Player Matchup

Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Acaleus-Thorne
Zhong Kui
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,619 Elo+
Party 2
Chronos
Chronos
Jucabio21
Chronos
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 133L
1,528 Elo+
Solo
Scylla
Scylla
Manystarfish
Scylla
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 92L
1,499 Elo+
Solo
Bacchus
Bacchus
Wilkinson21x
Bacchus
Level 138
God Stats
0W - 1L
1,743 SR
Queue Stats
28W - 35L
1,497 Elo+
Party 2
Team Averages
Level 119
1,549 SR
1,529 Elo+

VS

Team Averages
Level 141
1,607 SR
1,510 Elo+
Chang'e
Chang'e
RansomsKiller
Chang'e
Level 144
God Stats
2W - 0L
1,728 SR
Queue Stats
148W - 146L
1,498 Elo+
Party 1
Sobek
Sobek
WumanSu
Sobek
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,584 Elo+
Party 1
Xbalanque
Xbalanque
XTrippyXPotX
Xbalanque
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,481 Elo+
Party 1
Persephone
Persephone
lipedda
Persephone
Level 194
God Stats
12W - 4L
1,807 SR
Queue Stats
771W - 762L
1,513 Elo+
Solo
Da Ji
Da Ji
pepelui01
Da Ji
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 91L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 7 / 1
7,876
606
6,224
18,733
18,866
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
Acaleus-Thorne
Zhong Kui
14
1 / 5 / 3
8,022
617
11,221
15,907
12,815
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
Jucabio21
Chronos
16
3 / 3 / 2
8,815
678
12,786
12,403
6,003
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
17
1 / 2 / 3
8,533
656
9,951
10,289
4,392
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
Wilkinson21x
Bacchus
15
1 / 3 / 4
7,924
610
10,076
16,783
23,794
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
2 / 1 / 13
8,907
685
8,491
12,631
6,264
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sobek
WumanSu
Sobek
16
3 / 2 / 12
10,006
770
8,627
18,387
25,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
XTrippyXPotX
Xbalanque
18
6 / 0 / 12
10,480
806
19,896
13,356
6,904
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Persephone
lipedda
Persephone
18
6 / 1 / 12
10,829
833
22,033
12,292
8,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
pepelui01
Da Ji
14
3 / 3 / 9
9,541
734
11,102
11,140
6,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
78
7
Kills
20
20
Deaths
7
13
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
7
1
0.21
L
Zhong Kui
Acaleus-Thorne
Zhong Kui
1
5
3
0.5
L
Chronos
Jucabio21
Chronos
3
3
2
1.33
L
Scylla
1
2
3
1.25
W
Chang'e
2
1
13
8.5
L
Bacchus
Wilkinson21x
Bacchus
1
3
4
1
W
Sobek
WumanSu
Sobek
3
2
12
4.5
W
Xbalanque
XTrippyXPotX
Xbalanque
6
0
12
12
W
Persephone
lipedda
Persephone
6
1
12
12
W
Da Ji
pepelui01
Da Ji
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,258
Damage
70,149
74,115
Taken
67,806
65,870
Mitigated
53,862
17,252
Healing
38,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,224
2,400
2,558
3,206
18,733
18,866
0
11,118
7,615
1,292
8,093
L
Zhong Kui
Acaleus-Thorne
Zhong Kui
11,221
1,366
1,606
3,853
15,907
12,815
0
9,392
6,515
24,356
440
L
Chronos
Jucabio21
Chronos
12,786
3,642
628
2,346
12,403
6,003
0
5,514
6,889
31,264
459
L
Scylla
9,951
850
79
671
10,289
4,392
0
4,135
6,154
26,386
875
W
Chang'e
8,491
988
10,887
5,592
12,631
6,264
205
9,684
2,947
13,873
526
L
Bacchus
Wilkinson21x
Bacchus
10,076
561
451
1,854
16,783
23,794
0
7,943
8,840
15,385
974
W
Sobek
WumanSu
Sobek
8,627
142
2,273
7,050
18,387
25,909
87
12,387
6,000
15,669
1,006
W
Xbalanque
XTrippyXPotX
Xbalanque
19,896
3,239
2,881
3,056
13,356
6,904
895
7,833
5,523
0
38,345
W
Persephone
lipedda
Persephone
22,033
1,270
0
2,868
12,292
8,070
0
6,562
5,722
49,576
564
W
Da Ji
pepelui01
Da Ji
11,102
1,966
2,205
1,314
11,140
6,715
244
7,005
4,135
0
17,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,170
Gold Earned
49,763
133
Minions Killed
153
0
Camps Cleared
0
1,105,958
Distance Traveled
1,210,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,876
606
5
0
0
200,422
0
L
Zhong Kui
8,022
617
36
3
0
193,678
0
L
Chronos
8,815
678
40
3
0
216,653
0
L
Scylla
8,533
656
41
3
0
257,581
0
W
Chang'e
8,907
685
21
2
0
238,635
0
L
Bacchus
7,924
610
11
1
0
237,624
0
W
Sobek
10,006
770
13
1
0
233,378
0
W
Xbalanque
10,480
806
44
3
0
288,101
0
W
Persephone
10,829
833
56
4
0
227,365
0
W
Da Ji
9,541
734
19
1
0
223,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role