Player Matchup

Zeus
Zeus
Platinum V
 
Zeus
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Platinum V
Beeean
Hel
Platinum V
Level 106
God Stats
1W - 3L
1,314 SR
Queue Stats
83W - 82L
1,612 MMR
Party 1
Nut
Nut
Gold I
Joyful J2004
Nut
Gold I
Level 130
God Stats
45W - 47L
1,471 SR
Queue Stats
515W - 509L
1,660 MMR
Solo
Cliodhna
Cliodhna
Gold III
rey-pollete
Cliodhna
Gold III
Level 159
God Stats
0W - 2L
1,168 SR
Queue Stats
247W - 259L
1,633 MMR
Solo
Terra
Terra
Gold II
Еula
Terra
Gold II
Level 86
God Stats
4W - 2L
1,781 SR
Queue Stats
116W - 126L
1,649 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,447 SR
1,611 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,671 SR
1,644 MMR
Cu Chulainn
Cu Chulainn
Gold IV
CursedUwU
Cu Chulainn
Gold IV
Level 119
God Stats
8W - 6L
1,593 SR
Queue Stats
97W - 98L
1,448 MMR
Party 2
Sobek
Sobek
Platinum III
GForceSpeed
Sobek
Platinum III
Level 140
God Stats
2W - 3L
1,210 SR
Queue Stats
133W - 120L
1,622 MMR
Solo
Agni
Agni
Platinum V
Malteazah
Agni
Platinum V
Level 145
God Stats
12W - 12L
1,838 SR
Queue Stats
247W - 235L
1,682 MMR
Solo
Medusa
Medusa
Platinum V
Munaloon
Medusa
Platinum V
Level 65
God Stats
9W - 2L
1,936 SR
Queue Stats
50W - 36L
1,834 MMR
Party 2
Lancelot
Lancelot
Gold I
pablosky_spain
Lancelot
Gold I
Level 123
God Stats
2W - 1L
1,779 SR
Queue Stats
280W - 265L
1,632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
1 / 4 / 1
5,523
552
3,393
6,045
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
Beeean
Hel
10
0 / 2 / 0
5,876
588
5,067
6,790
4,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 3 / 0
4,194
419
1,683
4,427
1,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cliodhna
rey-pollete
Cliodhna
11
1 / 4 / 1
5,618
562
5,265
10,261
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
Еula
Terra
8
0 / 0 / 1
5,053
505
2,081
7,782
3,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
GebAthenaThanatos

VS

Bans
AwilixAresAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CursedUwU
Cu Chulainn
12
0 / 1 / 2
6,489
649
3,646
8,763
4,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 0 / 5
6,168
617
3,356
6,688
4,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
13
2 / 0 / 5
6,834
683
5,030
3,426
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Munaloon
Medusa
12
2 / 1 / 2
6,308
631
4,022
4,966
1,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Lancelot
11
6 / 0 / 3
6,460
646
6,081
6,975
3,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
13
13
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
4
1
0.38
L
Hel
Beeean
Hel
0
2
0
0
W
Cu Chulainn
CursedUwU
Cu Chulainn
0
1
2
1
W
3
0
5
5.5
L
0
3
0
0
W
Agni
2
0
5
4.5
W
Medusa
Munaloon
Medusa
2
1
2
3
W
Lancelot
6
0
3
7.5
L
Cliodhna
rey-pollete
Cliodhna
1
4
1
0.38
L
Terra
Еula
Terra
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,489
Damage
22,135
35,305
Taken
30,818
15,234
Mitigated
15,348
10,186
Healing
6,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,393
155
0
500
6,045
2,012
0
3,335
2,710
31,627
1,632
L
Hel
Beeean
Hel
5,067
314
210
2,561
6,790
4,378
0
364
6,426
42,339
610
W
Cu Chulainn
CursedUwU
Cu Chulainn
3,646
606
0
1,133
8,763
4,137
0
3,822
4,345
0
49,095
W
3,356
313
0
3,207
6,688
4,930
0
2,003
4,663
15,403
0
L
1,683
1,114
0
921
4,427
1,287
0
628
3,799
0
10,206
W
Agni
5,030
629
0
637
3,426
1,148
0
674
2,752
59,445
1,289
W
Medusa
Munaloon
Medusa
4,022
1,654
0
979
4,966
1,810
0
998
3,968
0
55,997
W
Lancelot
6,081
1,848
0
676
6,975
3,323
0
2,031
4,900
0
40,405
L
Cliodhna
rey-pollete
Cliodhna
5,265
1,013
0
3,381
10,261
3,772
0
1,634
8,627
0
38,221
L
Terra
Еula
Terra
2,081
143
849
1,764
7,782
3,785
0
2,334
5,448
23,967
766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,264
Gold Earned
32,259
300
Minions Killed
349
0
Camps Cleared
0
961,672
Distance Traveled
1,118,516
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,523
552
80
8
0
215,839
0
L
Hel
5,876
588
93
9
0
185,062
0
W
Cu Chulainn
6,489
649
79
8
0
205,564
4
W
Sobek
6,168
617
18
2
0
207,000
4
L
Nut
4,194
419
25
3
0
84,820
0
W
Agni
6,834
683
119
12
0
237,865
4
W
Medusa
6,308
631
82
8
0
198,362
0
W
Lancelot
6,460
646
51
5
0
269,725
0
L
Cliodhna
5,618
562
72
7
0
246,396
0
L
Terra
5,053
505
30
3
0
229,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role