Player Matchup

Vulcan
Vulcan
HollowAthlete86
Vulcan
Level 138
God Stats
15W - 16L
1,381 SR
Queue Stats
89W - 89L
1,430 Elo+
Solo
Danzaburou
Danzaburou
Razheeem
Danzaburou
Level 88
God Stats
77W - 70L
1,558 SR
Queue Stats
228W - 226L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
StoneDrg
Sun Wukong
Level 127
God Stats
31W - 21L
1,582 SR
Queue Stats
404W - 385L
1,510 Elo+
Solo
Freya
Freya
VteP
Freya
Level 86
God Stats
11W - 5L
1,827 SR
Queue Stats
49W - 40L
1,617 Elo+
Solo
Hercules
Hercules
specific-gust7
Hercules
Level 125
God Stats
4W - 4L
1,448 SR
Queue Stats
75W - 80L
1,472 Elo+
Solo
Team Averages
Level 113
1,559 SR
1,495 Elo+

VS

Team Averages
Level 53
1,358 SR
1,385 Elo+
Ne Zha
Ne Zha
Bowmanschmer
Ne Zha
Level 96
God Stats
5W - 4L
1,500 SR
Queue Stats
119W - 101L
1,401 Elo+
Solo
Baba Yaga
Baba Yaga
SMOKEY-da-HARE
Baba Yaga
Level 69
God Stats
4W - 11L
1,351 SR
Queue Stats
89W - 96L
1,412 Elo+
Party 2
Mulan
Mulan
Sahonz
Mulan
Level 23
God Stats
1W - 5L
1,192 SR
Queue Stats
18W - 32L
1,344 Elo+
Party 1
Ares
Ares
YoyaltyGaming
Ares
Level 44
God Stats
3W - 6L
1,271 SR
Queue Stats
29W - 44L
1,369 Elo+
Party 1
Charybdis
Charybdis
wegoofin
Charybdis
Level 35
God Stats
3W - 4L
1,478 SR
Queue Stats
58W - 85L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,354
490
6,883
9,441
3,677
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Razheeem
Danzaburou
15
1 / 1 / 0
8,686
579
9,150
10,708
4,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
StoneDrg
Sun Wukong
12
4 / 4 / 2
7,202
480
5,915
12,202
8,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
VteP
Freya
14
2 / 0 / 4
7,785
519
6,328
12,893
6,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hercules
15
4 / 0 / 1
8,880
592
7,046
12,657
19,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
4 / 2 / 3
7,679
512
9,668
12,995
6,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
SMOKEY-da-HARE
Baba Yaga
13
1 / 2 / 4
6,846
456
7,070
7,826
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Sahonz
Mulan
13
1 / 4 / 0
7,569
505
8,181
15,988
11,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 2 / 0
7,005
467
2,117
9,967
8,879
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
wegoofin
Charybdis
13
1 / 2 / 2
7,173
478
5,792
11,226
4,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
12
Kills
8
9
Deaths
12
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
4
2
3
2.75
W
1
4
1
0.38
W
Danzaburou
Razheeem
Danzaburou
1
1
0
1
L
Baba Yaga
SMOKEY-da-HARE
Baba Yaga
1
2
4
1.5
L
Mulan
Sahonz
Mulan
1
4
0
0.25
W
Sun Wukong
StoneDrg
Sun Wukong
4
4
2
1.25
W
Freya
VteP
Freya
2
0
4
4
L
1
2
0
0.5
W
Hercules
4
0
1
4.5
L
Charybdis
wegoofin
Charybdis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,322
Damage
32,828
57,901
Taken
58,002
41,441
Mitigated
34,108
27,609
Healing
11,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
9,668
3,559
0
2,565
12,995
6,177
0
4,621
8,291
0
70,499
W
6,883
86
0
2,801
9,441
3,677
863
4,610
4,831
52,982
76
W
Danzaburou
Razheeem
Danzaburou
9,150
3,541
0
7,357
10,708
4,281
1,675
1,448
9,260
0
88,770
L
Baba Yaga
SMOKEY-da-HARE
Baba Yaga
7,070
0
0
1,513
7,826
3,354
0
4,515
3,134
46,267
2,246
L
Mulan
Sahonz
Mulan
8,181
1,646
0
3,149
15,988
11,595
0
2,115
13,782
0
47,655
W
Sun Wukong
StoneDrg
Sun Wukong
5,915
815
66
3,080
12,202
8,306
0
2,535
9,667
0
28,249
W
Freya
VteP
Freya
6,328
2,335
0
4,555
12,893
6,164
0
548
12,345
60,776
3,673
L
2,117
122
0
893
9,967
8,879
0
0
9,755
26,620
0
W
Hercules
7,046
2,267
115
9,635
12,657
19,013
0
0
12,657
0
51,699
L
Charybdis
wegoofin
Charybdis
5,792
2,326
0
3,767
11,226
4,103
0
1,876
9,080
0
68,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,907
Gold Earned
36,272
429
Minions Killed
408
0
Camps Cleared
0
1,361,115
Distance Traveled
1,429,297
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,679
512
106
7
0
318,138
0
W
Vulcan
7,354
490
80
5
0
261,142
0
W
Danzaburou
8,686
579
135
9
0
242,655
0
L
Baba Yaga
6,846
456
67
4
0
292,882
5
L
Mulan
7,569
505
84
6
0
278,320
2
W
Sun Wukong
7,202
480
37
2
0
257,688
5
W
Freya
7,785
519
84
6
0
303,471
2
L
Ares
7,005
467
35
2
0
288,174
2
W
Hercules
8,880
592
93
6
0
296,159
1
L
Charybdis
7,173
478
116
8
0
251,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role