Player Matchup

Zeus
Zeus
DESTROYINOOBS
Zeus
Level 159
God Stats
6W - 7L
1,610 SR
Queue Stats
103W - 102L
1,593 Elo+
Party 1
Cthulhu
Cthulhu
Pandabae220
Cthulhu
Level 128
God Stats
6W - 12L
1,469 SR
Queue Stats
500W - 489L
1,486 Elo+
Party 3
Chaac
Chaac
Pandaboo0220
Chaac
Level 154
God Stats
4W - 7L
1,360 SR
Queue Stats
524W - 504L
1,486 Elo+
Party 3
Sylvanus
Sylvanus
Toaster299
Sylvanus
Level 176
God Stats
4W - 4L
1,500 SR
Queue Stats
105W - 96L
1,616 Elo+
Party 1
Skadi
Skadi
ersonf
Skadi
Level 103
God Stats
9W - 4L
1,745 SR
Queue Stats
30W - 23L
1,596 Elo+
Solo
Team Averages
Level 144
1,537 SR
1,555 Elo+

VS

Team Averages
Level 143
1,644 SR
1,529 Elo+
Merlin
Merlin
 
Merlin
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ADJX
Set
Level 154
God Stats
13W - 10L
1,490 SR
Queue Stats
316W - 284L
1,518 Elo+
Solo
Terra
Terra
CloudedV0ID
Terra
Level 131
God Stats
6W - 2L
1,565 SR
Queue Stats
251W - 242L
1,520 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
IHaveNoSanity
Ah Muzen Cab
Level 157
God Stats
4W - 0L
1,919 SR
Queue Stats
217W - 202L
1,555 Elo+
Party 2
Lancelot
Lancelot
Johnny2camels
Lancelot
Level 135
God Stats
5W - 1L
1,746 SR
Queue Stats
121W - 113L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
945
189
0
0
0
Cthulhu
Pandabae220
Cthulhu
5
0 / 1 / 1
3,343
669
2,559
4,346
2,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
1 / 2 / 0
3,236
647
2,030
4,785
1,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
Toaster299
Sylvanus
6
0 / 2 / 0
3,381
676
1,699
4,086
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
ersonf
Skadi
6
0 / 1 / 1
3,295
659
2,658
3,817
956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
2 / 0 / 0
4,101
820
2,096
2,794
855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
ADJX
Set
6
0 / 1 / 0
3,256
651
1,358
4,483
1,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 1
3,585
717
1,737
4,940
2,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
IHaveNoSanity
Ah Muzen Cab
6
2 / 0 / 0
3,571
714
2,668
1,978
767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Lancelot
Johnny2camels
Lancelot
8
2 / 0 / 0
4,718
944
1,522
2,836
1,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
1
Kills
6
6
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
0
2
W
Set
ADJX
Set
0
1
0
0
W
0
0
1
0.5
L
0
0
0
0
W
Ah Muzen Cab
IHaveNoSanity
Ah Muzen Cab
2
0
0
2
W
Lancelot
Johnny2camels
Lancelot
2
0
0
2
L
Cthulhu
Pandabae220
Cthulhu
0
1
1
0.5
L
1
2
0
0.5
L
Sylvanus
Toaster299
Sylvanus
0
2
0
0
L
Skadi
ersonf
Skadi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,946
Damage
9,381
17,034
Taken
17,031
6,575
Mitigated
6,613
4,148
Healing
6,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,096
135
0
750
2,794
855
0
1,439
1,139
18,965
573
W
Set
ADJX
Set
1,358
695
0
1,705
4,483
1,620
0
457
4,026
0
20,455
W
1,737
371
775
1,392
4,940
2,239
0
1,493
3,447
7,880
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
IHaveNoSanity
Ah Muzen Cab
2,668
1,455
0
242
1,978
767
0
581
1,397
0
23,844
W
Lancelot
Johnny2camels
Lancelot
1,522
591
0
1,927
2,836
1,132
288
0
2,836
0
25,578
L
Cthulhu
Pandabae220
Cthulhu
2,559
176
565
1,221
4,346
2,156
0
840
3,506
11,760
72
L
2,030
248
0
842
4,785
1,923
0
223
4,393
0
12,394
L
Sylvanus
Toaster299
Sylvanus
1,699
89
0
645
4,086
1,540
0
1,800
2,026
16,026
0
L
Skadi
ersonf
Skadi
2,658
802
0
875
3,817
956
0
707
3,110
0
23,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,200
Gold Earned
19,231
122
Minions Killed
186
0
Camps Cleared
0
378,536
Distance Traveled
506,693
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,101
820
39
8
0
98,520
0
W
Set
3,256
651
45
9
0
113,708
0
W
Terra
3,585
717
9
2
0
94,107
0
L
Zeus
945
189
0
0
0
0
0
W
Ah Muzen Cab
3,571
714
41
8
0
100,736
0
W
Lancelot
4,718
944
52
10
0
99,622
0
L
Cthulhu
3,343
669
26
5
0
109,248
2
L
Chaac
3,236
647
22
4
0
97,730
0
L
Sylvanus
3,381
676
32
6
0
77,369
0
L
Skadi
3,295
659
42
8
0
94,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role