Player Matchup

Medusa
Medusa
ChummierTuna986
Medusa
Level 11
God Stats
5W - 1L
1,884 SR
Queue Stats
7W - 3L
1,604 Elo+
Party 2
Ah Puch
Ah Puch
DaScubaDM
Ah Puch
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 105L
1,531 Elo+
Party 1
Arachne
Arachne
FIREHAWK26
Arachne
Level 154
God Stats
5W - 6L
1,419 SR
Queue Stats
24W - 25L
1,435 Elo+
Party 2
Sylvanus
Sylvanus
MrIceTroll
Sylvanus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 66L
1,491 Elo+
Party 1
Mulan
Mulan
SunnyyDay
Mulan
Level 116
God Stats
2W - 1L
1,541 SR
Queue Stats
32W - 17L
1,739 Elo+
Party 2
Team Averages
Level 85
1,569 SR
1,560 Elo+

VS

Team Averages
Level 106
1,633 SR
1,527 Elo+
Izanami
Izanami
CrazyPerson6469
Izanami
Level 124
God Stats
1W - 2L
1,693 SR
Queue Stats
7W - 12L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
DoctorRaza
Zhong Kui
Level 115
God Stats
38W - 16L
1,730 SR
Queue Stats
207W - 172L
1,500 Elo+
Solo
Sylvanus
Sylvanus
RaDoMNATE
Sylvanus
Level 83
God Stats
14W - 14L
1,499 SR
Queue Stats
147W - 119L
1,549 Elo+
Solo
Chang'e
Chang'e
Zlupun
Chang'e
Level 97
God Stats
51W - 38L
1,600 SR
Queue Stats
768W - 689L
1,649 Elo+
Solo
Arachne
Arachne
cozac666
Arachne
Level 112
God Stats
123W - 84L
1,644 SR
Queue Stats
242W - 236L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 4
8,103
623
14,321
13,483
4,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
DaScubaDM
Ah Puch
13
0 / 2 / 1
7,355
566
4,554
7,493
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
FIREHAWK26
Arachne
12
3 / 1 / 2
6,880
529
7,329
14,601
5,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
MrIceTroll
Sylvanus
12
3 / 1 / 8
7,722
594
5,267
12,468
9,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
SunnyyDay
Mulan
14
4 / 2 / 2
8,831
679
13,845
19,115
11,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 3
6,412
493
4,348
11,477
3,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
DoctorRaza
Zhong Kui
13
1 / 5 / 3
7,643
588
11,828
12,429
11,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
RaDoMNATE
Sylvanus
11
1 / 5 / 2
5,909
455
7,784
14,590
9,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Zlupun
Chang'e
15
4 / 0 / 1
8,205
631
10,809
9,556
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
cozac666
Arachne
13
4 / 0 / 1
7,425
571
7,915
13,442
5,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
18
Kills
10
10
Deaths
18
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
4
4
2.5
L
0
8
3
0.19
W
Ah Puch
DaScubaDM
Ah Puch
0
2
1
0.25
L
Zhong Kui
DoctorRaza
Zhong Kui
1
5
3
0.5
W
Arachne
FIREHAWK26
Arachne
3
1
2
4
W
Sylvanus
MrIceTroll
Sylvanus
3
1
8
7
L
Sylvanus
RaDoMNATE
Sylvanus
1
5
2
0.4
W
Mulan
SunnyyDay
Mulan
4
2
2
2.5
L
Chang'e
Zlupun
Chang'e
4
0
1
4.5
L
Arachne
cozac666
Arachne
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,316
Damage
42,684
67,160
Taken
61,494
33,937
Mitigated
33,530
27,571
Healing
22,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,321
6,897
0
2,868
13,483
4,750
1,792
5,482
8,001
0
62,560
L
4,348
3,200
0
992
11,477
3,807
0
1,919
9,540
0
42,084
W
Ah Puch
DaScubaDM
Ah Puch
4,554
0
0
2,076
7,493
3,000
0
3,070
4,423
53,880
1,855
L
Zhong Kui
DoctorRaza
Zhong Kui
11,828
4,273
0
4,071
12,429
11,468
0
0
12,429
52,113
11,901
W
Arachne
FIREHAWK26
Arachne
7,329
4,327
0
7,848
14,601
5,496
0
4,191
10,410
0
53,661
W
Sylvanus
MrIceTroll
Sylvanus
5,267
2,290
3,384
4,610
12,468
9,662
147
4,551
7,917
25,188
0
L
Sylvanus
RaDoMNATE
Sylvanus
7,784
2,677
817
3,075
14,590
9,337
0
3,733
10,739
27,045
8,764
W
Mulan
SunnyyDay
Mulan
13,845
2,734
0
6,785
19,115
11,029
342
11,556
7,559
0
73,404
L
Chang'e
Zlupun
Chang'e
10,809
721
877
6,080
9,556
3,615
0
2,349
6,807
71,322
1,383
L
Arachne
cozac666
Arachne
7,915
4,165
0
6,450
13,442
5,303
0
1,073
12,349
0
55,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,891
Gold Earned
35,594
447
Minions Killed
461
0
Camps Cleared
0
1,261,462
Distance Traveled
1,274,087
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,103
623
77
6
0
239,736
0
L
Izanami
6,412
493
72
6
0
217,210
0
W
Ah Puch
7,355
566
110
8
0
248,061
0
L
Zhong Kui
7,643
588
100
8
0
191,274
0
W
Arachne
6,880
529
88
7
0
279,239
0
W
Sylvanus
7,722
594
42
3
0
239,540
2
L
Sylvanus
5,909
455
59
5
0
225,585
2
W
Mulan
8,831
679
130
10
0
254,886
0
L
Chang'e
8,205
631
153
12
0
307,212
2
L
Arachne
7,425
571
77
6
0
332,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role