Player Matchup

Loki
Loki
AFL Ornat
Loki
Level 159
God Stats
0W - 2L
1,687 SR
Queue Stats
50W - 52L
1,553 Elo+
Party 2
Sol
Sol
Just Christophr
Sol
Level 184
God Stats
0W - 2L
1,393 SR
Queue Stats
48W - 56L
1,506 Elo+
Party 2
He Bo
He Bo
SIERRA988
He Bo
Level 167
God Stats
2W - 1L
1,690 SR
Queue Stats
74W - 71L
1,514 Elo+
Solo
Janus
Janus
Thånks
Janus
Level 156
God Stats
0W - 1L
1,563 SR
Queue Stats
54W - 48L
1,537 Elo+
Party 2
Yemoja
Yemoja
TyagoAlves
Yemoja
Level 165
God Stats
2W - 7L
1,608 SR
Queue Stats
695W - 736L
1,548 Elo+
Solo
Team Averages
Level 166
1,588 SR
1,532 Elo+

VS

Team Averages
Level 123
1,408 SR
1,546 Elo+
Aphrodite
Aphrodite
Bayzul
Aphrodite
Level 145
God Stats
1W - 1L
1,251 SR
Queue Stats
131W - 133L
1,502 Elo+
Solo
Tyr
Tyr
Hail Insomniac
Tyr
Level 144
God Stats
2W - 2L
1,378 SR
Queue Stats
215W - 208L
1,548 Elo+
Party 1
Nu Wa
Nu Wa
IKEA DA TUB
Nu Wa
Level 128
God Stats
5W - 6L
1,480 SR
Queue Stats
267W - 264L
1,552 Elo+
Party 1
Discordia
Discordia
Paraselstars
Discordia
Level 129
God Stats
6W - 3L
1,432 SR
Queue Stats
331W - 148L
1,617 Elo+
Solo
Thor
Thor
SpunWire
Thor
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 165L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
1 / 3 / 5
7,019
702
4,023
9,053
4,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 2 / 3
6,597
660
6,831
9,790
3,692
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
SIERRA988
He Bo
14
4 / 3 / 3
7,877
788
7,249
9,205
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Thånks
Janus
16
4 / 2 / 5
8,536
854
13,049
8,599
3,547
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
TyagoAlves
Yemoja
14
1 / 0 / 6
8,318
832
2,197
6,914
4,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bayzul
Aphrodite
14
0 / 1 / 6
7,601
760
2,018
6,989
4,327
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 6
7,886
789
9,570
18,588
21,857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 1 / 7
7,399
740
7,181
5,185
2,460
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
Paraselstars
Discordia
13
2 / 4 / 6
7,960
796
11,855
8,366
3,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thor
14
6 / 2 / 3
8,412
841
10,839
8,617
3,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
10
Kills
10
10
Deaths
10
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Loki
1
3
5
1.17
W
Aphrodite
Bayzul
Aphrodite
0
1
6
3
W
2
2
6
2.5
W
0
1
7
3.5
L
0
2
3
0.75
W
Discordia
Paraselstars
Discordia
2
4
6
1.25
L
He Bo
SIERRA988
He Bo
4
3
3
1.83
W
Thor
6
2
3
3.75
L
Janus
Thånks
Janus
4
2
5
3.25
L
Yemoja
TyagoAlves
Yemoja
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,349
Damage
41,463
43,561
Taken
47,745
20,811
Mitigated
36,201
24,629
Healing
21,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,023
397
538
1,896
9,053
4,843
0
3,594
5,459
0
10,255
W
Aphrodite
Bayzul
Aphrodite
2,018
74
7,191
3,925
6,989
4,327
0
4,894
2,015
13,071
482
W
9,570
416
766
5,738
18,588
21,857
26
7,806
10,622
0
18,199
W
7,181
877
335
1,026
5,185
2,460
22
3,904
1,205
17,698
0
L
6,831
2,078
316
2,576
9,790
3,692
0
4,401
5,389
21,793
2,196
W
Discordia
Paraselstars
Discordia
11,855
100
300
436
8,366
3,593
0
5,396
2,850
23,169
0
L
He Bo
SIERRA988
He Bo
7,249
454
1,183
1,089
9,205
3,762
0
4,775
4,430
15,593
1,507
W
Thor
10,839
1,103
1,592
473
8,617
3,964
0
5,766
2,773
0
16,735
L
Janus
Thånks
Janus
13,049
116
406
1,403
8,599
3,547
0
3,966
4,633
34,161
0
L
Yemoja
TyagoAlves
Yemoja
2,197
629
11,686
3,536
6,914
4,967
0
4,214
2,700
7,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,347
Gold Earned
39,258
128
Minions Killed
115
0
Camps Cleared
0
891,364
Distance Traveled
1,014,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,019
702
6
1
0
189,069
0
W
Aphrodite
7,601
760
35
4
0
209,131
0
W
Tyr
7,886
789
20
2
0
221,001
0
W
Nu Wa
7,399
740
20
2
0
201,051
0
L
Sol
6,597
660
25
3
0
127,176
0
W
Discordia
7,960
796
25
3
0
185,053
0
L
He Bo
7,877
788
26
3
0
181,436
0
W
Thor
8,412
841
15
2
0
198,302
0
L
Janus
8,536
854
62
6
0
223,277
0
L
Yemoja
8,318
832
9
1
0
170,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role