Player Matchup

Medusa
Medusa
Elysîum
Medusa
Level 145
God Stats
3W - 2L
1,646 SR
Queue Stats
146W - 125L
1,599 Elo+
Solo
Sun Wukong
Sun Wukong
I3 L l S S
Sun Wukong
Level 200
God Stats
1W - 0L
1,870 SR
Queue Stats
21W - 16L
1,554 Elo+
Party 1
Scylla
Scylla
Judicator15
Scylla
Level 78
God Stats
34W - 32L
1,617 SR
Queue Stats
349W - 334L
1,503 Elo+
Solo
Aphrodite
Aphrodite
MurrArchiviste
Aphrodite
Level 103
God Stats
6W - 4L
1,653 SR
Queue Stats
58W - 42L
1,604 Elo+
Party 1
Persephone
Persephone
bοnbon
Persephone
Level 83
God Stats
12W - 4L
1,700 SR
Queue Stats
19W - 14L
1,594 Elo+
Party 1
Team Averages
Level 122
1,697 SR
1,571 Elo+

VS

Team Averages
Level 111
1,444 SR
1,546 Elo+
Cu Chulainn
Cu Chulainn
LEOWHEELSS
Cu Chulainn
Level 154
God Stats
76W - 52L
1,590 SR
Queue Stats
419W - 432L
1,533 Elo+
Solo
Vulcan
Vulcan
McChalmChalms
Vulcan
Level 112
God Stats
37W - 56L
1,405 SR
Queue Stats
345W - 348L
1,510 Elo+
Solo
Nut
Nut
Relieve55
Nut
Level 81
God Stats
1W - 3L
1,189 SR
Queue Stats
19W - 18L
1,521 Elo+
Solo
Cerberus
Cerberus
WHITEWALLST14
Cerberus
Level 55
God Stats
2W - 5L
1,281 SR
Queue Stats
238W - 242L
1,601 Elo+
Solo
Raijin
Raijin
kamilo2299
Raijin
Level 153
God Stats
1W - 1L
1,755 SR
Queue Stats
72W - 74L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Elysîum
Medusa
15
5 / 1 / 0
10,162
1,129
8,937
6,468
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
I3 L l S S
Sun Wukong
15
5 / 1 / 3
10,213
1,135
18,368
15,213
13,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
15
0 / 2 / 3
9,387
1,043
3,831
7,927
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
MurrArchiviste
Aphrodite
15
1 / 0 / 5
9,500
1,056
5,638
7,301
3,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Persephone
bοnbon
Persephone
16
0 / 1 / 7
9,994
1,110
10,060
4,315
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

279

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LEOWHEELSS
Cu Chulainn
14
0 / 3 / 4
9,115
1,013
8,355
15,655
12,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
1 / 2 / 2
9,334
1,037
8,291
4,833
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 2 / 4
9,328
1,036
6,712
8,304
3,666
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
WHITEWALLST14
Cerberus
14
0 / 0 / 4
8,794
977
3,485
3,995
3,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
kamilo2299
Raijin
15
4 / 4 / 1
10,223
1,136
11,205
16,167
6,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
11
Kills
5
5
Deaths
11
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
Elysîum
Medusa
5
1
0
5
W
Sun Wukong
I3 L l S S
Sun Wukong
5
1
3
6.5
W
Scylla
0
2
3
0.75
L
Cu Chulainn
LEOWHEELSS
Cu Chulainn
0
3
4
0.67
L
1
2
2
1
W
Aphrodite
MurrArchiviste
Aphrodite
1
0
5
3.5
L
0
2
4
1
L
Cerberus
WHITEWALLST14
Cerberus
0
0
4
2
W
Persephone
bοnbon
Persephone
0
1
7
3.5
L
Raijin
kamilo2299
Raijin
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,834
Damage
38,048
41,224
Taken
48,954
23,760
Mitigated
27,687
14,745
Healing
3,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Elysîum
Medusa
8,937
3,849
0
2,017
6,468
2,578
0
3,291
3,177
0
23,729
W
Sun Wukong
I3 L l S S
Sun Wukong
18,368
2,576
0
2,191
15,213
13,055
0
8,872
6,341
0
29,597
W
Scylla
3,831
186
0
339
7,927
2,684
0
4,111
3,816
31,841
0
L
Cu Chulainn
LEOWHEELSS
Cu Chulainn
8,355
483
0
1,346
15,655
12,401
0
7,948
7,441
4,080
28,012
L
8,291
252
0
430
4,833
1,919
0
1,455
3,250
34,022
565
W
Aphrodite
MurrArchiviste
Aphrodite
5,638
964
5,023
4,141
7,301
3,960
0
5,049
2,252
13,864
60
L
6,712
3,620
0
1,062
8,304
3,666
0
2,360
5,926
0
18,971
L
Cerberus
WHITEWALLST14
Cerberus
3,485
30
0
747
3,995
3,172
0
1,810
2,069
6,281
0
W
Persephone
bοnbon
Persephone
10,060
92
0
1,034
4,315
1,483
0
2,916
1,393
33,433
33
L
Raijin
kamilo2299
Raijin
11,205
684
0
0
16,167
6,529
0
5,130
10,799
32,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,256
Gold Earned
46,794
226
Minions Killed
207
9
Camps Cleared
8
966,611
Distance Traveled
864,398
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,162
1,129
45
5
3
210,362
0
W
Sun Wukong
10,213
1,135
18
2
0
192,480
0
W
Scylla
9,387
1,043
72
8
6
188,028
0
L
Cu Chulainn
9,115
1,013
51
6
3
167,943
0
L
Vulcan
9,334
1,037
62
7
1
199,194
0
W
Aphrodite
9,500
1,056
27
3
0
191,936
1
L
Nut
9,328
1,036
32
4
3
201,556
0
L
Cerberus
8,794
977
8
1
0
106,819
0
W
Persephone
9,994
1,110
64
7
0
183,805
0
L
Raijin
10,223
1,136
54
6
1
188,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role