Player Matchup

Achilles
Achilles
Aitanami
Achilles
Level 157
God Stats
0W - 1L
1,514 SR
Queue Stats
122W - 153L
1,453 Elo+
Party 2
Charon
Charon
El-Jojo400
Charon
Level 127
God Stats
1W - 3L
1,353 SR
Queue Stats
216W - 239L
1,458 Elo+
Party 2
Baron Samedi
Baron Samedi
ericanilox
Baron Samedi
Level 103
God Stats
13W - 5L
1,674 SR
Queue Stats
702W - 670L
1,452 Elo+
Solo
Cliodhna
Cliodhna
jmacgort
Cliodhna
Level 68
God Stats
1W - 4L
1,362 SR
Queue Stats
1W - 5L
1,329 Elo+
Solo
Xbalanque
Xbalanque
maak0205
Xbalanque
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 60L
1,489 Elo+
Solo
Team Averages
Level 111
1,481 SR
1,436 Elo+

VS

Team Averages
Level 81
1,535 SR
1,562 Elo+
Zhong Kui
Zhong Kui
AdamczykToOszust
Zhong Kui
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,755 Elo+
Solo
Mulan
Mulan
Lefouqui4384
Mulan
Level 44
God Stats
16W - 13L
1,542 SR
Queue Stats
76W - 79L
1,498 Elo+
Party 1
Osiris
Osiris
RPG Cube6410
Osiris
Level 107
God Stats
9W - 5L
1,502 SR
Queue Stats
102W - 90L
1,521 Elo+
Party 1
Chang'e
Chang'e
RPG ramonec
Chang'e
Level 101
God Stats
32W - 20L
1,600 SR
Queue Stats
101W - 97L
1,516 Elo+
Party 1
Apollo
Apollo
ritchytDnB
Apollo
Level 86
God Stats
24W - 28L
1,534 SR
Queue Stats
159W - 157L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aitanami
Achilles
14
4 / 0 / 0
8,306
593
11,207
17,791
17,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
El-Jojo400
Charon
7
0 / 3 / 0
5,575
398
1,700
6,897
4,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
ericanilox
Baron Samedi
12
1 / 5 / 0
7,101
507
8,979
10,336
5,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
jmacgort
Cliodhna
11
0 / 5 / 1
6,225
445
3,752
14,704
6,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xbalanque
maak0205
Xbalanque
13
1 / 7 / 0
7,483
535
6,882
14,901
5,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
17
5 / 0 / 4
9,313
665
10,553
9,742
7,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
5 / 0 / 7
8,452
604
10,256
11,830
8,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
12
0 / 4 / 1
7,224
516
5,257
10,516
7,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
RPG ramonec
Chang'e
15
2 / 1 / 4
8,597
614
8,113
10,011
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
ritchytDnB
Apollo
16
8 / 1 / 3
9,591
685
12,430
11,528
6,166
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
6
Kills
20
20
Deaths
6
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
5
0
4
7
L
Achilles
Aitanami
Achilles
4
0
0
4
L
Charon
El-Jojo400
Charon
0
3
0
0
W
5
0
7
8.5
W
Osiris
0
4
1
0.13
W
Chang'e
RPG ramonec
Chang'e
2
1
4
4
L
Baron Samedi
ericanilox
Baron Samedi
1
5
0
0.2
L
Cliodhna
jmacgort
Cliodhna
0
5
1
0.1
L
Xbalanque
maak0205
Xbalanque
1
7
0
0.14
W
Apollo
ritchytDnB
Apollo
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,520
Damage
46,609
64,629
Taken
53,627
39,212
Mitigated
34,134
16,147
Healing
20,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
10,553
3,693
0
4,142
9,742
7,534
381
1,149
8,498
71,308
18,911
L
Achilles
Aitanami
Achilles
11,207
2,272
0
4,924
17,791
17,649
0
6,163
10,477
0
65,002
L
Charon
El-Jojo400
Charon
1,700
293
0
1,408
6,897
4,559
0
1,061
5,742
12,923
0
W
10,256
1,156
0
2,199
11,830
8,468
200
3,993
7,642
0
47,842
W
Osiris
5,257
1,351
0
2,662
10,516
7,998
0
0
9,753
0
37,364
W
Chang'e
RPG ramonec
Chang'e
8,113
608
548
4,880
10,011
3,968
520
3,401
6,279
65,778
1,746
L
Baron Samedi
ericanilox
Baron Samedi
8,979
418
0
1,725
10,336
5,355
0
4,364
5,872
53,025
0
L
Cliodhna
jmacgort
Cliodhna
3,752
383
0
4,663
14,704
6,009
0
5,876
8,660
0
43,809
L
Xbalanque
maak0205
Xbalanque
6,882
3,197
0
3,427
14,901
5,640
0
544
14,061
0
53,785
W
Apollo
ritchytDnB
Apollo
12,430
8,765
0
6,511
11,528
6,166
3,242
2,136
9,392
0
80,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,690
Gold Earned
43,177
369
Minions Killed
528
0
Camps Cleared
0
1,267,122
Distance Traveled
1,454,949
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,313
665
138
10
0
297,199
0
L
Achilles
8,306
593
96
7
0
280,204
4
L
Charon
5,575
398
10
1
0
174,886
3
W
Mulan
8,452
604
68
5
0
305,787
1
W
Osiris
7,224
516
74
5
0
261,750
0
W
Chang'e
8,597
614
119
9
0
314,047
2
L
Baron Samedi
7,101
507
97
7
0
266,220
9
L
Cliodhna
6,225
445
71
5
0
295,407
5
L
Xbalanque
7,483
535
95
7
0
250,405
0
W
Apollo
9,591
685
129
9
0
276,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role