Player Matchup

Neith
Neith
BootyMuncher9000
Neith
Level 68
God Stats
4W - 9L
1,437 SR
Queue Stats
69W - 57L
1,534 Elo+
Solo
Cthulhu
Cthulhu
DrStergOnTwitch
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,531 Elo+
Party 1
Nu Wa
Nu Wa
MajesticTerilius
Nu Wa
Level 72
God Stats
4W - 4L
1,560 SR
Queue Stats
110W - 114L
1,464 Elo+
Solo
Fenrir
Fenrir
krazuryto
Fenrir
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
538W - 498L
1,489 Elo+
Solo
Ganesha
Ganesha
xMagicMeechx
Ganesha
Level 155
God Stats
1W - 1L
1,513 SR
Queue Stats
27W - 23L
1,525 Elo+
Party 1
Team Averages
Level 89
1,502 SR
1,509 Elo+

VS

Team Averages
Level 132
1,439 SR
1,503 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
PibeFlama
Bastet
Level 91
God Stats
17W - 11L
1,617 SR
Queue Stats
187W - 166L
1,470 Elo+
Solo
Cabrakan
Cabrakan
Richxr
Cabrakan
Level 146
God Stats
1W - 0L
1,265 SR
Queue Stats
64W - 87L
1,616 Elo+
Party 2
Kukulkan
Kukulkan
meye
Kukulkan
Level 176
God Stats
10W - 11L
1,463 SR
Queue Stats
179W - 223L
1,489 Elo+
Party 2
Nut
Nut
xKingKrabx
Nut
Level 41
God Stats
3W - 2L
1,349 SR
Queue Stats
9W - 9L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,780
484
7,128
11,507
4,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 2 / 0
7,632
545
11,096
13,556
9,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 2 / 2
7,520
537
5,745
6,186
2,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
krazuryto
Fenrir
12
4 / 5 / 0
7,214
515
5,526
15,366
6,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
xMagicMeechx
Ganesha
10
0 / 4 / 5
6,357
454
3,525
15,415
12,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
1 / 2 / 1
7,953
568
8,707
15,474
13,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
PibeFlama
Bastet
13
2 / 1 / 9
7,573
541
10,355
11,663
5,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Richxr
Cabrakan
12
6 / 1 / 7
7,409
529
7,206
11,638
12,334
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
meye
Kukulkan
15
4 / 3 / 4
8,696
621
7,879
8,330
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 1 / 3
7,841
560
8,389
9,460
4,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
8
Kills
16
16
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
2
1
0.75
L
0
3
3
0.5
L
2
2
0
1
L
2
2
2
1.5
W
Bastet
PibeFlama
Bastet
2
1
9
6.5
W
Cabrakan
Richxr
Cabrakan
6
1
7
9.5
L
Fenrir
krazuryto
Fenrir
4
5
0
0.8
W
Kukulkan
meye
Kukulkan
4
3
4
2
W
3
1
3
4.5
L
Ganesha
xMagicMeechx
Ganesha
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,020
Damage
42,536
62,030
Taken
56,565
34,858
Mitigated
38,511
12,652
Healing
17,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,707
1,034
136
6,364
15,474
13,197
0
8,528
6,943
0
58,094
L
7,128
2,379
0
1,603
11,507
4,273
0
1,399
10,108
0
60,190
L
11,096
747
212
3,122
13,556
9,155
0
1,226
11,487
64,772
513
L
5,745
539
0
454
6,186
2,336
76
2,639
3,547
62,600
0
W
Bastet
PibeFlama
Bastet
10,355
3,903
0
5,135
11,663
5,173
387
4,184
7,470
0
57,071
W
Cabrakan
Richxr
Cabrakan
7,206
908
0
1,747
11,638
12,334
0
3,173
8,440
28,962
3,510
L
Fenrir
krazuryto
Fenrir
5,526
942
0
5,323
15,366
6,463
0
4,005
11,313
0
47,218
W
Kukulkan
meye
Kukulkan
7,879
771
0
330
8,330
3,569
618
2,887
5,442
82,328
0
W
8,389
5,225
0
4,176
9,460
4,238
339
1,281
8,173
0
63,793
L
Ganesha
xMagicMeechx
Ganesha
3,525
193
0
1,938
15,415
12,631
0
5,061
10,264
14,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,503
Gold Earned
39,472
387
Minions Killed
442
0
Camps Cleared
0
1,347,551
Distance Traveled
1,410,230
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,953
568
89
6
0
297,970
0
L
Neith
6,780
484
102
7
0
253,925
0
L
Cthulhu
7,632
545
100
7
0
281,124
0
L
Nu Wa
7,520
537
103
7
0
249,335
4
W
Bastet
7,573
541
87
6
0
350,913
0
W
Cabrakan
7,409
529
40
3
0
258,049
0
L
Fenrir
7,214
515
81
6
0
282,221
0
W
Kukulkan
8,696
621
138
10
0
264,149
1
W
Nut
7,841
560
88
6
0
239,149
0
L
Ganesha
6,357
454
1
0
0
280,946
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role