Player Matchup

Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Briofito
Medusa
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,425 Elo+
Party 1
Olorun
Olorun
Joyboy8685
Olorun
Level 33
God Stats
9W - 7L
1,452 SR
Queue Stats
102W - 109L
1,373 Elo+
Solo
Cerberus
Cerberus
NightsOfAmnesia
Cerberus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,425 Elo+
Party 1
Da Ji
Da Ji
Xam3693
Da Ji
Level 98
God Stats
2W - 0L
1,727 SR
Queue Stats
135W - 133L
1,450 Elo+
Solo
Team Averages
Level 97
1,536 SR
1,434 Elo+

VS

Team Averages
Level 88
1,469 SR
1,402 Elo+
Nemesis
Nemesis
DigitalDrugs46
Nemesis
Level 170
God Stats
5W - 6L
1,520 SR
Queue Stats
167W - 191L
1,432 Elo+
Solo
Janus
Janus
GOD-A-L-E-X-_-
Janus
Level 25
God Stats
16W - 12L
1,522 SR
Queue Stats
76W - 85L
1,498 Elo+
Party 2
Charybdis
Charybdis
Gozalo20092009
Charybdis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 89L
1,447 Elo+
Party 2
Cerberus
Cerberus
MimoRumpel
Cerberus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,405 Elo+
Solo
Hades
Hades
NAZOkirke
Hades
Level 39
God Stats
0W - 2L
1,303 SR
Queue Stats
4W - 11L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
2 / 0 / 0
4,106
684
2,054
2,948
1,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Briofito
Medusa
7
1 / 0 / 1
3,915
653
2,930
1,907
562
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Olorun
Joyboy8685
Olorun
7
0 / 1 / 0
3,984
664
2,003
3,063
979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
6
1 / 0 / 1
3,921
654
1,020
5,519
2,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
Xam3693
Da Ji
7
0 / 0 / 1
3,610
602
1,299
5,465
2,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
4,578
763
1,701
3,573
1,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
4,283
714
2,102
2,771
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Gozalo20092009
Charybdis
7
0 / 1 / 0
3,527
588
1,963
3,418
945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
MimoRumpel
Cerberus
6
0 / 1 / 0
3,738
623
1,723
4,336
2,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
NAZOkirke
Hades
4
0 / 2 / 0
3,003
501
824
3,253
1,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
0
2
W
Medusa
Briofito
Medusa
1
0
1
1.5
L
0
0
1
0.5
L
1
0
0
1
L
Charybdis
Gozalo20092009
Charybdis
0
1
0
0
W
Olorun
Joyboy8685
Olorun
0
1
0
0
L
Cerberus
MimoRumpel
Cerberus
0
1
0
0
L
Hades
NAZOkirke
Hades
0
2
0
0
W
Cerberus
1
0
1
1.5
W
Da Ji
Xam3693
Da Ji
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,306
Damage
8,313
18,902
Taken
17,351
7,936
Mitigated
7,287
5,815
Healing
5,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,054
165
0
908
2,948
1,830
227
699
2,249
0
17,671
W
Medusa
Briofito
Medusa
2,930
1,016
0
647
1,907
562
0
347
1,560
0
22,809
L
1,701
414
0
680
3,573
1,340
0
395
3,178
0
29,679
L
2,102
36
0
1,183
2,771
876
0
1,608
1,163
22,369
1,217
L
Charybdis
Gozalo20092009
Charybdis
1,963
1,006
0
1,557
3,418
945
0
372
3,046
0
18,010
W
Olorun
Joyboy8685
Olorun
2,003
704
60
1,071
3,063
979
0
1,467
1,348
24,472
0
L
Cerberus
MimoRumpel
Cerberus
1,723
0
0
2,010
4,336
2,570
0
648
3,688
13,919
1,815
L
Hades
NAZOkirke
Hades
824
215
0
489
3,253
1,556
0
0
3,253
4,710
0
W
Cerberus
1,020
0
0
2,254
5,519
2,422
0
1,231
4,288
9,231
0
W
Da Ji
Xam3693
Da Ji
1,299
211
0
875
5,465
2,143
0
528
4,895
0
19,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,536
Gold Earned
19,129
163
Minions Killed
148
0
Camps Cleared
0
677,170
Distance Traveled
586,407
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,106
684
25
4
0
116,816
0
W
Medusa
3,915
653
44
7
0
137,378
0
L
Nemesis
4,578
763
58
10
0
126,915
0
L
Janus
4,283
714
27
5
0
124,663
0
L
Charybdis
3,527
588
19
3
0
119,922
0
W
Olorun
3,984
664
45
8
0
130,314
0
L
Cerberus
3,738
623
39
7
0
132,308
0
L
Hades
3,003
501
5
1
0
82,599
0
W
Cerberus
3,921
654
14
2
0
136,631
3
W
Da Ji
3,610
602
35
6
0
156,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role