1,196
32,373
938
W
Charybdis
 
Charybdis
18,588
8,649
62
898
8,183
2,985
0
4,233
3,505
0
37,384
L
Charon
 
Charon
4,367
671
0
892
15,489
12,394
0
4,247
11,242
14,694
0
W
Arachne
Dürx
Arachne
12,872
10,868
270
3,540
11,419
5,858
0
4,644
6,007
0
20,861
W
17,203
2,828
438
806
4,231
1,620
0
1,741
2,244
24,669
0
W
Neith
Mina11
Neith
10,330
3,989
0
2,036
5,658
2,105
0
3,531
1,730
0
27,397
L
Bellona
Sweepsteak
Bellona
8,333
1,893
0
971
20,836
24,066
0
5,539
15,297
0
19,561
L
Nu Wa
alex79oct
Nu Wa
4,668
1,536
0
0
5,245
1,871
0
2,452
2,793
14,650
391
L
Thanatos
craftedc
Thanatos
4,805
868
0
1,584
14,074
5,896
0
6,472
7,602
0
9,815
L
9,134
260
345
1,135
16,861
6,818
0
5,969
10,892
43,118
711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,091
Gold Earned
39,793
192
Minions Killed
173
9
Camps Cleared
3
810,138
Distance Traveled
641,421
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,494
1,187
67
8
3
173,109
0
W
Charybdis
9,477
1,185
39
5
4
145,353
0
L
Charon
8,552
1,069
15
2
1
110,684
0
W
Arachne
9,775
1,222
22
3
2
177,896
0
W
Ix Chel
10,141
1,268
18
2
0
160,754
0
W
Neith
9,204
1,151
46
6
0
153,026
0
L
Bellona
7,801
975
32
4
0
158,082
0
L
Nu Wa
7,476
935
19
2
1
79,180
0
L
Thanatos
7,488
936
13
2
1
140,271
0
L
Ra
8,476
1,060
94
12
0
153,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role