Player Matchup

Mulan
Mulan
amigoadrian69
Mulan
Level 60
God Stats
1W - 4L
1,336 SR
Queue Stats
145W - 142L
1,442 Elo+
Party 2
Sylvanus
Sylvanus
juuanjo23
Sylvanus
Level 95
God Stats
2W - 2L
1,478 SR
Queue Stats
259W - 254L
1,450 Elo+
Party 2
Hercules
Hercules
zetto-83
Hercules
Level 109
God Stats
2W - 6L
1,539 SR
Queue Stats
245W - 223L
1,447 Elo+
Party 2
Tiamat
Tiamat
zlDerFeuchte
Tiamat
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 145L
1,393 Elo+
Party 1
Charon
Charon
zlDerPositive
Charon
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
150W - 125L
1,439 Elo+
Party 1
Team Averages
Level 91
1,471 SR
1,434 Elo+

VS

Team Averages
Level 81
1,484 SR
1,406 Elo+
Cthulhu
Cthulhu
DeluNaNoLb
Cthulhu
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 46L
1,396 Elo+
Solo
Thoth
Thoth
Lapoullajackson
Thoth
Level 115
God Stats
16W - 11L
1,572 SR
Queue Stats
1,273W - 1,306L
1,486 Elo+
Solo
Chang'e
Chang'e
nevrose_aoriste
Chang'e
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,417 Elo+
Solo
Hun Batz
Hun Batz
nozerlord
Hun Batz
Level 109
God Stats
2W - 2L
1,349 SR
Queue Stats
116W - 110L
1,478 Elo+
Solo
Bacchus
Bacchus
soupieee
Bacchus
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
8,415
765
4,750
8,345
5,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
juuanjo23
Sylvanus
14
1 / 2 / 5
7,340
667
4,107
19,385
13,139
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
zetto-83
Hercules
13
1 / 3 / 5
7,084
644
8,068
19,098
17,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
15
3 / 5 / 3
8,000
727
12,008
9,772
6,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 5
7,538
685
8,849
16,482
18,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeluNaNoLb
Cthulhu
16
5 / 2 / 8
9,716
883
16,275
16,648
16,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 1 / 8
9,409
855
13,897
6,090
2,993
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 1 / 11
8,346
759
6,978
7,817
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hun Batz
nozerlord
Hun Batz
15
5 / 4 / 8
8,725
793
18,236
14,700
9,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
soupieee
Bacchus
15
1 / 2 / 15
9,120
829
11,515
15,509
21,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
10
Kills
17
17
Deaths
10
19
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DeluNaNoLb
Cthulhu
5
2
8
4.5
W
6
1
8
10
L
4
2
1
2.25
L
Sylvanus
juuanjo23
Sylvanus
1
2
5
1.75
W
0
1
11
5.5
W
Hun Batz
nozerlord
Hun Batz
5
4
8
2.25
W
Bacchus
soupieee
Bacchus
1
2
15
4.25
L
Hercules
zetto-83
Hercules
1
3
5
1.17
L
Tiamat
3
5
3
0.9
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,782
Damage
66,901
73,082
Taken
60,764
61,861
Mitigated
54,555
25,731
Healing
21,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DeluNaNoLb
Cthulhu
16,275
1,987
2,122
3,013
16,648
16,678
36
6,989
9,659
27,496
0
W
13,897
1,197
421
176
6,090
2,993
1,320
3,378
2,712
23,921
0
L
4,750
352
975
1,216
8,345
5,781
0
5,040
3,305
0
11,555
L
Sylvanus
juuanjo23
Sylvanus
4,107
1,477
2,508
7,401
19,385
13,139
0
13,197
6,188
7,796
0
W
6,978
1,924
4,982
2,848
7,817
3,816
636
4,443
3,374
16,485
1,202
W
Hun Batz
nozerlord
Hun Batz
18,236
3,271
1,529
2,451
14,700
9,180
1,062
6,781
7,919
0
29,466
W
Bacchus
soupieee
Bacchus
11,515
1,172
1,021
2,894
15,509
21,888
143
3,373
12,136
18,765
1,610
L
Hercules
zetto-83
Hercules
8,068
1,418
417
7,427
19,098
17,275
0
11,998
7,100
0
15,173
L
Tiamat
12,008
86
968
957
9,772
6,871
0
7,810
1,962
24,580
0
L
8,849
904
1,352
2,510
16,482
18,795
0
8,958
7,524
16,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,377
Gold Earned
45,316
73
Minions Killed
133
0
Camps Cleared
0
851,164
Distance Traveled
1,056,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,716
883
37
3
0
227,298
0
W
Thoth
9,409
855
23
2
0
202,891
0
L
Mulan
8,415
765
16
1
0
122,686
0
L
Sylvanus
7,340
667
8
1
0
143,800
0
W
Chang'e
8,346
759
33
3
0
150,204
0
W
Hun Batz
8,725
793
20
2
0
232,034
0
W
Bacchus
9,120
829
20
2
0
244,457
0
L
Hercules
7,084
644
14
1
0
217,177
0
L
Tiamat
8,000
727
31
3
0
189,448
0
L
Charon
7,538
685
4
0
0
178,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role