Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FreezingSerch
Baron Samedi
Level 141
God Stats
20W - 6L
1,683 SR
Queue Stats
349W - 320L
1,597 Elo+
Solo
Ymir
Ymir
RAMBOKILL127
Ymir
Level 103
God Stats
3W - 2L
1,732 SR
Queue Stats
302W - 275L
1,515 Elo+
Solo
Anhur
Anhur
lFirelx
Anhur
Level 86
God Stats
1W - 3L
1,627 SR
Queue Stats
22W - 23L
1,498 Elo+
Solo
Nemesis
Nemesis
wawabanosata
Nemesis
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 94L
1,502 Elo+
Solo
Team Averages
Level 120
1,608 SR
1,522 Elo+

VS

Team Averages
Level 136
1,685 SR
1,486 Elo+
Thanatos
Thanatos
CeleryJ
Thanatos
Level 138
God Stats
1W - 3L
1,549 SR
Queue Stats
26W - 27L
1,495 Elo+
Solo
Hel
Hel
Nitsuki99TTV
Hel
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,431 Elo+
Party 1
Ne Zha
Ne Zha
TheJohnDoe204
Ne Zha
Level 150
God Stats
1W - 1L
1,987 SR
Queue Stats
70W - 72L
1,512 Elo+
Party 1
Nox
Nox
calsjr9
Nox
Level 143
God Stats
3W - 3L
1,943 SR
Queue Stats
154W - 150L
1,502 Elo+
Solo
Xbalanque
Xbalanque
face543
Xbalanque
Level 122
God Stats
15W - 18L
1,445 SR
Queue Stats
132W - 139L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
4 / 0 / 2
7,148
715
6,905
9,104
7,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
FreezingSerch
Baron Samedi
11
2 / 0 / 2
5,979
598
3,160
4,480
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
2 / 0 / 3
5,593
559
2,914
7,954
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
lFirelx
Anhur
10
1 / 1 / 0
5,436
544
3,458
4,617
1,568
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
wawabanosata
Nemesis
10
3 / 0 / 1
5,378
538
3,583
7,943
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CeleryJ
Thanatos
9
1 / 4 / 0
4,809
481
5,378
10,487
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 0
4,829
483
2,019
5,524
3,093
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 5 / 0
5,005
501
3,997
9,445
4,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
10
0 / 2 / 0
5,217
522
3,079
4,340
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
face543
Xbalanque
9
0 / 0 / 0
4,695
470
2,880
5,707
1,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
12
Kills
1
1
Deaths
12
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
2
5
L
Thanatos
CeleryJ
Thanatos
1
4
0
0.25
W
Baron Samedi
FreezingSerch
Baron Samedi
2
0
2
3
L
0
1
0
0
W
2
0
3
3.5
L
0
5
0
0
L
Nox
0
2
0
0
L
Xbalanque
face543
Xbalanque
0
0
0
0
W
Anhur
lFirelx
Anhur
1
1
0
1
W
Nemesis
wawabanosata
Nemesis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,020
Damage
17,353
34,098
Taken
35,503
19,123
Mitigated
15,387
10,588
Healing
14,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,905
502
0
1,804
9,104
7,075
0
115
8,411
0
54,044
L
Thanatos
CeleryJ
Thanatos
5,378
1,413
0
6,688
10,487
4,094
0
2,335
8,152
0
28,138
W
Baron Samedi
FreezingSerch
Baron Samedi
3,160
366
234
2,314
4,480
1,962
0
2,210
2,270
41,756
1,075
L
2,019
234
1,086
2,024
5,524
3,093
0
1,180
4,344
17,892
0
W
2,914
1,227
0
2,619
7,954
5,567
0
1,042
6,912
15,927
0
L
3,997
896
0
2,091
9,445
4,803
0
0
9,445
0
31,920
L
Nox
3,079
0
0
875
4,340
1,723
0
1,685
2,655
36,574
762
L
Xbalanque
face543
Xbalanque
2,880
1,038
0
1,372
5,707
1,674
352
874
4,833
0
33,449
W
Anhur
lFirelx
Anhur
3,458
1,834
67
1,668
4,617
1,568
0
1,000
3,617
0
42,375
W
Nemesis
wawabanosata
Nemesis
3,583
1,476
0
1,882
7,943
2,951
0
691
7,252
0
34,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,534
Gold Earned
24,555
290
Minions Killed
255
0
Camps Cleared
0
981,446
Distance Traveled
913,521
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,148
715
85
9
0
195,250
2
L
Thanatos
4,809
481
46
5
0
181,451
1
W
Baron Samedi
5,979
598
74
7
0
173,144
0
L
Hel
4,829
483
29
3
0
171,679
0
W
Ymir
5,593
559
19
2
0
198,672
0
L
Ne Zha
5,005
501
52
5
0
172,957
2
L
Nox
5,217
522
78
8
0
196,580
0
L
Xbalanque
4,695
470
50
5
0
190,854
0
W
Anhur
5,436
544
60
6
0
176,507
0
W
Nemesis
5,378
538
52
5
0
237,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role