Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Discomanx5O6O9
Ymir
Level 160
God Stats
5W - 5L
1,544 SR
Queue Stats
343W - 354L
1,461 Elo+
Solo
Zeus
Zeus
Temrjava
Zeus
Level 78
God Stats
2W - 2L
1,353 SR
Queue Stats
44W - 34L
1,497 Elo+
Party 2
Hou Yi
Hou Yi
Yaboyknives
Hou Yi
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 110L
1,574 Elo+
Party 2
Cu Chulainn
Cu Chulainn
the PWNR 15
Cu Chulainn
Level 126
God Stats
10W - 5L
1,602 SR
Queue Stats
31W - 30L
1,520 Elo+
Solo
Team Averages
Level 119
1,500 SR
1,510 Elo+

VS

Team Averages
Level 131
1,594 SR
1,430 Elo+
Achilles
Achilles
RobbieMacTTV
Achilles
Level 85
God Stats
0W - 1L
1,647 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 1
Bake Kujira
Bake Kujira
Sadderno
Bake Kujira
Level 146
God Stats
6W - 2L
1,901 SR
Queue Stats
123W - 104L
1,509 Elo+
Solo
Fenrir
Fenrir
UncleHooH
Fenrir
Level 121
God Stats
12W - 17L
1,442 SR
Queue Stats
44W - 57L
1,402 Elo+
Party 1
Zeus
Zeus
corpsefiesta
Zeus
Level 167
God Stats
8W - 6L
1,479 SR
Queue Stats
288W - 291L
1,525 Elo+
Solo
Danzaburou
Danzaburou
janos1989
Danzaburou
Level 138
God Stats
8W - 8L
1,499 SR
Queue Stats
133W - 122L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
5 / 2 / 5
10,108
595
8,733
10,738
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 7
9,548
562
3,802
13,840
12,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zeus
15
2 / 3 / 1
9,281
546
5,272
8,860
3,078
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
17
4 / 0 / 3
10,054
591
5,406
12,451
5,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
the PWNR 15
Cu Chulainn
15
1 / 2 / 4
10,169
598
9,241
13,807
9,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
RobbieMacTTV
Achilles
6
0 / 1 / 0
5,670
334
1,364
6,313
4,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bake Kujira
Sadderno
Bake Kujira
14
3 / 5 / 4
8,702
512
5,850
14,862
14,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
UncleHooH
Fenrir
13
3 / 1 / 2
7,770
457
3,481
11,537
6,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 4 / 1
8,406
494
5,400
8,780
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
janos1989
Danzaburou
15
3 / 3 / 2
8,789
517
5,816
8,313
3,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
14
Kills
10
10
Deaths
14
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
2
5
3.75
W
2
3
7
1.83
L
Achilles
RobbieMacTTV
Achilles
0
1
0
0
L
Bake Kujira
Sadderno
Bake Kujira
3
5
4
1
W
Zeus
2
3
1
0.83
L
Fenrir
UncleHooH
Fenrir
3
1
2
4
W
Hou Yi
4
0
3
5.5
L
1
4
1
0.38
L
Danzaburou
janos1989
Danzaburou
3
3
2
1.33
W
Cu Chulainn
the PWNR 15
Cu Chulainn
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,454
Damage
21,911
59,696
Taken
49,805
34,717
Mitigated
32,464
18,664
Healing
6,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,733
4,110
0
4,717
10,738
4,556
4,138
1,966
8,772
0
88,201
W
3,802
1,328
0
2,384
13,840
12,620
341
2,481
11,359
19,534
0
L
Achilles
RobbieMacTTV
Achilles
1,364
212
0
1,235
6,313
4,974
0
0
6,313
0
13,794
L
Bake Kujira
Sadderno
Bake Kujira
5,850
3,056
0
2,530
14,862
14,127
0
2,843
12,019
44,604
1,363
W
Zeus
5,272
969
0
2,328
8,860
3,078
733
2,826
6,034
65,534
470
L
Fenrir
UncleHooH
Fenrir
3,481
638
0
495
11,537
6,064
0
1,674
9,863
0
48,288
W
Hou Yi
5,406
2,056
0
7,001
12,451
5,442
396
1,768
10,683
0
90,251
L
5,400
504
0
703
8,780
3,622
0
3,062
5,718
70,131
1,526
L
Danzaburou
janos1989
Danzaburou
5,816
1,912
0
1,663
8,313
3,677
0
2,002
6,311
0
59,340
W
Cu Chulainn
the PWNR 15
Cu Chulainn
9,241
2,116
0
2,234
13,807
9,021
687
2,549
11,258
4,273
67,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,160
Gold Earned
39,337
490
Minions Killed
410
0
Camps Cleared
0
1,633,453
Distance Traveled
1,349,271
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,108
595
133
8
0
321,138
4
W
Ymir
9,548
562
27
2
0
292,067
0
L
Achilles
5,670
334
15
1
0
117,341
0
L
Bake Kujira
8,702
512
78
5
0
329,799
3
W
Zeus
9,281
546
87
5
0
339,540
0
L
Fenrir
7,770
457
71
4
0
328,907
0
W
Hou Yi
10,054
591
140
8
0
364,578
0
L
Zeus
8,406
494
138
8
0
247,813
3
L
Danzaburou
8,789
517
108
6
0
325,411
1
W
Cu Chulainn
10,169
598
103
6
0
316,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role