Player Matchup

Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AlexandroO
King Arthur
Level 129
God Stats
1W - 4L
1,451 SR
Queue Stats
83W - 95L
1,499 Elo+
Solo
Artemis
Artemis
Rapinha_
Artemis
Level 106
God Stats
14W - 21L
1,548 SR
Queue Stats
127W - 114L
1,576 Elo+
Party 2
Neith
Neith
SirAbel_
Neith
Level 138
God Stats
35W - 36L
1,560 SR
Queue Stats
142W - 130L
1,598 Elo+
Party 2
Atlas
Atlas
Sweetguns08
Atlas
Level 62
God Stats
34W - 52L
1,655 SR
Queue Stats
294W - 315L
1,583 Elo+
Solo
Team Averages
Level 109
1,543 SR
1,551 Elo+

VS

Team Averages
Level 110
1,577 SR
1,547 Elo+
Ra
Ra
 
Ra
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ClouddyAF
Mulan
Level 96
God Stats
4W - 5L
1,571 SR
Queue Stats
35W - 31L
1,580 Elo+
Party 1
Medusa
Medusa
Morphster
Medusa
Level 74
God Stats
39W - 30L
1,683 SR
Queue Stats
39W - 30L
1,600 Elo+
Party 1
Ne Zha
Ne Zha
beast56521
Ne Zha
Level 153
God Stats
2W - 1L
1,614 SR
Queue Stats
40W - 43L
1,540 Elo+
Party 1
Ares
Ares
krizehhy
Ares
Level 67
God Stats
3W - 1L
1,517 SR
Queue Stats
22W - 25L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 3 / 1
7,540
838
9,148
7,825
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
AlexandroO
King Arthur
14
2 / 7 / 0
8,180
909
6,785
12,884
11,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Artemis
Rapinha_
Artemis
14
1 / 2 / 0
8,170
908
5,587
8,375
3,635
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
SirAbel_
Neith
14
0 / 1 / 0
8,011
890
3,442
8,287
3,910
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 1
7,051
783
3,558
10,864
9,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 1 / 8
8,810
979
7,757
5,816
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mulan
ClouddyAF
Mulan
14
3 / 0 / 7
8,690
966
8,145
10,826
11,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Morphster
Medusa
16
6 / 0 / 8
9,361
1,040
12,677
8,305
3,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ne Zha
beast56521
Ne Zha
14
2 / 1 / 10
8,624
958
9,225
9,711
4,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
13
2 / 1 / 10
8,014
890
5,350
9,434
8,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
60
3
Kills
17
17
Deaths
3
2
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
1
0.17
W
Ra
 
Ra
4
1
8
8
L
King Arthur
AlexandroO
King Arthur
2
7
0
0.29
W
Mulan
ClouddyAF
Mulan
3
0
7
6.5
W
Medusa
Morphster
Medusa
6
0
8
10
L
Artemis
Rapinha_
Artemis
1
2
0
0.5
L
Neith
SirAbel_
Neith
0
1
0
0
L
0
4
1
0.13
W
Ne Zha
beast56521
Ne Zha
2
1
10
7
W
Ares
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,520
Damage
43,154
48,235
Taken
44,092
31,278
Mitigated
30,328
4,785
Healing
14,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,148
195
0
650
7,825
2,610
0
2,360
5,262
21,800
0
W
Ra
 
Ra
7,757
696
2,616
1,760
5,816
2,777
1,263
1,583
4,059
27,123
0
L
King Arthur
AlexandroO
King Arthur
6,785
1,113
0
250
12,884
11,918
0
3,092
9,243
220
16,736
W
Mulan
ClouddyAF
Mulan
8,145
679
0
3,573
10,826
11,689
32
1,269
9,348
0
21,688
W
Medusa
Morphster
Medusa
12,677
6,517
0
2,526
8,305
3,458
1,427
2,119
5,884
0
38,925
L
Artemis
Rapinha_
Artemis
5,587
1,154
0
1,182
8,375
3,635
0
1,475
6,563
0
27,008
L
Neith
SirAbel_
Neith
3,442
1,138
0
1,490
8,287
3,910
0
1,026
7,040
0
28,624
L
3,558
581
0
1,213
10,864
9,205
0
4,050
6,361
8,190
160
W
Ne Zha
beast56521
Ne Zha
9,225
2,212
0
1,816
9,711
4,354
1,231
2,636
6,797
0
29,946
W
Ares
5,350
548
0
2,326
9,434
8,050
0
3,784
5,159
7,507
198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,952
Gold Earned
43,499
184
Minions Killed
200
0
Camps Cleared
0
824,577
Distance Traveled
1,010,831
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,540
838
40
4
0
189,736
0
W
Ra
8,810
979
59
7
0
192,357
0
L
King Arthur
8,180
909
28
3
0
180,074
0
W
Mulan
8,690
966
37
4
0
198,715
0
W
Medusa
9,361
1,040
57
6
0
220,310
0
L
Artemis
8,170
908
44
5
0
171,813
1
L
Neith
8,011
890
62
7
0
178,110
4
L
Atlas
7,051
783
10
1
0
104,844
1
W
Ne Zha
8,624
958
40
4
0
211,186
0
W
Ares
8,014
890
7
1
0
188,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role