Player Matchup

Cernunnos
Cernunnos
Gizgoodly
Cernunnos
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
Hèlèna
Merlin
Level 168
God Stats
0W - 2L
1,633 SR
Queue Stats
162W - 93L
1,638 Elo+
Party 1
Skadi
Skadi
ImLowAndSlow
Skadi
Level 180
God Stats
2W - 1L
1,665 SR
Queue Stats
104W - 87L
1,605 Elo+
Solo
Cthulhu
Cthulhu
eduardeca
Cthulhu
Level 248
God Stats
0W - 1L
2,056 SR
Queue Stats
185W - 60L
1,758 Elo+
Party 1
Odin
Odin
Êhab
Odin
Level 88
God Stats
0W - 1L
1,348 SR
Queue Stats
16W - 4L
2,025 Elo+
Party 1
Team Averages
Level 153
1,641 SR
1,705 Elo+

VS

Team Averages
Level 144
1,386 SR
1,583 Elo+
Vulcan
Vulcan
BlackSoulJax
Vulcan
Level 128
God Stats
39W - 28L
1,541 SR
Queue Stats
169W - 153L
1,526 Elo+
Party 3
Maui
Maui
DhiansSBD
Maui
Level 126
God Stats
5W - 2L
1,544 SR
Queue Stats
116W - 109L
1,530 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Immanuel714
Ah Muzen Cab
Level 38
God Stats
1W - 2L
1,487 SR
Queue Stats
17W - 12L
1,746 Elo+
Solo
Tsukuyomi
Tsukuyomi
TryToHaveFun
Tsukuyomi
Level 172
God Stats
1W - 5L
1,048 SR
Queue Stats
172W - 175L
1,551 Elo+
Party 2
Medusa
Medusa
iMMortalRaM
Medusa
Level 254
God Stats
1W - 1L
1,310 SR
Queue Stats
159W - 152L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gizgoodly
Cernunnos
10
0 / 3 / 0
5,426
543
7,719
9,350
3,701
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Hèlèna
Merlin
10
0 / 3 / 0
5,371
537
3,274
6,258
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 0
5,045
505
4,924
8,769
3,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
eduardeca
Cthulhu
11
5 / 2 / 1
6,739
674
7,045
11,284
7,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
Êhab
Odin
7
0 / 5 / 0
4,796
480
2,119
10,378
7,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
0 / 5 / 2
5,791
579
4,591
7,375
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
10
1 / 0 / 8
5,940
594
3,616
8,019
5,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Immanuel714
Ah Muzen Cab
13
3 / 0 / 2
7,506
751
5,700
7,495
2,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tsukuyomi
TryToHaveFun
Tsukuyomi
12
6 / 1 / 2
6,583
658
6,308
9,047
3,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
12
6 / 0 / 3
6,912
691
11,245
9,376
3,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
6
Kills
16
17
Deaths
6
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
0
5
2
0.2
W
Maui
1
0
8
5
L
Cernunnos
Gizgoodly
Cernunnos
0
3
0
0
L
Merlin
Hèlèna
Merlin
0
3
0
0
L
1
4
0
0.25
W
Ah Muzen Cab
Immanuel714
Ah Muzen Cab
3
0
2
4
W
Tsukuyomi
TryToHaveFun
Tsukuyomi
6
1
2
7
L
Cthulhu
eduardeca
Cthulhu
5
2
1
2.75
W
Medusa
6
0
3
7.5
L
Odin
Êhab
Odin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,081
Damage
31,460
46,039
Taken
41,312
22,923
Mitigated
18,106
10,020
Healing
9,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
4,591
328
0
1,605
7,375
2,868
0
5,088
2,287
37,881
0
W
Maui
3,616
809
0
1,960
8,019
5,134
0
59
7,960
11,847
0
L
Cernunnos
Gizgoodly
Cernunnos
7,719
4,097
0
3,229
9,350
3,701
0
1,215
8,135
0
46,033
L
Merlin
Hèlèna
Merlin
3,274
286
0
530
6,258
1,956
0
0
6,258
35,304
0
L
4,924
1,892
0
670
8,769
3,077
0
253
8,516
0
41,574
W
Ah Muzen Cab
Immanuel714
Ah Muzen Cab
5,700
3,043
0
820
7,495
2,778
616
2,235
4,882
0
62,345
W
Tsukuyomi
TryToHaveFun
Tsukuyomi
6,308
1,919
0
1,803
9,047
3,598
0
2,376
6,599
0
48,855
L
Cthulhu
eduardeca
Cthulhu
7,045
1,101
0
3,971
11,284
7,163
0
4,766
6,518
46,933
1,414
W
Medusa
11,245
4,847
0
2,912
9,376
3,728
0
0
9,376
0
62,862
L
Odin
Êhab
Odin
2,119
331
0
1,620
10,378
7,026
0
1,973
8,405
0
14,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,377
Gold Earned
32,732
339
Minions Killed
342
0
Camps Cleared
0
1,068,155
Distance Traveled
1,082,024
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,791
579
59
6
0
188,174
1
W
Maui
5,940
594
16
2
0
226,251
1
L
Cernunnos
5,426
543
78
8
0
200,565
0
L
Merlin
5,371
537
102
10
0
233,381
0
L
Skadi
5,045
505
62
6
0
204,372
0
W
Ah Muzen Cab
7,506
751
108
11
0
218,396
0
W
Tsukuyomi
6,583
658
71
7
0
252,296
0
L
Cthulhu
6,739
674
78
8
0
201,880
0
W
Medusa
6,912
691
88
9
0
196,907
2
L
Odin
4,796
480
19
2
0
227,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role