Player Matchup

Ne Zha
Ne Zha
Diamond IV
Rampagex8M3x
Ne Zha
Diamond IV
Level 158
God Stats
13W - 6L
1,962 SR
Queue Stats
141W - 150L
2,337 MMR
Solo
Jormungandr
Jormungandr
Platinum I
spikerslol
Jormungandr
Platinum I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 98L
2,223 MMR
Solo
Baron Samedi
Baron Samedi
Diamond II
zTacticalCobraz
Baron Samedi
Diamond II
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
455W - 521L
2,248 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,654 SR
2,269 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,625 SR
2,285 MMR
Awilix
Awilix
Diamond III
CARNISJR
Awilix
Diamond III
Level 148
God Stats
19W - 25L
1,576 SR
Queue Stats
223W - 225L
2,222 MMR
Party 1
Sobek
Sobek
Diamond III
Panchonm0n
Sobek
Diamond III
Level 148
God Stats
14W - 11L
1,590 SR
Queue Stats
225W - 226L
2,148 MMR
Party 1
Yu Huang
Yu Huang
Diamond V
oRetro
Yu Huang
Diamond V
Level 126
God Stats
1W - 0L
1,708 SR
Queue Stats
30W - 15L
2,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
0 / 4 / 2
9,084
649
8,788
17,175
10,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
spikerslol
Jormungandr
13
1 / 3 / 1
8,422
602
10,816
18,741
12,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
zTacticalCobraz
Baron Samedi
14
2 / 6 / 1
9,292
664
12,031
12,947
5,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
AchillesCthulhuThothGuan YuCharon

VS

Bans
KuzenboHerculesMulanBacchusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CARNISJR
Awilix
17
7 / 0 / 5
10,874
777
11,951
10,718
5,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
15
0 / 3 / 10
9,578
684
9,004
19,979
20,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
oRetro
Yu Huang
17
6 / 0 / 7
10,947
782
20,808
10,948
4,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
13
13
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Awilix
CARNISJR
Awilix
7
0
5
9.5
W
Sobek
0
3
10
1.67
L
Ne Zha
0
4
2
0.25
W
Yu Huang
oRetro
Yu Huang
6
0
7
9.5
L
Jormungandr
spikerslol
Jormungandr
1
3
1
0.5
L
Baron Samedi
zTacticalCobraz
Baron Samedi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,635
Damage
41,763
48,863
Taken
41,645
28,694
Mitigated
31,027
9,895
Healing
14,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
CARNISJR
Awilix
11,951
3,621
0
2,933
10,718
5,759
1,881
3,344
6,373
0
47,749
W
Sobek
9,004
461
0
8,471
19,979
20,483
195
9,586
7,840
22,238
2,426
L
Ne Zha
8,788
723
0
4,555
17,175
10,560
0
7,843
8,775
0
35,839
W
Yu Huang
oRetro
Yu Huang
20,808
2,691
275
2,522
10,948
4,785
906
5,148
4,765
58,063
0
L
Jormungandr
spikerslol
Jormungandr
10,816
1,688
0
1,199
18,741
12,407
65
12,941
5,402
23,758
3,361
L
Baron Samedi
zTacticalCobraz
Baron Samedi
12,031
387
980
3,161
12,947
5,727
0
8,290
4,412
37,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,798
Gold Earned
31,399
153
Minions Killed
158
0
Camps Cleared
0
752,988
Distance Traveled
897,039
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,874
777
61
4
0
337,832
0
W
Sobek
9,578
684
24
2
0
294,758
0
L
Ne Zha
9,084
649
49
4
0
271,753
4
W
Yu Huang
10,947
782
73
5
0
264,449
0
L
Jormungandr
8,422
602
40
3
0
254,875
0
L
Baron Samedi
9,292
664
64
5
0
226,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role