Player Matchup

Ne Zha
Ne Zha
Angelo KG
Ne Zha
Level 128
God Stats
3W - 1L
1,832 SR
Queue Stats
99W - 94L
1,554 Elo+
Solo
Danzaburou
Danzaburou
JackieDiamond
Danzaburou
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 21L
1,425 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Sneffe02
Cu Chulainn
Level 119
God Stats
3W - 0L
1,911 SR
Queue Stats
35W - 48L
1,439 Elo+
Party 3
Ix Chel
Ix Chel
Tantawelle
Ix Chel
Level 120
God Stats
1W - 0L
1,490 SR
Queue Stats
34W - 51L
1,438 Elo+
Party 3
Kuzenbo
Kuzenbo
yungerkome
Kuzenbo
Level 38
God Stats
1W - 2L
1,339 SR
Queue Stats
59W - 96L
1,435 Elo+
Party 3
Team Averages
Level 84
1,615 SR
1,458 Elo+

VS

Team Averages
Level 102
1,430 SR
1,514 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Aztroworld
Fafnir
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
176W - 159L
1,514 Elo+
Party 1
Ne Zha
Ne Zha
Crocpanther
Ne Zha
Level 125
God Stats
0W - 2L
1,274 SR
Queue Stats
97W - 89L
1,552 Elo+
Party 2
Kukulkan
Kukulkan
Eilartc
Kukulkan
Level 159
God Stats
9W - 6L
1,727 SR
Queue Stats
165W - 149L
1,542 Elo+
Party 2
Xing Tian
Xing Tian
KopiKingston
Xing Tian
Level 25
God Stats
9W - 16L
1,148 SR
Queue Stats
152W - 137L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Angelo KG
Ne Zha
13
1 / 3 / 2
6,899
531
2,098
11,722
6,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
JackieDiamond
Danzaburou
13
3 / 2 / 1
7,850
604
5,673
7,991
3,024
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Sneffe02
Cu Chulainn
14
2 / 3 / 0
8,500
654
7,066
12,363
6,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ix Chel
Tantawelle
Ix Chel
13
2 / 1 / 2
7,320
563
4,423
6,527
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
yungerkome
Kuzenbo
12
1 / 2 / 5
7,524
579
6,450
12,784
13,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
1 / 2 / 2
5,466
420
3,029
7,110
2,819
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Aztroworld
Fafnir
10
0 / 2 / 4
6,550
504
3,153
9,014
10,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
14
3 / 1 / 3
7,288
561
4,266
8,217
4,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Eilartc
Kukulkan
13
1 / 2 / 2
6,978
537
8,663
6,149
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
KopiKingston
Xing Tian
14
6 / 2 / 0
7,577
583
7,548
12,060
7,148
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
9
Kills
11
11
Deaths
9
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
2
2
1
W
Ne Zha
Angelo KG
Ne Zha
1
3
2
0.67
L
Fafnir
Aztroworld
Fafnir
0
2
4
1
L
Ne Zha
3
1
3
4.5
L
Kukulkan
Eilartc
Kukulkan
1
2
2
1
W
Danzaburou
JackieDiamond
Danzaburou
3
2
1
1.75
L
Xing Tian
KopiKingston
Xing Tian
6
2
0
3
W
Cu Chulainn
Sneffe02
Cu Chulainn
2
3
0
0.67
W
Ix Chel
Tantawelle
Ix Chel
2
1
2
3
W
Kuzenbo
yungerkome
Kuzenbo
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,710
Damage
26,659
51,387
Taken
42,550
32,916
Mitigated
27,883
10,921
Healing
6,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,029
1,748
0
2,314
7,110
2,819
0
1,971
5,139
0
29,582
W
Ne Zha
Angelo KG
Ne Zha
2,098
331
0
1,197
11,722
6,824
23
2,672
9,014
0
60,170
L
Fafnir
Aztroworld
Fafnir
3,153
1,127
0
2,305
9,014
10,432
0
2,741
6,273
16,177
0
L
Ne Zha
4,266
1,150
0
1,238
8,217
4,690
0
745
7,472
0
60,531
L
Kukulkan
Eilartc
Kukulkan
8,663
707
0
510
6,149
2,794
0
4,476
1,673
72,109
1,359
W
Danzaburou
JackieDiamond
Danzaburou
5,673
2,412
0
2,875
7,991
3,024
782
1,582
6,409
0
64,211
L
Xing Tian
KopiKingston
Xing Tian
7,548
618
0
0
12,060
7,148
0
0
12,060
48,969
0
W
Cu Chulainn
Sneffe02
Cu Chulainn
7,066
1,962
0
1,178
12,363
6,527
0
5,372
6,458
651
60,296
W
Ix Chel
Tantawelle
Ix Chel
4,423
363
1,228
2,616
6,527
2,865
0
4,230
2,297
53,177
0
W
Kuzenbo
yungerkome
Kuzenbo
6,450
2,137
0
1,827
12,784
13,676
348
4,611
8,173
21,201
5,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,093
Gold Earned
33,859
427
Minions Killed
376
0
Camps Cleared
0
1,271,731
Distance Traveled
1,245,293
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,466
420
41
3
0
186,347
1
W
Ne Zha
6,899
531
83
6
0
283,636
0
L
Fafnir
6,550
504
23
2
0
275,737
2
L
Ne Zha
7,288
561
101
8
0
319,223
0
L
Kukulkan
6,978
537
130
10
0
247,902
0
W
Danzaburou
7,850
604
99
8
0
226,887
0
L
Xing Tian
7,577
583
81
6
0
216,084
0
W
Cu Chulainn
8,500
654
110
8
0
211,315
2
W
Ix Chel
7,320
563
98
8
0
266,314
0
W
Kuzenbo
7,524
579
37
3
0
283,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role