Player Matchup

Bakasura
Bakasura
Fortiethgg
Bakasura
Level 119
God Stats
0W - 3L
1,170 SR
Queue Stats
152W - 158L
1,438 Elo+
Party 1
Neith
Neith
Kiwi_Gaming_98
Neith
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
162W - 148L
1,505 Elo+
Party 3
Yemoja
Yemoja
UnitologyFTW
Yemoja
Level 59
God Stats
4W - 1L
1,703 SR
Queue Stats
83W - 80L
1,429 Elo+
Party 3
Janus
Janus
knight_donbass
Janus
Level 98
God Stats
8W - 13L
1,363 SR
Queue Stats
188W - 177L
1,429 Elo+
Party 1
Nu Wa
Nu Wa
wolfstarrsz
Nu Wa
Level 129
God Stats
5W - 3L
1,565 SR
Queue Stats
175W - 160L
1,437 Elo+
Solo
Team Averages
Level 106
1,460 SR
1,448 Elo+

VS

Team Averages
Level 107
1,502 SR
1,448 Elo+
Neith
Neith
Kieranwalton
Neith
Level 88
God Stats
18W - 23L
1,358 SR
Queue Stats
130W - 134L
1,430 Elo+
Solo
Nu Wa
Nu Wa
SMFC770
Nu Wa
Level 108
God Stats
20W - 20L
1,545 SR
Queue Stats
396W - 372L
1,467 Elo+
Solo
Xing Tian
Xing Tian
T4zh
Xing Tian
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 127L
1,522 Elo+
Party 2
Amaterasu
Amaterasu
TCrimson94
Amaterasu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 178L
1,350 Elo+
Solo
Ymir
Ymir
dynamite014
Ymir
Level 67
God Stats
7W - 5L
1,605 SR
Queue Stats
94W - 89L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fortiethgg
Bakasura
11
1 / 4 / 2
5,780
525
2,764
11,478
4,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 2 / 0
5,588
508
4,870
9,249
3,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yemoja
10
0 / 0 / 2
6,119
556
3,597
6,213
3,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 0
6,008
546
6,354
5,217
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 4 / 1
5,683
517
5,443
6,931
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,035
549
7,704
9,145
3,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
SMFC770
Nu Wa
10
0 / 1 / 2
5,235
476
3,735
4,407
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xing Tian
T4zh
Xing Tian
11
4 / 1 / 1
6,356
578
4,572
8,142
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
TCrimson94
Amaterasu
12
3 / 0 / 1
6,890
626
5,044
9,999
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
3 / 1 / 1
7,051
641
3,733
7,978
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
4
Kills
13
13
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Fortiethgg
Bakasura
1
4
2
0.5
W
3
1
0
3
L
1
2
0
0.5
W
Nu Wa
SMFC770
Nu Wa
0
1
2
1
W
Xing Tian
T4zh
Xing Tian
4
1
1
4.5
W
Amaterasu
TCrimson94
Amaterasu
3
0
1
3.5
L
Yemoja
0
0
2
1
W
3
1
1
3.5
L
2
3
0
0.67
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,028
Damage
24,788
39,088
Taken
39,671
15,451
Mitigated
17,176
9,646
Healing
15,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Fortiethgg
Bakasura
2,764
1,731
96
2,178
11,478
4,905
0
4,321
6,983
0
41,535
W
7,704
2,619
0
3,303
9,145
3,619
0
2,308
6,787
0
48,103
L
4,870
2,317
0
1,470
9,249
3,319
0
1,364
7,885
0
49,200
W
Nu Wa
SMFC770
Nu Wa
3,735
1,451
0
1,675
4,407
1,359
0
1,614
2,662
23,897
0
W
Xing Tian
T4zh
Xing Tian
4,572
326
0
2,358
8,142
4,067
0
2,150
5,461
31,908
1,133
W
Amaterasu
TCrimson94
Amaterasu
5,044
2,306
0
4,785
9,999
4,631
0
4,541
4,896
0
46,058
L
Yemoja
3,597
417
2,734
1,435
6,213
3,456
0
2,177
4,036
22,304
1,284
W
3,733
435
0
3,445
7,978
3,500
139
3,339
3,839
45,694
3,253
L
6,354
439
0
90
5,217
1,843
63
2,560
2,503
35,274
0
L
5,443
1,396
0
1,643
6,931
1,928
0
842
6,049
30,379
1,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,178
Gold Earned
31,567
290
Minions Killed
310
0
Camps Cleared
0
1,036,650
Distance Traveled
1,054,403
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,780
525
64
6
0
257,999
0
W
Neith
6,035
549
72
7
0
190,831
0
L
Neith
5,588
508
80
7
0
208,724
1
W
Nu Wa
5,235
476
30
3
0
196,447
0
W
Xing Tian
6,356
578
53
5
0
249,890
0
W
Amaterasu
6,890
626
73
7
0
220,505
0
L
Yemoja
6,119
556
37
3
0
193,330
0
W
Ymir
7,051
641
82
7
0
196,730
0
L
Janus
6,008
546
58
5
0
220,528
0
L
Nu Wa
5,683
517
51
5
0
156,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role