Player Matchup

Hercules
Hercules
Camilo7xd1930
Hercules
Level 127
God Stats
4W - 6L
1,578 SR
Queue Stats
161W - 155L
1,569 Elo+
Solo
Thor
Thor
SalColunga
Thor
Level 48
God Stats
0W - 2L
1,292 SR
Queue Stats
80W - 68L
1,511 Elo+
Solo
Charon
Charon
deformonator
Charon
Level 115
God Stats
10W - 12L
1,536 SR
Queue Stats
120W - 122L
1,544 Elo+
Party 1
Medusa
Medusa
timekiller
Medusa
Level 27
God Stats
4W - 2L
1,759 SR
Queue Stats
62W - 57L
1,640 Elo+
Party 1
Zeus
Zeus
tuxedoninja
Zeus
Level 115
God Stats
3W - 7L
1,530 SR
Queue Stats
135W - 141L
1,545 Elo+
Party 1
Team Averages
Level 86
1,539 SR
1,562 Elo+

VS

Team Averages
Level 135
1,433 SR
1,537 Elo+
Agni
Agni
QcOdin
Agni
Level 93
God Stats
87W - 47L
1,676 SR
Queue Stats
196W - 157L
1,546 Elo+
Solo
Shiva
Shiva
captain gatsu
Shiva
Level 156
God Stats
29W - 20L
1,521 SR
Queue Stats
590W - 548L
1,542 Elo+
Solo
Apollo
Apollo
grasman63
Apollo
Level 148
God Stats
3W - 4L
1,169 SR
Queue Stats
283W - 265L
1,557 Elo+
Solo
Loki
Loki
thelegacyofcdw
Loki
Level 127
God Stats
3W - 3L
1,404 SR
Queue Stats
112W - 110L
1,490 Elo+
Solo
Artio
Artio
我今年七岁
Artio
Level 152
God Stats
19W - 29L
1,395 SR
Queue Stats
433W - 439L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Camilo7xd1930
Hercules
17
2 / 0 / 1
9,740
649
14,292
17,469
17,789
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
2 / 4 / 3
7,304
487
4,566
15,188
5,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
13
0 / 2 / 1
7,235
482
4,270
9,248
7,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
timekiller
Medusa
13
1 / 3 / 1
7,245
483
4,608
10,188
4,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 4 / 1
8,332
555
8,678
8,628
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
QcOdin
Agni
14
3 / 0 / 4
8,934
596
8,678
4,288
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 0
8,257
550
10,517
17,898
17,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
grasman63
Apollo
17
3 / 0 / 3
9,330
622
10,238
6,229
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 2 / 6
8,247
550
6,389
15,256
6,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 2 / 5
7,962
531
3,469
15,151
14,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
13
13
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
Camilo7xd1930
Hercules
2
0
1
2.5
W
Agni
QcOdin
Agni
3
0
4
5
L
2
4
3
0.88
W
0
3
0
0
L
Charon
0
2
1
0.25
W
Apollo
grasman63
Apollo
3
0
3
4.5
W
2
2
6
2.5
L
Medusa
timekiller
Medusa
1
3
1
0.5
L
2
4
1
0.63
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,414
Damage
39,291
60,721
Taken
58,822
38,377
Mitigated
43,116
20,435
Healing
20,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Camilo7xd1930
Hercules
14,292
5,213
0
10,559
17,469
17,789
0
221
17,248
1,272
94,591
W
Agni
QcOdin
Agni
8,678
0
0
831
4,288
1,761
61
2,199
2,089
55,241
1,952
L
4,566
1,430
0
4,336
15,188
5,762
0
4,090
11,098
0
40,174
W
10,517
2,464
0
4,574
17,898
17,704
0
963
15,798
0
70,269
L
Charon
4,270
837
0
1,954
9,248
7,235
0
1,615
7,633
26,597
0
W
Apollo
grasman63
Apollo
10,238
6,026
0
3,262
6,229
2,896
888
2,002
4,227
0
104,576
W
6,389
2,198
0
7,572
15,256
6,373
100
3,640
11,517
0
76,519
L
Medusa
timekiller
Medusa
4,608
1,631
0
2,507
10,188
4,415
0
1,045
9,143
0
65,946
L
8,678
409
0
1,079
8,628
3,176
0
4,927
3,701
63,352
0
W
3,469
158
178
4,228
15,151
14,382
0
5,347
9,757
17,008
1,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,856
Gold Earned
42,730
517
Minions Killed
538
0
Camps Cleared
0
1,512,021
Distance Traveled
1,595,202
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,740
649
173
12
0
285,388
2
W
Agni
8,934
596
117
8
0
336,322
2
L
Thor
7,304
487
65
4
0
339,429
0
W
Shiva
8,257
550
123
8
0
274,821
0
L
Charon
7,235
482
53
4
0
324,181
2
W
Apollo
9,330
622
161
11
0
308,201
4
W
Loki
8,247
550
109
7
0
340,165
10
L
Medusa
7,245
483
99
7
0
267,356
0
L
Zeus
8,332
555
127
8
0
295,667
4
W
Artio
7,962
531
28
2
0
335,693
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role