Player Matchup

Agni
Agni
AwesomeTato
Agni
Level 73
God Stats
9W - 12L
1,517 SR
Queue Stats
238W - 216L
1,564 Elo+
Solo
Loki
Loki
BREAD5075
Loki
Level 143
God Stats
32W - 22L
1,631 SR
Queue Stats
320W - 294L
1,626 Elo+
Party 1
Chaac
Chaac
CasRytsar
Chaac
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 54L
1,473 Elo+
Solo
Skadi
Skadi
Fpsf Danger
Skadi
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 72L
1,568 Elo+
Party 1
Ganesha
Ganesha
NiceSkin
Ganesha
Level 171
God Stats
2W - 4L
1,718 SR
Queue Stats
361W - 356L
1,582 Elo+
Solo
Team Averages
Level 111
1,573 SR
1,563 Elo+

VS

Team Averages
Level 109
1,608 SR
1,537 Elo+
Sol
Sol
 
Sol
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Moncus
Neith
Level 66
God Stats
5W - 2L
1,638 SR
Queue Stats
84W - 84L
1,572 Elo+
Solo
Chronos
Chronos
Povedeus99
Chronos
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 157L
1,558 Elo+
Solo
Hercules
Hercules
Shădow
Hercules
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,531 Elo+
Solo
Ymir
Ymir
Susshomaru
Ymir
Level 143
God Stats
3W - 2L
1,901 SR
Queue Stats
552W - 495L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
2,821
470
757
680
144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Loki
7
2 / 1 / 0
3,788
631
2,918
4,105
1,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
CasRytsar
Chaac
8
1 / 1 / 1
4,406
734
2,458
4,340
2,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
1 / 1 / 1
3,530
588
2,639
4,524
1,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
NiceSkin
Ganesha
5
0 / 2 / 2
3,651
609
1,535
5,271
2,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
3 / 0 / 0
4,469
745
5,667
4,017
1,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Neith
Moncus
Neith
7
0 / 0 / 0
4,401
734
356
1,506
394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chronos
Povedeus99
Chronos
8
1 / 1 / 0
4,398
733
2,781
3,948
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Shădow
Hercules
8
1 / 1 / 1
4,067
678
1,824
5,202
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 3
4,037
673
1,785
5,095
3,563
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
4
Kills
5
5
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
0
3
L
0
0
0
0
L
Loki
2
1
0
2
L
Chaac
CasRytsar
Chaac
1
1
1
1.5
L
1
1
1
1.5
W
Neith
Moncus
Neith
0
0
0
0
L
Ganesha
NiceSkin
Ganesha
0
2
2
0.5
W
Chronos
Povedeus99
Chronos
1
1
0
1
W
Hercules
Shădow
Hercules
1
1
1
1.5
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,307
Damage
12,413
18,920
Taken
19,768
7,830
Mitigated
8,253
5,688
Healing
10,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,667
3,519
0
2,570
4,017
1,009
0
1,145
2,872
28,916
2,890
L
757
82
0
250
680
144
0
0
680
3,924
167
L
Loki
2,918
1,034
0
1,675
4,105
1,153
0
775
3,304
0
17,398
L
Chaac
CasRytsar
Chaac
2,458
453
0
1,723
4,340
2,220
0
2,381
1,781
0
24,997
L
2,639
1,242
0
946
4,524
1,578
0
3,413
1,111
0
17,607
W
Neith
Moncus
Neith
356
0
0
653
1,506
394
46
373
1,083
0
27,823
L
Ganesha
NiceSkin
Ganesha
1,535
297
0
1,094
5,271
2,735
0
3,265
2,006
9,127
0
W
Chronos
Povedeus99
Chronos
2,781
1,569
0
2,418
3,948
1,132
0
0
3,948
22,323
1,125
W
Hercules
Shădow
Hercules
1,824
1,082
0
3,548
5,202
2,155
0
257
4,897
0
22,484
W
1,785
581
0
1,336
5,095
3,563
0
390
4,705
6,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,196
Gold Earned
21,372
139
Minions Killed
204
0
Camps Cleared
0
514,683
Distance Traveled
566,577
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,469
745
44
7
0
104,238
2
L
Agni
2,821
470
10
2
0
36,819
0
L
Loki
3,788
631
35
6
0
142,068
0
L
Chaac
4,406
734
56
9
0
121,205
0
L
Skadi
3,530
588
29
5
0
113,922
0
W
Neith
4,401
734
50
8
0
104,645
0
L
Ganesha
3,651
609
9
2
0
100,669
2
W
Chronos
4,398
733
52
9
0
111,250
0
W
Hercules
4,067
678
51
9
0
137,114
0
W
Ymir
4,037
673
7
1
0
109,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role