Player Matchup

Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DarkFetusAttack
Ravana
Level 156
God Stats
3W - 2L
1,927 SR
Queue Stats
90W - 110L
1,460 Elo+
Solo
Ganesha
Ganesha
FannieSnackss
Ganesha
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 31L
930 Elo+
Solo
Sylvanus
Sylvanus
hunterjj14
Sylvanus
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 29L
1,484 Elo+
Solo
Zeus
Zeus
seakingupdates
Zeus
Level 128
God Stats
6W - 6L
1,513 SR
Queue Stats
389W - 395L
1,413 Elo+
Solo
Team Averages
Level 127
1,588 SR
1,357 Elo+

VS

Team Averages
Level 128
1,715 SR
1,424 Elo+
Nike
Nike
CMU5b01905
Nike
Level 174
God Stats
5W - 2L
1,921 SR
Queue Stats
729W - 796L
1,427 Elo+
Solo
Artemis
Artemis
EEffErvEscEncEE
Artemis
Level 157
God Stats
4W - 3L
1,556 SR
Queue Stats
279W - 295L
1,316 Elo+
Solo
Medusa
Medusa
Stevosahn
Medusa
Level 109
God Stats
5W - 0L
1,897 SR
Queue Stats
119W - 126L
1,393 Elo+
Solo
Guan Yu
Guan Yu
gleidsondivi
Guan Yu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Charybdis
Charybdis
skr-1nc_00n
Charybdis
Level 78
God Stats
2W - 2L
1,700 SR
Queue Stats
213W - 222L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 2 / 6
7,285
729
7,037
5,490
2,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 3 / 3
7,645
765
9,944
11,609
10,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
13
1 / 4 / 9
7,214
721
4,194
13,263
7,883
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
hunterjj14
Sylvanus
12
1 / 5 / 5
7,354
735
4,721
12,546
9,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 5 / 4
7,547
755
10,050
8,949
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 14
8,511
851
7,738
15,042
12,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
5 / 1 / 11
9,393
939
10,893
7,438
3,516
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
Stevosahn
Medusa
16
3 / 1 / 12
9,282
928
14,812
10,530
5,100
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
gleidsondivi
Guan Yu
12
3 / 5 / 10
8,724
872
5,579
13,337
9,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
skr-1nc_00n
Charybdis
16
6 / 1 / 11
9,604
960
9,855
5,367
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
77
11
Kills
19
19
Deaths
13
27
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
6
2
W
2
5
14
1.8
L
6
3
3
2.5
W
5
1
11
10.5
L
Ganesha
1
4
9
1.38
W
Medusa
Stevosahn
Medusa
3
1
12
9
W
Guan Yu
gleidsondivi
Guan Yu
3
5
10
1.6
L
Sylvanus
hunterjj14
Sylvanus
1
5
5
0.7
L
2
5
4
0.8
W
Charybdis
skr-1nc_00n
Charybdis
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,946
Damage
48,877
51,857
Taken
51,714
32,634
Mitigated
32,762
12,110
Healing
18,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,037
215
44
1,071
5,490
2,027
0
0
5,490
19,928
0
W
7,738
389
408
1,571
15,042
12,481
476
6,907
8,135
0
10,973
L
9,944
2,110
1,150
1,542
11,609
10,162
0
0
11,609
0
12,123
W
10,893
3,068
256
979
7,438
3,516
3,131
3,997
3,441
0
16,998
L
Ganesha
4,194
65
142
991
13,263
7,883
0
0
13,263
9,222
0
W
Medusa
Stevosahn
Medusa
14,812
5,038
2,248
4,116
10,530
5,100
2,430
5,693
4,837
0
38,258
W
Guan Yu
gleidsondivi
Guan Yu
5,579
530
4,458
3,114
13,337
9,146
145
7,415
5,922
0
8,699
L
Sylvanus
hunterjj14
Sylvanus
4,721
1,631
2,406
2,393
12,546
9,799
0
0
12,546
10,586
0
L
10,050
1,482
921
1,450
8,949
2,763
0
0
8,949
21,244
0
W
Charybdis
skr-1nc_00n
Charybdis
9,855
2,644
508
1,194
5,367
2,519
1,580
1,990
3,377
0
23,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,045
Gold Earned
45,514
86
Minions Killed
126
0
Camps Cleared
0
806,413
Distance Traveled
923,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,285
729
37
4
0
157,414
0
W
Nike
8,511
851
8
1
0
171,188
0
L
Ravana
7,645
765
7
1
0
172,368
0
W
Artemis
9,393
939
22
2
0
179,031
0
L
Ganesha
7,214
721
0
0
0
186,952
0
W
Medusa
9,282
928
50
5
0
208,489
0
W
Guan Yu
8,724
872
3
0
0
200,637
0
L
Sylvanus
7,354
735
9
1
0
141,759
0
L
Zeus
7,547
755
33
3
0
147,920
0
W
Charybdis
9,604
960
43
4
0
164,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role