Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Kr0SpL
Hades
Level 196
God Stats
13W - 13L
1,539 SR
Queue Stats
363W - 356L
1,477 Elo+
Solo
Cernunnos
Cernunnos
Yuns22D
Cernunnos
Level 156
God Stats
2W - 4L
1,342 SR
Queue Stats
169W - 152L
1,399 Elo+
Solo
Anubis
Anubis
polarttt
Anubis
Level 82
God Stats
73W - 50L
1,617 SR
Queue Stats
283W - 273L
1,505 Elo+
Solo
Da Ji
Da Ji
varigoth
Da Ji
Level 81
God Stats
16W - 14L
1,480 SR
Queue Stats
85W - 81L
1,442 Elo+
Solo
Team Averages
Level 124
1,495 SR
1,465 Elo+

VS

Team Averages
Level 114
1,481 SR
1,447 Elo+
Thanatos
Thanatos
BelgianBeast_96
Thanatos
Level 66
God Stats
5W - 8L
1,472 SR
Queue Stats
58W - 50L
1,456 Elo+
Party 1
King Arthur
King Arthur
IrishWolfxx
King Arthur
Level 158
God Stats
3W - 10L
1,408 SR
Queue Stats
165W - 165L
1,471 Elo+
Solo
Izanami
Izanami
VipRouge
Izanami
Level 101
God Stats
60W - 48L
1,652 SR
Queue Stats
168W - 154L
1,477 Elo+
Solo
Sol
Sol
atomic03
Sol
Level 108
God Stats
22W - 18L
1,609 SR
Queue Stats
139W - 153L
1,403 Elo+
Party 1
Ares
Ares
psyko74
Ares
Level 136
God Stats
1W - 2L
1,265 SR
Queue Stats
162W - 139L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
4 / 0 / 4
9,006
600
8,010
11,724
7,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hades
Kr0SpL
Hades
13
1 / 0 / 7
7,809
521
2,998
10,804
7,964
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
Yuns22D
Cernunnos
15
2 / 1 / 3
8,184
546
9,250
14,124
5,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
polarttt
Anubis
16
4 / 0 / 5
9,561
637
10,255
8,434
4,623
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
varigoth
Da Ji
15
8 / 1 / 5
8,738
583
8,690
14,003
6,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
1 / 4 / 0
6,468
431
1,648
9,896
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

King Arthur
IrishWolfxx
King Arthur
10
0 / 7 / 1
6,788
453
8,712
15,560
9,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
VipRouge
Izanami
14
1 / 3 / 0
7,382
492
10,369
10,355
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 4 / 0
7,521
501
4,211
9,988
2,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
psyko74
Ares
11
0 / 2 / 1
6,758
451
5,215
16,159
13,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
19
Kills
2
2
Deaths
20
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
4
6
L
Thanatos
1
4
0
0.25
L
King Arthur
IrishWolfxx
King Arthur
0
7
1
0.07
W
Hades
Kr0SpL
Hades
1
0
7
4.5
L
Izanami
VipRouge
Izanami
1
3
0
0.33
W
Cernunnos
Yuns22D
Cernunnos
2
1
3
3.5
L
0
4
0
0
W
Anubis
polarttt
Anubis
4
0
5
6.5
L
Ares
psyko74
Ares
0
2
1
0.25
W
Da Ji
varigoth
Da Ji
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,203
Damage
30,155
59,089
Taken
61,958
32,706
Mitigated
33,854
31,535
Healing
22,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,010
1,928
0
3,935
11,724
7,951
128
573
11,151
0
63,425
L
Thanatos
1,648
558
0
6,704
9,896
3,573
0
792
9,069
0
42,328
L
King Arthur
IrishWolfxx
King Arthur
8,712
2,392
0
4,282
15,560
9,831
0
2,944
11,820
0
48,492
W
Hades
Kr0SpL
Hades
2,998
257
1,036
6,743
10,804
7,964
0
1,819
8,985
40,699
0
L
Izanami
VipRouge
Izanami
10,369
6,165
0
3,773
10,355
3,938
0
489
9,866
0
76,653
W
Cernunnos
Yuns22D
Cernunnos
9,250
4,639
0
6,624
14,124
5,757
427
2,076
12,048
0
69,334
L
4,211
867
0
3,658
9,988
2,595
0
4,892
5,048
58,456
833
W
Anubis
polarttt
Anubis
10,255
414
0
4,896
8,434
4,623
0
3,485
4,949
81,725
1,749
L
Ares
psyko74
Ares
5,215
476
32
3,565
16,159
13,917
0
3,820
12,290
28,891
0
W
Da Ji
varigoth
Da Ji
8,690
2,215
0
8,301
14,003
6,411
0
1,473
12,530
0
58,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,298
Gold Earned
34,917
486
Minions Killed
400
0
Camps Cleared
0
1,441,361
Distance Traveled
1,232,499
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,006
600
107
7
0
289,910
3
L
Thanatos
6,468
431
66
4
0
239,582
0
L
King Arthur
6,788
453
72
5
0
204,222
0
W
Hades
7,809
521
48
3
0
276,515
3
L
Izanami
7,382
492
119
8
0
235,404
0
W
Cernunnos
8,184
546
112
7
0
242,386
0
L
Sol
7,521
501
108
7
0
264,510
0
W
Anubis
9,561
637
146
10
0
286,811
0
L
Ares
6,758
451
35
2
0
288,781
1
W
Da Ji
8,738
583
73
5
0
345,739
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role