Player Matchup

Camazotz
Camazotz
Silver I
Food4Life
Camazotz
Silver I
Level 128
God Stats
2W - 4L
1,498 SR
Queue Stats
41W - 43L
1,270 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
InvisableAccount
Gilgamesh
Gold V
Level 47
God Stats
3W - 0L
1,647 SR
Queue Stats
38W - 40L
1,292 MMR
Party 1
Olorun
Olorun
Silver II
Scott_Sterling95
Olorun
Silver II
Level 107
God Stats
3W - 3L
1,561 SR
Queue Stats
16W - 25L
1,242 MMR
Solo
Ganesha
Ganesha
Silver I
Yango Warrior
Ganesha
Silver I
Level 155
God Stats
4W - 4L
1,653 SR
Queue Stats
33W - 36L
1,228 MMR
Solo
Raijin
Raijin
Silver I
tbo183
Raijin
Silver I
Level 113
God Stats
16W - 9L
1,559 SR
Queue Stats
167W - 180L
1,308 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,584 SR
1,268 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,570 SR
1,268 MMR
Sylvanus
Sylvanus
Silver I
NoDemeanor
Sylvanus
Silver I
Level 102
God Stats
1W - 3L
1,525 SR
Queue Stats
86W - 90L
1,225 MMR
Solo
Osiris
Osiris
Bronze III
Plethzoid
Osiris
Bronze III
Level 69
God Stats
0W - 1L
1,607 SR
Queue Stats
1W - 5L
1,306 MMR
Solo
Nu Wa
Nu Wa
Gold V
extnndo
Nu Wa
Gold V
Level 107
God Stats
15W - 20L
1,453 SR
Queue Stats
75W - 84L
1,298 MMR
Solo
Arachne
Arachne
Silver I
foxwarrior112
Arachne
Silver I
Level 143
God Stats
24W - 36L
1,499 SR
Queue Stats
418W - 433L
1,277 MMR
Solo
Vulcan
Vulcan
Silver I
magical_feetus
Vulcan
Silver I
Level 149
God Stats
10W - 7L
1,768 SR
Queue Stats
151W - 161L
1,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Food4Life
Camazotz
17
9 / 0 / 5
10,192
566
11,921
16,477
8,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gilgamesh
16
4 / 4 / 5
10,349
575
15,149
21,984
18,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 1 / 2
10,208
567
6,088
14,390
6,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
13
0 / 2 / 9
8,606
478
4,930
14,557
12,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
tbo183
Raijin
17
2 / 2 / 5
10,120
562
8,818
10,738
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SolBellonaAthena

VS

Bans
AnubisBastetThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
NoDemeanor
Sylvanus
13
2 / 4 / 3
8,778
488
8,565
20,054
20,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Osiris
Plethzoid
Osiris
14
2 / 4 / 1
8,895
494
15,608
20,054
19,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
extnndo
Nu Wa
15
3 / 2 / 2
8,414
467
10,587
11,012
4,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
16
1 / 2 / 2
8,729
485
4,285
12,058
5,658
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 5 / 1
8,210
456
11,050
9,706
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
17
Kills
8
9
Deaths
17
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Food4Life
Camazotz
9
0
5
11.5
W
Gilgamesh
4
4
5
1.63
L
Sylvanus
NoDemeanor
Sylvanus
2
4
3
0.88
L
Osiris
Plethzoid
Osiris
2
4
1
0.63
W
2
1
2
3
W
Ganesha
0
2
9
2.25
L
Nu Wa
extnndo
Nu Wa
3
2
2
2
L
Arachne
1
2
2
1
L
0
5
1
0.1
W
Raijin
tbo183
Raijin
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,906
Damage
50,095
78,146
Taken
72,884
49,135
Mitigated
53,529
26,819
Healing
23,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Food4Life
Camazotz
11,921
3,626
0
6,120
16,477
8,139
420
4,862
11,564
0
87,593
W
Gilgamesh
15,149
5,448
0
4,780
21,984
18,135
0
2,599
19,351
0
75,808
L
Sylvanus
NoDemeanor
Sylvanus
8,565
2,554
1,508
6,406
20,054
20,737
0
7,035
12,912
41,113
1,920
L
Osiris
Plethzoid
Osiris
15,608
9,181
0
5,571
20,054
19,117
0
762
18,123
0
75,507
W
6,088
2,777
927
10,867
14,390
6,115
0
7,999
5,887
104,481
4,416
W
Ganesha
4,930
681
0
2,523
14,557
12,215
0
8,756
5,553
23,107
1,129
L
Nu Wa
extnndo
Nu Wa
10,587
3,334
0
5,091
11,012
4,223
0
3,186
7,748
82,000
16,014
L
Arachne
4,285
3,475
0
3,755
12,058
5,658
0
2,745
9,262
0
63,899
L
11,050
40
0
1,108
9,706
3,794
0
5,832
3,874
54,856
2,198
W
Raijin
tbo183
Raijin
8,818
470
0
1,602
10,738
4,531
0
4,088
6,597
84,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,475
Gold Earned
43,026
592
Minions Killed
505
0
Camps Cleared
0
1,689,233
Distance Traveled
1,588,161
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,192
566
110
6
0
395,042
3
W
Gilgamesh
10,349
575
136
8
0
330,123
8
L
Sylvanus
8,778
488
64
4
0
288,342
2
L
Osiris
8,895
494
116
6
0
277,657
0
W
Olorun
10,208
567
177
10
0
322,049
4
W
Ganesha
8,606
478
5
0
0
324,611
4
L
Nu Wa
8,414
467
123
7
0
327,322
2
L
Arachne
8,729
485
95
5
0
342,480
2
L
Vulcan
8,210
456
107
6
0
352,360
5
W
Raijin
10,120
562
164
9
0
317,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role