Player Matchup

Athena
Athena
ClutchVdz16
Athena
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 111L
1,439 Elo+
Party 1
Ne Zha
Ne Zha
KinGMellOx
Ne Zha
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,405 Elo+
Party 3
Anhur
Anhur
PsychRN5976
Anhur
Level 123
God Stats
9W - 5L
1,699 SR
Queue Stats
439W - 430L
1,427 Elo+
Solo
Atlas
Atlas
Ttvnato1409
Atlas
Level 59
God Stats
41W - 34L
1,520 SR
Queue Stats
173W - 156L
1,455 Elo+
Party 1
Hera
Hera
yktv JJx
Hera
Level 108
God Stats
1W - 1L
1,232 SR
Queue Stats
25W - 31L
1,450 Elo+
Party 3
Team Averages
Level 92
1,490 SR
1,435 Elo+

VS

Team Averages
Level 71
1,392 SR
1,438 Elo+
Rama
Rama
MrRavenHDx
Rama
Level 127
God Stats
0W - 4L
1,307 SR
Queue Stats
942W - 868L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
Robby2Hoddy
Zhong Kui
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,508 Elo+
Solo
Mulan
Mulan
Sahonz
Mulan
Level 23
God Stats
1W - 5L
1,285 SR
Queue Stats
18W - 32L
1,356 Elo+
Party 2
Ares
Ares
YoyaltyGaming
Ares
Level 44
God Stats
3W - 6L
1,500 SR
Queue Stats
29W - 44L
1,381 Elo+
Party 2
Thanatos
Thanatos
ilCampione27
Thanatos
Level 87
God Stats
8W - 12L
1,368 SR
Queue Stats
109W - 109L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
3 / 4 / 7
7,487
468
5,681
12,800
15,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
KinGMellOx
Ne Zha
16
8 / 1 / 6
9,462
591
9,582
12,875
6,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 4 / 4
7,717
482
7,057
11,615
4,291
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
6 / 2 / 7
8,181
511
11,182
15,025
10,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
14
4 / 3 / 5
7,985
499
8,649
6,047
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 4
8,014
501
8,054
14,002
5,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Robby2Hoddy
Zhong Kui
14
2 / 3 / 1
8,710
544
8,161
12,522
8,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
Sahonz
Mulan
12
2 / 7 / 2
7,694
481
9,146
17,592
8,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 3 / 3
7,919
495
3,137
8,613
6,158
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
ilCampione27
Thanatos
13
7 / 4 / 2
8,271
517
11,116
15,443
7,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
23
Kills
14
14
Deaths
24
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
3
4
7
1.63
W
Ne Zha
KinGMellOx
Ne Zha
8
1
6
11
L
3
7
4
0.71
W
2
4
4
1
L
Zhong Kui
Robby2Hoddy
Zhong Kui
2
3
1
0.83
L
Mulan
Sahonz
Mulan
2
7
2
0.43
W
6
2
7
4.75
L
0
3
3
0.5
L
Thanatos
ilCampione27
Thanatos
7
4
2
2
W
Hera
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,151
Damage
39,614
58,362
Taken
68,172
38,797
Mitigated
36,152
12,962
Healing
20,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,681
1,871
0
1,850
12,800
15,452
0
2,519
10,281
20,154
1,107
W
Ne Zha
KinGMellOx
Ne Zha
9,582
4,222
0
2,357
12,875
6,259
527
1,529
11,346
0
74,702
L
8,054
6,104
0
1,250
14,002
5,038
963
4,138
9,768
0
58,889
W
7,057
2,703
306
3,215
11,615
4,291
0
1,631
9,984
0
62,486
L
Zhong Kui
Robby2Hoddy
Zhong Kui
8,161
453
0
4,259
12,522
8,993
993
5,350
7,102
70,378
2,663
L
Mulan
Sahonz
Mulan
9,146
1,810
0
2,578
17,592
8,909
158
9,723
6,997
0
42,796
W
11,182
3,972
368
4,116
15,025
10,508
185
2,259
12,766
34,359
1,444
L
3,137
739
0
1,048
8,613
6,158
282
1,376
7,237
28,999
0
L
Thanatos
ilCampione27
Thanatos
11,116
3,153
0
10,937
15,443
7,054
0
3,189
12,068
0
57,038
W
Hera
8,649
1,547
0
750
6,047
2,287
175
2,851
3,196
49,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,832
Gold Earned
40,608
337
Minions Killed
371
0
Camps Cleared
0
1,541,606
Distance Traveled
1,412,256
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,487
468
19
1
0
317,127
0
W
Ne Zha
9,462
591
105
7
0
343,453
1
L
Rama
8,014
501
85
5
0
234,036
0
W
Anhur
7,717
482
91
6
0
264,179
0
L
Zhong Kui
8,710
544
123
8
0
272,140
0
L
Mulan
7,694
481
57
4
0
267,510
1
W
Atlas
8,181
511
50
3
0
331,726
1
L
Ares
7,919
495
36
2
0
317,205
0
L
Thanatos
8,271
517
70
4
0
321,365
0
W
Hera
7,985
499
72
5
0
285,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role