Player Matchup

Scylla
Scylla
DeutschHogsy
Scylla
Level 122
God Stats
1W - 1L
1,651 SR
Queue Stats
92W - 81L
1,485 Elo+
Party 3
Yemoja
Yemoja
DxTrauma
Yemoja
Level 58
God Stats
1W - 3L
1,531 SR
Queue Stats
22W - 18L
1,483 Elo+
Solo
Charybdis
Charybdis
Evaiiid
Charybdis
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 12L
1,280 Elo+
Party 1
Ne Zha
Ne Zha
Raviny3
Ne Zha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,472 Elo+
Party 1
Mercury
Mercury
TheTaco18
Mercury
Level 65
God Stats
8W - 3L
1,507 SR
Queue Stats
79W - 59L
1,560 Elo+
Party 3
Team Averages
Level 80
1,538 SR
1,456 Elo+

VS

Team Averages
Level 113
1,504 SR
1,479 Elo+
Izanami
Izanami
 
Izanami
Level 253
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Dockrie
Anubis
Level 27
God Stats
38W - 32L
1,537 SR
Queue Stats
136W - 126L
1,427 Elo+
Party 2
Ratatoskr
Ratatoskr
ElectrcBurrito
Ratatoskr
Level 67
God Stats
3W - 5L
1,258 SR
Queue Stats
209W - 173L
1,424 Elo+
Party 2
Sylvanus
Sylvanus
OV3RLORD26011986
Sylvanus
Level 96
God Stats
2W - 3L
1,796 SR
Queue Stats
336W - 314L
1,525 Elo+
Solo
Ah Puch
Ah Puch
Peacelørd
Ah Puch
Level 120
God Stats
2W - 1L
1,432 SR
Queue Stats
224W - 216L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 1 / 4
6,720
517
6,533
4,794
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
DxTrauma
Yemoja
9
0 / 2 / 0
5,498
423
1,881
9,678
6,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Evaiiid
Charybdis
14
3 / 0 / 1
8,504
654
8,652
10,973
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Raviny3
Ne Zha
10
0 / 5 / 1
5,230
402
2,121
9,076
3,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
TheTaco18
Mercury
12
5 / 4 / 0
6,686
514
3,695
11,059
3,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 0 / 8
7,734
595
7,355
7,027
2,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Dockrie
Anubis
13
1 / 1 / 0
6,954
535
3,995
5,151
2,591
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ratatoskr
ElectrcBurrito
Ratatoskr
12
4 / 4 / 3
7,066
544
4,873
9,799
3,421
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 0 / 4
7,828
602
7,017
8,123
5,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Peacelørd
Ah Puch
12
0 / 3 / 0
6,923
533
6,047
11,990
5,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
12
12
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
8
6
L
Scylla
0
1
4
2
W
Anubis
Dockrie
Anubis
1
1
0
1
L
Yemoja
DxTrauma
Yemoja
0
2
0
0
W
Ratatoskr
ElectrcBurrito
Ratatoskr
4
4
3
1.38
L
Charybdis
Evaiiid
Charybdis
3
0
1
3.5
W
5
0
4
7
W
Ah Puch
Peacelørd
Ah Puch
0
3
0
0
L
Ne Zha
Raviny3
Ne Zha
0
5
1
0.1
L
Mercury
TheTaco18
Mercury
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,882
Damage
29,287
45,580
Taken
42,090
18,567
Mitigated
19,188
13,700
Healing
18,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,355
4,500
0
1,641
7,027
2,785
541
1,641
5,386
0
70,145
L
Scylla
6,533
203
0
442
4,794
1,325
0
3,226
1,568
45,328
0
W
Anubis
Dockrie
Anubis
3,995
143
0
1,456
5,151
2,591
225
3,311
1,840
46,678
3,356
L
Yemoja
DxTrauma
Yemoja
1,881
194
1,280
1,276
9,678
6,601
0
2,989
6,689
14,177
0
W
Ratatoskr
ElectrcBurrito
Ratatoskr
4,873
1,742
0
3,608
9,799
3,421
0
1,237
8,562
0
49,707
L
Charybdis
Evaiiid
Charybdis
8,652
3,924
0
7,422
10,973
3,852
2,196
5,050
5,013
0
71,141
W
7,017
880
2,375
4,321
8,123
5,026
102
2,877
5,246
26,252
0
W
Ah Puch
Peacelørd
Ah Puch
6,047
216
0
5,505
11,990
5,365
0
0
11,990
53,123
0
L
Ne Zha
Raviny3
Ne Zha
2,121
452
0
519
9,076
3,290
0
2,197
6,879
0
24,621
L
Mercury
TheTaco18
Mercury
3,695
2,346
0
2,761
11,059
3,499
0
2,522
8,537
0
33,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,638
Gold Earned
36,505
348
Minions Killed
414
0
Camps Cleared
0
1,178,894
Distance Traveled
1,194,692
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,734
595
115
9
0
222,171
2
L
Scylla
6,720
517
88
7
0
233,099
4
W
Anubis
6,954
535
87
7
0
230,873
0
L
Yemoja
5,498
423
15
1
0
219,251
0
W
Ratatoskr
7,066
544
82
6
0
291,998
0
L
Charybdis
8,504
654
146
11
0
191,781
0
W
Sylvanus
7,828
602
31
2
0
230,942
4
W
Ah Puch
6,923
533
99
8
0
218,708
0
L
Ne Zha
5,230
402
45
3
0
249,105
0
L
Mercury
6,686
514
54
4
0
285,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role