Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
ChodyHoward
Bake Kujira
Level 145
God Stats
3W - 2L
1,692 SR
Queue Stats
97W - 80L
1,565 Elo+
Solo
Sun Wukong
Sun Wukong
Moncus
Sun Wukong
Level 66
God Stats
15W - 11L
1,596 SR
Queue Stats
84W - 84L
1,582 Elo+
Solo
Thanatos
Thanatos
PutJesusInSmite1
Thanatos
Level 125
God Stats
5W - 5L
1,641 SR
Queue Stats
662W - 610L
1,571 Elo+
Solo
The Morrigan
The Morrigan
Shuckamuxus
The Morrigan
Level 110
God Stats
33W - 48L
1,435 SR
Queue Stats
467W - 462L
1,505 Elo+
Party 2
Team Averages
Level 120
1,573 SR
1,545 Elo+

VS

Team Averages
Level 115
1,547 SR
1,534 Elo+
Sylvanus
Sylvanus
BickNaer41
Sylvanus
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 134L
1,542 Elo+
Party 1
Cabrakan
Cabrakan
FigBrank
Cabrakan
Level 127
God Stats
112W - 96L
1,574 SR
Queue Stats
145W - 134L
1,544 Elo+
Party 1
Gilgamesh
Gilgamesh
RetroJUBJUB
Gilgamesh
Level 147
God Stats
4W - 1L
1,859 SR
Queue Stats
181W - 178L
1,536 Elo+
Solo
Medusa
Medusa
ValiantEagle
Medusa
Level 60
God Stats
5W - 4L
1,421 SR
Queue Stats
218W - 188L
1,562 Elo+
Party 1
Sol
Sol
ryanmci
Sol
Level 89
God Stats
3W - 4L
1,378 SR
Queue Stats
156W - 143L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 3 / 0
7,056
504
7,817
12,236
5,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
ChodyHoward
Bake Kujira
11
0 / 3 / 2
6,323
452
6,005
15,429
10,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Moncus
Sun Wukong
14
1 / 0 / 1
6,980
499
3,465
9,524
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 3 / 0
6,875
491
4,859
13,487
8,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Shuckamuxus
The Morrigan
11
1 / 8 / 1
6,537
467
5,472
10,193
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BickNaer41
Sylvanus
15
3 / 0 / 5
8,169
584
4,300
9,723
5,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
FigBrank
Cabrakan
14
2 / 1 / 3
8,607
615
6,918
9,723
10,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
RetroJUBJUB
Gilgamesh
11
2 / 2 / 4
7,378
527
8,217
15,748
12,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
15
5 / 2 / 2
8,844
632
9,106
9,425
3,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sol
13
5 / 0 / 3
8,142
582
12,934
10,313
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
17
17
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
3
0
0.67
W
Sylvanus
BickNaer41
Sylvanus
3
0
5
5.5
L
Bake Kujira
ChodyHoward
Bake Kujira
0
3
2
0.33
W
Cabrakan
FigBrank
Cabrakan
2
1
3
3.5
L
Sun Wukong
Moncus
Sun Wukong
1
0
1
1.5
L
1
3
0
0.33
W
Gilgamesh
RetroJUBJUB
Gilgamesh
2
2
4
2
L
The Morrigan
Shuckamuxus
The Morrigan
1
8
1
0.19
W
Medusa
5
2
2
3
W
Sol
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,618
Damage
41,475
60,869
Taken
54,932
32,041
Mitigated
35,500
24,439
Healing
22,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,817
4,233
0
4,568
12,236
5,387
518
7,450
4,786
0
62,103
W
Sylvanus
BickNaer41
Sylvanus
4,300
1,236
1,426
6,020
9,723
5,539
111
841
8,882
56,910
21,381
L
Bake Kujira
ChodyHoward
Bake Kujira
6,005
2,556
1,357
2,501
15,429
10,384
0
5,711
9,688
30,056
566
W
Cabrakan
FigBrank
Cabrakan
6,918
679
0
2,546
9,723
10,378
165
603
9,120
49,794
3,776
L
Sun Wukong
Moncus
Sun Wukong
3,465
1,428
0
6,968
9,524
4,720
0
1,285
8,183
0
58,679
L
4,859
735
0
8,202
13,487
8,427
0
6,023
6,970
0
55,047
W
Gilgamesh
RetroJUBJUB
Gilgamesh
8,217
2,475
0
2,711
15,748
12,813
0
4,218
11,530
0
23,518
L
The Morrigan
Shuckamuxus
The Morrigan
5,472
342
0
843
10,193
3,123
0
2,338
7,511
36,484
1,358
W
Medusa
9,106
2,983
0
1,731
9,425
3,428
0
3,557
5,868
0
80,084
W
Sol
12,934
5,429
0
7,624
10,313
3,342
1,868
1,149
9,164
62,467
5,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,771
Gold Earned
41,140
400
Minions Killed
506
0
Camps Cleared
0
1,322,421
Distance Traveled
1,315,179
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,056
504
108
8
0
237,346
2
W
Sylvanus
8,169
584
120
9
0
278,570
1
L
Bake Kujira
6,323
452
30
2
0
291,525
5
W
Cabrakan
8,607
615
128
9
0
197,686
0
L
Sun Wukong
6,980
499
110
8
0
302,375
0
L
Thanatos
6,875
491
91
7
0
253,389
0
W
Gilgamesh
7,378
527
22
2
0
288,356
1
L
The Morrigan
6,537
467
61
4
0
237,786
0
W
Medusa
8,844
632
128
9
0
282,610
4
W
Sol
8,142
582
108
8
0
267,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role