Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CulBorson
Ares
Level 125
God Stats
3W - 3L
1,552 SR
Queue Stats
207W - 185L
1,569 Elo+
Solo
Sol
Sol
DaCliffBar
Sol
Level 106
God Stats
4W - 1L
1,740 SR
Queue Stats
50W - 62L
1,452 Elo+
Party 1
Thor
Thor
joshb76
Thor
Level 39
God Stats
7W - 5L
1,525 SR
Queue Stats
27W - 31L
1,439 Elo+
Party 1
Bellona
Bellona
thiagocb10
Bellona
Level 147
God Stats
5W - 1L
1,887 SR
Queue Stats
64W - 77L
1,368 Elo+
Solo
Team Averages
Level 109
1,641 SR
1,466 Elo+

VS

Team Averages
Level 87
1,585 SR
1,446 Elo+
Camazotz
Camazotz
Ganjas4Goonz
Camazotz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,553 Elo+
Party 2
King Arthur
King Arthur
JerryBusey01
King Arthur
Level 124
God Stats
6W - 14L
1,438 SR
Queue Stats
36W - 54L
1,075 Elo+
Solo
Kumbhakarna
Kumbhakarna
MrWonderCheese19
Kumbhakarna
Level 147
God Stats
22W - 21L
1,525 SR
Queue Stats
398W - 392L
1,504 Elo+
Solo
Medusa
Medusa
Stonewall51
Medusa
Level 68
God Stats
65W - 53L
1,634 SR
Queue Stats
212W - 197L
1,570 Elo+
Party 2
Merlin
Merlin
xedark
Merlin
Level 76
God Stats
1W - 3L
1,830 SR
Queue Stats
26W - 28L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
4 / 2 / 1
6,496
650
5,305
6,734
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ares
9
2 / 2 / 1
5,493
549
5,187
8,101
6,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 1
4,987
499
5,805
6,056
2,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thor
joshb76
Thor
10
0 / 0 / 3
5,344
534
2,423
6,978
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
thiagocb10
Bellona
11
1 / 0 / 1
6,082
608
3,554
8,313
5,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Ganjas4Goonz
Camazotz
10
1 / 2 / 2
5,313
531
3,785
9,120
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
JerryBusey01
King Arthur
9
0 / 2 / 0
5,362
536
3,733
8,389
6,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
MrWonderCheese19
Kumbhakarna
10
1 / 0 / 1
5,367
537
2,844
8,451
5,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
9
1 / 2 / 1
4,956
496
5,420
7,414
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
xedark
Merlin
12
2 / 1 / 0
6,384
638
2,810
3,941
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
7
Kills
5
5
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
2
1
2.25
W
Ares
2
2
1
1.25
W
0
1
1
0.5
L
Camazotz
Ganjas4Goonz
Camazotz
1
2
2
1
L
King Arthur
JerryBusey01
King Arthur
0
2
0
0
L
Kumbhakarna
MrWonderCheese19
Kumbhakarna
1
0
1
1.5
L
Medusa
1
2
1
0.75
W
Thor
joshb76
Thor
0
0
3
1.5
W
Bellona
thiagocb10
Bellona
1
0
1
1.5
L
Merlin
xedark
Merlin
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,274
Damage
18,592
36,182
Taken
37,315
19,272
Mitigated
19,541
14,695
Healing
12,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,305
744
60
1,531
6,734
2,550
27
1,633
4,822
42,751
0
W
Ares
5,187
687
0
1,806
8,101
6,686
77
1,380
6,721
20,515
0
W
5,805
2,647
0
2,553
6,056
2,141
28
1,464
4,592
28,909
1,671
L
Camazotz
Ganjas4Goonz
Camazotz
3,785
1,023
0
5,000
9,120
3,167
0
2,678
6,442
0
31,878
L
King Arthur
JerryBusey01
King Arthur
3,733
814
0
819
8,389
6,439
0
1,019
7,370
0
35,552
L
Kumbhakarna
MrWonderCheese19
Kumbhakarna
2,844
389
0
2,596
8,451
5,341
0
4,737
3,714
15,845
0
L
Medusa
5,420
1,866
0
3,287
7,414
3,037
0
6,258
1,156
0
38,064
W
Thor
joshb76
Thor
2,423
725
0
3,991
6,978
2,371
0
751
6,080
0
29,068
W
Bellona
thiagocb10
Bellona
3,554
1,072
0
4,754
8,313
5,524
0
0
8,313
0
41,283
L
Merlin
xedark
Merlin
2,810
219
0
609
3,941
1,557
0
1,325
2,616
44,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,402
Gold Earned
27,382
280
Minions Killed
291
0
Camps Cleared
0
967,558
Distance Traveled
1,004,913
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,496
650
80
8
0
206,485
1
W
Ares
5,493
549
13
1
0
184,011
4
W
Sol
4,987
499
51
5
0
168,393
4
L
Camazotz
5,313
531
60
6
0
231,966
0
L
King Arthur
5,362
536
55
6
0
187,028
0
L
Kumbhakarna
5,367
537
26
3
0
194,949
5
L
Medusa
4,956
496
55
6
0
196,200
0
W
Thor
5,344
534
56
6
0
226,116
0
W
Bellona
6,082
608
80
8
0
182,553
0
L
Merlin
6,384
638
95
10
0
194,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role