Player Matchup

Hercules
Hercules
Silver I
 
Hercules
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Silver I
 
Nut
Silver I
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver I
Dagii_bee16
Ne Zha
Silver I
Level 159
God Stats
18W - 23L
1,433 SR
Queue Stats
431W - 435L
1,140 MMR
Solo
Agni
Agni
Gold V
Dosty453
Agni
Gold V
Level 132
God Stats
7W - 6L
1,417 SR
Queue Stats
83W - 95L
1,210 MMR
Solo
Jormungandr
Jormungandr
Silver I
chocoand945
Jormungandr
Silver I
Level 125
God Stats
4W - 2L
1,588 SR
Queue Stats
110W - 125L
1,175 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 154
1,488 SR
1,305 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 138
1,534 SR
1,426 MMR
Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
 
Tsukuyomi
Silver I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver I
 
Aphrodite
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Bronze IV
 
Arachne
Bronze IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver V
chulthu
Sylvanus
Silver V
Level 117
God Stats
4W - 4L
1,671 SR
Queue Stats
67W - 84L
1,129 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 2 / 0
6,376
638
5,838
11,505
7,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nut
 
Nut
9
0 / 0 / 3
5,218
522
1,734
3,798
1,315
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ne Zha
11
5 / 0 / 1
5,896
590
4,540
6,706
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Agni
11
1 / 0 / 6
6,071
607
7,918
5,166
1,845
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
chocoand945
Jormungandr
9
2 / 2 / 4
5,245
525
2,039
5,322
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AchillesDanzaburouSusanoLoki

VS

Bans
ThorThanatosAthenaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 1 / 1
6,004
600
8,142
10,756
6,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
 
Tsukuyomi
11
0 / 0 / 1
5,640
564
1,182
4,463
1,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Aphrodite
 
Aphrodite
9
0 / 3 / 0
4,881
488
3,285
8,810
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
 
Arachne
8
1 / 4 / 0
4,660
466
1,703
9,857
3,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
chulthu
Sylvanus
8
2 / 2 / 0
4,809
481
1,824
3,971
1,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
9
Kills
4
4
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
2
0
0.5
W
Nut
 
Nut
0
0
3
1.5
L
Chaac
 
Chaac
1
1
1
1.5
L
Tsukuyomi
 
Tsukuyomi
0
0
1
0.5
L
Aphrodite
 
Aphrodite
0
3
0
0
L
Arachne
 
Arachne
1
4
0
0.25
W
Ne Zha
5
0
1
5.5
W
Agni
1
0
6
4
W
Jormungandr
chocoand945
Jormungandr
2
2
4
2
L
Sylvanus
chulthu
Sylvanus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,069
Damage
16,136
32,497
Taken
37,857
15,660
Mitigated
17,460
10,898
Healing
12,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,838
3,008
0
2,610
11,505
7,190
0
272
11,233
0
51,388
W
Nut
 
Nut
1,734
1,264
0
928
3,798
1,315
2,000
410
3,388
0
35,085
L
Chaac
 
Chaac
8,142
1,615
0
3,160
10,756
6,583
0
428
10,328
0
47,503
L
Tsukuyomi
 
Tsukuyomi
1,182
245
0
1,376
4,463
1,614
0
260
4,203
0
42,841
L
Aphrodite
 
Aphrodite
3,285
304
611
3,433
8,810
3,899
0
4,868
3,942
34,431
258
L
Arachne
 
Arachne
1,703
1,403
0
2,066
9,857
3,596
0
3,057
6,800
0
20,859
W
Ne Zha
4,540
843
0
3,872
6,706
2,502
275
1,086
5,609
0
39,216
W
Agni
7,918
1,058
0
2,474
5,166
1,845
1,290
1,863
3,296
43,555
2,353
W
Jormungandr
chocoand945
Jormungandr
2,039
301
0
1,014
5,322
2,808
308
1,311
4,008
20,572
2,999
L
Sylvanus
chulthu
Sylvanus
1,824
547
614
812
3,971
1,768
0
881
3,090
9,500
3,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,806
Gold Earned
25,994
346
Minions Killed
261
0
Camps Cleared
0
976,578
Distance Traveled
1,004,065
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,376
638
94
9
0
189,173
3
W
Nut
5,218
522
57
6
0
160,435
2
L
Chaac
6,004
600
73
7
0
226,710
3
L
Tsukuyomi
5,640
564
67
7
0
193,032
0
L
Aphrodite
4,881
488
67
7
0
182,875
0
L
Arachne
4,660
466
36
4
0
201,470
0
W
Ne Zha
5,896
590
61
6
0
237,068
2
W
Agni
6,071
607
88
9
0
194,672
2
W
Jormungandr
5,245
525
46
5
0
195,230
0
L
Sylvanus
4,809
481
18
2
0
199,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role