Player Matchup

Chiron
Chiron
 
Chiron
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Gegike
Hun Batz
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 44L
1,477 Elo+
Solo
Ganesha
Ganesha
MrKaisherr
Ganesha
Level 22
God Stats
3W - 0L
1,699 SR
Queue Stats
7W - 6L
1,401 Elo+
Party 2
Nemesis
Nemesis
Pokimon_master64
Nemesis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
fubeda16
Kukulkan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,448 Elo+
Party 2
Team Averages
Level 71
1,540 SR
1,465 Elo+

VS

Team Averages
Level 46
1,420 SR
1,331 Elo+
Ao Kuang
Ao Kuang
Devilop63
Ao Kuang
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,334 Elo+
Party 1
Arachne
Arachne
Duefire
Arachne
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 34L
1,239 Elo+
Party 3
Danzaburou
Danzaburou
Schredder36
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,340 Elo+
Party 1
Nut
Nut
Treuraap
Nut
Level 126
God Stats
7W - 6L
1,591 SR
Queue Stats
16W - 18L
1,466 Elo+
Solo
Kumbhakarna
Kumbhakarna
king222010
Kumbhakarna
Level 8
God Stats
0W - 1L
1,010 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
3 / 0 / 2
5,631
563
5,094
6,246
2,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hun Batz
Gegike
Hun Batz
11
6 / 0 / 2
6,232
623
5,240
6,855
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
MrKaisherr
Ganesha
9
0 / 0 / 5
5,695
570
2,625
5,967
4,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 0 / 0
6,754
675
5,577
7,842
4,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Kukulkan
fubeda16
Kukulkan
11
1 / 0 / 1
6,000
600
3,360
4,031
1,627
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Devilop63
Ao Kuang
7
0 / 3 / 0
4,626
463
2,519
7,487
2,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Duefire
Arachne
7
0 / 0 / 0
4,480
448
1,728
5,475
2,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Schredder36
Danzaburou
8
0 / 4 / 0
4,515
452
4,939
6,966
2,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 0
5,286
529
3,572
7,181
2,290
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
king222010
Kumbhakarna
7
0 / 3 / 0
4,635
464
1,906
8,324
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
12
Kills
0
0
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
2
4
L
Ao Kuang
Devilop63
Ao Kuang
0
3
0
0
L
Arachne
Duefire
Arachne
0
0
0
0
W
Hun Batz
Gegike
Hun Batz
6
0
2
7
W
Ganesha
MrKaisherr
Ganesha
0
0
5
2.5
W
2
0
0
2
L
Danzaburou
Schredder36
Danzaburou
0
4
0
0
L
0
2
0
0
W
Kukulkan
fubeda16
Kukulkan
1
0
1
1.5
L
Kumbhakarna
king222010
Kumbhakarna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,896
Damage
14,664
30,941
Taken
35,433
15,292
Mitigated
14,106
12,888
Healing
7,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,094
1,545
495
2,360
6,246
2,460
409
1,086
5,160
0
36,858
L
Ao Kuang
Devilop63
Ao Kuang
2,519
401
0
1,824
7,487
2,781
0
3,167
4,304
21,069
1,039
L
Arachne
Duefire
Arachne
1,728
1,387
0
1,294
5,475
2,075
0
172
5,224
0
26,336
W
Hun Batz
Gegike
Hun Batz
5,240
2,146
0
3,839
6,855
2,499
168
592
6,263
0
37,097
W
Ganesha
MrKaisherr
Ganesha
2,625
328
0
1,369
5,967
4,044
72
820
5,147
14,232
2,011
W
5,577
1,307
0
4,181
7,842
4,662
0
0
7,842
0
48,999
L
Danzaburou
Schredder36
Danzaburou
4,939
2,983
0
1,738
6,966
2,192
0
485
6,481
0
28,727
L
3,572
1,935
0
1,489
7,181
2,290
0
0
6,630
0
36,277
W
Kukulkan
fubeda16
Kukulkan
3,360
545
0
644
4,031
1,627
0
1,731
2,300
44,130
0
L
Kumbhakarna
king222010
Kumbhakarna
1,906
178
0
675
8,324
4,768
0
2,023
6,301
13,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,312
Gold Earned
23,542
320
Minions Killed
218
0
Camps Cleared
0
967,822
Distance Traveled
926,754
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,631
563
76
8
0
179,457
0
L
Ao Kuang
4,626
463
38
4
0
187,235
0
L
Arachne
4,480
448
46
5
0
193,960
0
W
Hun Batz
6,232
623
62
6
0
239,650
0
W
Ganesha
5,695
570
1
0
0
178,232
0
W
Nemesis
6,754
675
98
10
0
171,240
0
L
Danzaburou
4,515
452
50
5
0
180,717
1
L
Nut
5,286
529
70
7
0
153,493
0
W
Kukulkan
6,000
600
83
8
0
199,243
3
L
Kumbhakarna
4,635
464
14
1
0
211,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role