Player Matchup

Janus
Janus
EruWarrior
Janus
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 132L
1,434 Elo+
Party 2
Horus
Horus
Spachy
Horus
Level 89
God Stats
2W - 1L
1,491 SR
Queue Stats
111W - 113L
1,444 Elo+
Solo
Hercules
Hercules
TaskiranElPutas
Hercules
Level 129
God Stats
2W - 3L
1,279 SR
Queue Stats
112W - 127L
1,434 Elo+
Party 2
Freya
Freya
Treuraap
Freya
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,467 Elo+
Solo
Merlin
Merlin
vanobino
Merlin
Level 68
God Stats
2W - 1L
1,424 SR
Queue Stats
36W - 41L
1,483 Elo+
Solo
Team Averages
Level 107
1,439 SR
1,452 Elo+

VS

Team Averages
Level 89
1,640 SR
1,456 Elo+
Jing Wei
Jing Wei
Luzagall
Jing Wei
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,460 Elo+
Party 1
Ra
Ra
OrgasmHik
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,475 Elo+
Party 1
Bellona
Bellona
PaulMizintsa
Bellona
Level 35
God Stats
0W - 3L
1,759 SR
Queue Stats
38W - 48L
1,402 Elo+
Solo
Cernunnos
Cernunnos
Ylsø
Cernunnos
Level 128
God Stats
0W - 1L
1,731 SR
Queue Stats
38W - 34L
1,527 Elo+
Party 1
Charybdis
Charybdis
xxReNeGaTx
Charybdis
Level 127
God Stats
8W - 12L
1,710 SR
Queue Stats
613W - 647L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
5 / 1 / 10
8,716
872
9,928
7,661
3,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Spachy
Horus
14
1 / 1 / 16
8,076
808
4,881
11,339
11,441
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Hercules
16
4 / 2 / 16
8,747
875
9,899
22,471
24,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Treuraap
Freya
17
9 / 4 / 11
10,046
1,005
18,190
12,860
6,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Merlin
vanobino
Merlin
15
6 / 2 / 13
9,173
917
10,705
8,972
4,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Luzagall
Jing Wei
12
2 / 6 / 4
7,530
753
10,388
10,948
5,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 5 / 2
8,139
814
8,127
8,174
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
PaulMizintsa
Bellona
13
0 / 3 / 7
7,250
725
5,360
15,393
11,777
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
Ylsø
Cernunnos
15
5 / 5 / 2
8,777
878
16,340
11,727
7,105
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
xxReNeGaTx
Charybdis
13
1 / 6 / 6
7,376
738
10,479
11,477
5,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
30
25
Kills
9
10
Deaths
25
66
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
5
1
10
10
L
Jing Wei
Luzagall
Jing Wei
2
6
4
0.67
L
1
5
2
0.4
L
Bellona
PaulMizintsa
Bellona
0
3
7
1.17
W
Horus
Spachy
Horus
1
1
16
9
W
Hercules
4
2
16
6
W
Freya
Treuraap
Freya
9
4
11
3.63
L
Cernunnos
Ylsø
Cernunnos
5
5
2
1.2
W
Merlin
vanobino
Merlin
6
2
13
6.25
L
Charybdis
xxReNeGaTx
Charybdis
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,603
Damage
50,694
63,303
Taken
57,719
49,541
Mitigated
33,387
36,407
Healing
13,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
9,928
1,033
1,756
2,465
7,661
3,309
1,145
966
6,645
18,800
154
L
Jing Wei
Luzagall
Jing Wei
10,388
7,779
303
1,163
10,948
5,034
0
6,524
4,424
0
19,301
L
8,127
213
1,032
1,196
8,174
3,928
0
5,694
2,480
21,790
0
L
Bellona
PaulMizintsa
Bellona
5,360
959
260
5,533
15,393
11,777
0
10,801
4,592
0
8,454
W
Horus
Spachy
Horus
4,881
2,153
4,859
4,582
11,339
11,441
665
770
10,569
1,916
6,821
W
Hercules
9,899
3,026
1,974
12,131
22,471
24,015
542
3,278
18,978
0
15,306
W
Freya
Treuraap
Freya
18,190
5,261
358
3,378
12,860
6,653
372
1,410
11,450
29,547
1,819
L
Cernunnos
Ylsø
Cernunnos
16,340
8,677
224
2,105
11,727
7,105
0
8,069
3,658
0
27,082
W
Merlin
vanobino
Merlin
10,705
912
2,204
2,700
8,972
4,123
688
1,438
7,534
30,992
483
L
Charybdis
xxReNeGaTx
Charybdis
10,479
5,214
410
1,335
11,477
5,543
0
8,495
2,982
0
17,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,758
Gold Earned
39,072
120
Minions Killed
103
0
Camps Cleared
0
993,159
Distance Traveled
860,877
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,716
872
20
2
0
192,995
0
L
Jing Wei
7,530
753
17
2
0
170,603
0
L
Ra
8,139
814
41
4
0
189,897
0
L
Bellona
7,250
725
5
1
0
156,050
0
W
Horus
8,076
808
9
1
0
218,045
0
W
Hercules
8,747
875
10
1
0
221,768
0
W
Freya
10,046
1,005
38
4
0
178,703
0
L
Cernunnos
8,777
878
22
2
0
167,926
0
W
Merlin
9,173
917
43
4
0
181,648
0
L
Charybdis
7,376
738
18
2
0
176,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role