Player Matchup

Ares
Ares
Platinum II
 
Ares
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold II
Anjonu
Da Ji
Gold II
Level 187
God Stats
3W - 8L
1,599 SR
Queue Stats
98W - 85L
1,870 MMR
Solo
King Arthur
King Arthur
Platinum IV
ArmaGeddOon666
King Arthur
Platinum IV
Level 147
God Stats
15W - 16L
1,454 SR
Queue Stats
143W - 152L
1,861 MMR
Solo
Vulcan
Vulcan
Platinum IV
Gorilla990918
Vulcan
Platinum IV
Level 143
God Stats
8W - 7L
1,628 SR
Queue Stats
194W - 180L
1,876 MMR
Solo
Medusa
Medusa
Platinum IV
WARxREAPER
Medusa
Platinum IV
Level 196
God Stats
12W - 8L
1,624 SR
Queue Stats
740W - 753L
1,875 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 166
1,561 SR
1,796 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,658 SR
1,831 MMR
Anhur
Anhur
Platinum IV
 
Anhur
Platinum IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond IV
RumpunchJR
Ra
Diamond IV
Level 159
God Stats
19W - 13L
1,800 SR
Queue Stats
197W - 179L
2,088 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum III
Sarukay_Ken
Kuzenbo
Platinum III
Level 159
God Stats
12W - 7L
1,732 SR
Queue Stats
114W - 110L
1,843 MMR
Solo
Loki
Loki
Platinum II
WitheredOblivion
Loki
Platinum II
Level 148
God Stats
6W - 4L
1,463 SR
Queue Stats
152W - 143L
1,898 MMR
Party 1
Mulan
Mulan
Gold II
gno2
Mulan
Gold II
Level 159
God Stats
3W - 0L
1,795 SR
Queue Stats
16W - 8L
1,824 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 6 / 3
6,156
474
8,727
13,445
8,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
Anjonu
Da Ji
12
5 / 6 / 0
6,777
521
7,561
14,920
6,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
ArmaGeddOon666
King Arthur
9
1 / 5 / 1
5,980
460
6,823
13,778
7,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 5
7,200
554
9,868
8,722
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
WARxREAPER
Medusa
10
2 / 5 / 0
5,968
459
5,004
11,923
3,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThanatosAo KuangSun Wukong

VS

Bans
AgniAthenaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
3 / 2 / 3
7,531
579
9,119
7,422
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 2 / 10
8,612
662
8,486
9,356
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
Sarukay_Ken
Kuzenbo
12
4 / 0 / 7
7,572
582
7,623
13,544
14,394
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
8 / 3 / 2
8,048
619
7,136
13,061
5,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
gno2
Mulan
14
7 / 2 / 0
9,026
694
13,021
14,216
9,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
9
Kills
25
25
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
6
3
0.42
W
Anhur
 
Anhur
3
2
3
2.25
L
Da Ji
Anjonu
Da Ji
5
6
0
0.83
L
King Arthur
ArmaGeddOon666
King Arthur
1
5
1
0.3
L
0
3
5
0.83
W
3
2
10
4
W
Kuzenbo
Sarukay_Ken
Kuzenbo
4
0
7
7.5
L
Medusa
WARxREAPER
Medusa
2
5
0
0.4
W
8
3
2
3
W
Mulan
gno2
Mulan
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,983
Damage
45,385
62,788
Taken
57,599
29,282
Mitigated
36,164
12,875
Healing
18,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,727
965
0
1,958
13,445
8,266
0
4,825
8,539
23,564
0
W
Anhur
 
Anhur
9,119
4,969
0
490
7,422
3,171
276
2,199
5,223
0
58,739
L
Da Ji
Anjonu
Da Ji
7,561
1,771
0
5,290
14,920
6,310
0
3,673
11,247
0
49,575
L
King Arthur
ArmaGeddOon666
King Arthur
6,823
1,724
0
2,829
13,778
7,441
0
877
12,901
0
36,927
L
9,868
660
0
1,005
8,722
3,642
0
3,795
4,859
60,335
0
W
8,486
918
1,857
3,362
9,356
3,671
0
3,672
5,684
69,742
307
W
Kuzenbo
Sarukay_Ken
Kuzenbo
7,623
3,243
0
3,719
13,544
14,394
17
7,453
6,091
24,525
2,953
L
Medusa
WARxREAPER
Medusa
5,004
1,710
0
1,793
11,923
3,623
387
2,300
9,623
0
42,757
W
7,136
2,033
0
4,182
13,061
5,025
33
4,818
8,243
0
50,100
W
Mulan
gno2
Mulan
13,021
3,778
0
5,375
14,216
9,903
0
750
13,466
0
73,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,081
Gold Earned
40,789
344
Minions Killed
418
0
Camps Cleared
0
1,227,451
Distance Traveled
1,372,223
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,156
474
35
3
0
250,748
2
W
Anhur
7,531
579
85
7
0
242,737
0
L
Da Ji
6,777
521
74
6
0
259,478
1
L
King Arthur
5,980
460
77
6
0
206,719
2
L
Vulcan
7,200
554
107
8
0
277,679
0
W
Ra
8,612
662
129
10
0
305,634
4
W
Kuzenbo
7,572
582
26
2
0
280,938
2
L
Medusa
5,968
459
51
4
0
232,827
0
W
Loki
8,048
619
73
6
0
292,374
0
W
Mulan
9,026
694
105
8
0
250,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role