Player Matchup

Horus
Horus
Newby547
Horus
Level 68
God Stats
59W - 24L
1,769 SR
Queue Stats
142W - 127L
1,549 Elo+
Solo
Xbalanque
Xbalanque
Willyfonilly
Xbalanque
Level 141
God Stats
2W - 2L
1,188 SR
Queue Stats
115W - 105L
1,553 Elo+
Party 2
Bastet
Bastet
Zyzyks
Bastet
Level 65
God Stats
2W - 2L
1,534 SR
Queue Stats
5W - 11L
1,273 Elo+
Solo
Agni
Agni
renuchiswowo
Agni
Level 96
God Stats
3W - 4L
1,379 SR
Queue Stats
61W - 62L
1,482 Elo+
Solo
Artio
Artio
td4w
Artio
Level 138
God Stats
9W - 5L
1,544 SR
Queue Stats
89W - 75L
1,525 Elo+
Party 2
Team Averages
Level 102
1,483 SR
1,476 Elo+

VS

Team Averages
Level 129
1,581 SR
1,494 Elo+
Janus
Janus
ByTast-y
Janus
Level 103
God Stats
16W - 17L
1,496 SR
Queue Stats
138W - 159L
1,437 Elo+
Party 1
Odin
Odin
OGiPOPPIE
Odin
Level 155
God Stats
145W - 121L
1,561 SR
Queue Stats
203W - 176L
1,531 Elo+
Solo
Tyr
Tyr
TZW_SaViTar
Tyr
Level 121
God Stats
3W - 2L
1,656 SR
Queue Stats
146W - 133L
1,527 Elo+
Solo
Cthulhu
Cthulhu
gransayaman10
Cthulhu
Level 156
God Stats
10W - 6L
1,652 SR
Queue Stats
116W - 121L
1,532 Elo+
Solo
Skadi
Skadi
xSmil07
Skadi
Level 109
God Stats
3W - 5L
1,538 SR
Queue Stats
143W - 176L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Newby547
Horus
14
6 / 1 / 6
9,309
582
7,584
14,499
13,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Xbalanque
Willyfonilly
Xbalanque
14
5 / 1 / 7
8,884
555
16,304
11,779
5,410
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Zyzyks
Bastet
14
4 / 3 / 3
8,282
518
5,423
15,526
6,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 8
9,481
593
11,045
9,994
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
td4w
Artio
15
2 / 1 / 0
8,796
550
8,558
17,080
13,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ByTast-y
Janus
14
2 / 6 / 0
7,695
481
6,727
9,811
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Odin
14
1 / 1 / 3
7,277
455
4,969
10,130
7,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 3 / 2
8,239
515
7,713
18,627
14,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
14
2 / 4 / 0
8,635
540
11,609
18,268
16,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
xSmil07
Skadi
12
1 / 6 / 2
7,185
449
8,202
13,559
4,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
20
Kills
8
8
Deaths
20
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
ByTast-y
Janus
2
6
0
0.33
W
Horus
Newby547
Horus
6
1
6
9
L
Odin
1
1
3
2.5
L
2
3
2
1
W
Xbalanque
Willyfonilly
Xbalanque
5
1
7
8.5
W
Bastet
Zyzyks
Bastet
4
3
3
1.83
L
Cthulhu
2
4
0
0.5
W
3
2
8
3.5
W
Artio
td4w
Artio
2
1
0
2
L
Skadi
xSmil07
Skadi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,914
Damage
39,220
68,878
Taken
70,395
42,821
Mitigated
45,511
28,494
Healing
13,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ByTast-y
Janus
6,727
0
0
500
9,811
3,545
0
3,458
6,079
55,975
0
W
Horus
Newby547
Horus
7,584
3,125
1,166
5,706
14,499
13,129
0
1,854
12,508
0
30,065
L
Odin
4,969
1,305
0
3,286
10,130
7,187
144
3,044
6,798
0
49,325
L
7,713
305
0
4,850
18,627
14,304
95
2,572
15,863
0
30,317
W
Xbalanque
Willyfonilly
Xbalanque
16,304
7,997
0
4,710
11,779
5,410
196
1,266
10,449
0
72,119
W
Bastet
Zyzyks
Bastet
5,423
2,058
0
8,386
15,526
6,113
457
3,090
12,041
0
60,026
L
Cthulhu
11,609
1,592
0
2,262
18,268
16,169
0
8,338
9,822
62,896
872
W
11,045
743
0
1,840
9,994
4,330
180
2,817
6,870
74,940
2,487
W
Artio
td4w
Artio
8,558
1,350
100
6,586
17,080
13,839
0
6,636
9,471
57,628
3,342
L
Skadi
xSmil07
Skadi
8,202
3,350
87
2,358
13,559
4,306
368
669
12,808
0
61,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,752
Gold Earned
39,031
454
Minions Killed
404
0
Camps Cleared
0
1,597,595
Distance Traveled
1,522,292
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,695
481
85
5
0
258,199
0
W
Horus
9,309
582
30
2
0
336,918
4
L
Odin
7,277
455
80
5
0
337,152
7
L
Tyr
8,239
515
42
3
0
356,605
0
W
Xbalanque
8,884
555
110
7
0
323,013
3
W
Bastet
8,282
518
93
6
0
315,068
0
L
Cthulhu
8,635
540
107
7
0
283,055
0
W
Agni
9,481
593
118
7
0
317,749
3
W
Artio
8,796
550
103
6
0
304,847
1
L
Skadi
7,185
449
90
6
0
287,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role