Player Matchup

Mulan
Mulan
Diamond III
 
Mulan
Diamond III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Gold I
Fuyiga
Sobek
Gold I
Level 129
God Stats
6W - 8L
1,428 SR
Queue Stats
138W - 137L
1,697 MMR
Party 1
Chernobog
Chernobog
Diamond IV
TTHEKINGG
Chernobog
Diamond IV
Level 128
God Stats
16W - 18L
1,566 SR
Queue Stats
432W - 425L
2,131 MMR
Party 2
Bakasura
Bakasura
Diamond IV
spielmeister
Bakasura
Diamond IV
Level 196
God Stats
4W - 4L
1,593 SR
Queue Stats
385W - 369L
2,059 MMR
Solo
Ix Chel
Ix Chel
Platinum II
ΩAtomicΩ
Ix Chel
Platinum II
Level 74
God Stats
20W - 12L
1,606 SR
Queue Stats
128W - 108L
1,924 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,539 SR
1,862 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,581 SR
1,794 MMR
Kuzenbo
Kuzenbo
Platinum II
 
Kuzenbo
Platinum II
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond V
 
Hercules
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold I
Nekrorised
Vulcan
Gold I
Level 185
God Stats
5W - 12L
1,455 SR
Queue Stats
1,059W - 1,091L
1,799 MMR
Solo
Hun Batz
Hun Batz
Platinum II
RaijinOrTroll
Hun Batz
Platinum II
Level 55
God Stats
11W - 3L
1,922 SR
Queue Stats
31W - 13L
2,184 MMR
Solo
Ishtar
Ishtar
Platinum I
empurraYdorme
Ishtar
Platinum I
Level 153
God Stats
2W - 5L
1,527 SR
Queue Stats
39W - 37L
1,988 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 1 / 2
8,930
687
6,806
8,902
4,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Fuyiga
Sobek
12
3 / 0 / 7
7,711
593
3,879
11,236
9,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
TTHEKINGG
Chernobog
16
3 / 0 / 6
8,905
685
6,563
4,465
1,850
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
spielmeister
Bakasura
14
3 / 2 / 1
7,560
582
4,716
13,595
5,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
ΩAtomicΩ
Ix Chel
14
3 / 1 / 3
8,275
637
10,243
7,471
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
AwilixAnhurSusano

VS

Bans
Da JiCthulhuAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 1 / 2
6,426
494
3,227
8,929
8,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
 
Hercules
10
3 / 2 / 0
6,194
476
4,677
8,865
4,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vulcan
Nekrorised
Vulcan
8
1 / 5 / 3
5,597
431
6,405
7,319
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
RaijinOrTroll
Hun Batz
12
0 / 4 / 2
6,290
484
7,097
13,775
5,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 2 / 0
6,752
519
3,025
6,903
2,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
14
Kills
4
4
Deaths
14
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
1
2
3
L
Kuzenbo
 
Kuzenbo
0
1
2
1
L
Hercules
 
Hercules
3
2
0
1.5
W
Sobek
Fuyiga
Sobek
3
0
7
6.5
L
Vulcan
Nekrorised
Vulcan
1
5
3
0.5
L
Hun Batz
RaijinOrTroll
Hun Batz
0
4
2
0.25
W
Chernobog
TTHEKINGG
Chernobog
3
0
6
6
L
0
2
0
0
W
Bakasura
spielmeister
Bakasura
3
2
1
1.75
W
Ix Chel
ΩAtomicΩ
Ix Chel
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,207
Damage
24,431
45,669
Taken
45,791
24,591
Mitigated
22,837
21,574
Healing
9,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,806
1,295
0
4,427
8,902
4,994
0
1,192
7,556
0
74,659
L
Kuzenbo
 
Kuzenbo
3,227
1,077
0
1,224
8,929
8,112
0
3,979
4,950
25,270
3,778
L
Hercules
 
Hercules
4,677
2,163
0
1,845
8,865
4,865
0
3,139
5,636
0
36,393
W
Sobek
Fuyiga
Sobek
3,879
150
0
3,305
11,236
9,210
0
3,361
7,650
23,092
0
L
Vulcan
Nekrorised
Vulcan
6,405
544
0
488
7,319
2,223
0
5,021
2,170
27,038
0
L
Hun Batz
RaijinOrTroll
Hun Batz
7,097
1,616
0
4,016
13,775
5,103
0
1,380
11,795
0
50,210
W
Chernobog
TTHEKINGG
Chernobog
6,563
4,832
0
3,294
4,465
1,850
0
42
4,423
0
87,529
L
3,025
1,588
0
2,246
6,903
2,534
0
561
6,342
0
61,088
W
Bakasura
spielmeister
Bakasura
4,716
2,774
0
7,131
13,595
5,593
0
1,867
11,627
0
59,299
W
Ix Chel
ΩAtomicΩ
Ix Chel
10,243
1,065
1,268
2,149
7,471
2,944
0
2,867
4,447
74,310
907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,381
Gold Earned
31,259
566
Minions Killed
350
0
Camps Cleared
0
1,451,390
Distance Traveled
1,240,637
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,930
687
138
11
0
247,947
2
L
Kuzenbo
6,426
494
48
4
0
261,612
4
L
Hercules
6,194
476
65
5
0
250,470
0
W
Sobek
7,711
593
36
3
0
302,854
3
L
Vulcan
5,597
431
45
3
0
226,513
2
L
Hun Batz
6,290
484
85
7
0
276,358
1
W
Chernobog
8,905
685
143
11
0
295,113
4
L
Ishtar
6,752
519
107
8
0
225,684
0
W
Bakasura
7,560
582
119
9
0
293,361
0
W
Ix Chel
8,275
637
130
10
0
312,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role