Player Matchup

Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Horomi999
Medusa
Level 139
God Stats
16W - 7L
1,576 SR
Queue Stats
127W - 118L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
Nethfrezid
Cthulhu
Level 159
God Stats
5W - 1L
1,700 SR
Queue Stats
133W - 117L
1,575 Elo+
Solo
Guan Yu
Guan Yu
ToxicMakvell
Guan Yu
Level 27
God Stats
10W - 2L
2,013 SR
Queue Stats
105W - 94L
1,533 Elo+
Party 1
Zhong Kui
Zhong Kui
eirawyn
Zhong Kui
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
119W - 113L
1,492 Elo+
Solo
Team Averages
Level 115
1,658 SR
1,526 Elo+

VS

Team Averages
Level 115
1,554 SR
1,527 Elo+
Kali
Kali
 
Kali
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
BoneHorn
Ix Chel
Level 158
God Stats
10W - 9L
1,615 SR
Queue Stats
133W - 113L
1,487 Elo+
Solo
Cabrakan
Cabrakan
DirtyDonut
Cabrakan
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 87L
1,511 Elo+
Solo
Danzaburou
Danzaburou
Niko7993
Danzaburou
Level 103
God Stats
7W - 7L
1,570 SR
Queue Stats
121W - 102L
1,592 Elo+
Party 2
Ymir
Ymir
udeafkontrol
Ymir
Level 101
God Stats
106W - 86L
1,585 SR
Queue Stats
115W - 97L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 0 / 2
6,491
649
3,825
4,576
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
Horomi999
Medusa
12
1 / 0 / 3
6,593
659
5,416
5,640
2,525
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Nethfrezid
Cthulhu
10
3 / 2 / 3
6,579
658
8,000
8,742
6,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
ToxicMakvell
Guan Yu
10
1 / 0 / 1
5,971
597
4,539
8,449
5,971
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
eirawyn
Zhong Kui
12
2 / 0 / 0
6,675
668
6,334
6,984
5,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
1 / 1 / 0
5,354
535
1,705
11,086
4,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
BoneHorn
Ix Chel
10
0 / 1 / 0
5,378
538
4,267
6,017
2,373
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
DirtyDonut
Cabrakan
9
0 / 1 / 0
5,234
523
1,673
9,147
7,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Niko7993
Danzaburou
11
0 / 3 / 0
5,666
567
4,236
7,678
2,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
1 / 4 / 1
5,478
548
3,286
10,675
6,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
2
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
2
4
L
Kali
 
Kali
1
1
0
1
L
Ix Chel
BoneHorn
Ix Chel
0
1
0
0
L
Cabrakan
DirtyDonut
Cabrakan
0
1
0
0
W
Medusa
Horomi999
Medusa
1
0
3
2.5
W
Cthulhu
Nethfrezid
Cthulhu
3
2
3
2.25
L
Danzaburou
Niko7993
Danzaburou
0
3
0
0
W
Guan Yu
ToxicMakvell
Guan Yu
1
0
1
1.5
W
Zhong Kui
eirawyn
Zhong Kui
2
0
0
2
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,114
Damage
15,167
34,391
Taken
44,603
22,526
Mitigated
23,557
15,277
Healing
17,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,825
262
0
2,453
4,576
2,036
0
0
4,576
47,981
854
L
Kali
 
Kali
1,705
613
0
7,033
11,086
4,391
0
3,021
7,777
0
41,675
L
Ix Chel
BoneHorn
Ix Chel
4,267
217
814
3,090
6,017
2,373
0
3,832
2,095
38,930
1,581
L
Cabrakan
DirtyDonut
Cabrakan
1,673
376
0
2,850
9,147
7,897
0
2,648
6,381
11,310
0
W
Medusa
Horomi999
Medusa
5,416
2,409
0
2,981
5,640
2,525
699
266
5,374
0
58,400
W
Cthulhu
Nethfrezid
Cthulhu
8,000
703
0
924
8,742
6,435
0
3,068
5,674
33,799
256
L
Danzaburou
Niko7993
Danzaburou
4,236
2,549
0
2,931
7,678
2,806
210
584
6,993
0
52,677
W
Guan Yu
ToxicMakvell
Guan Yu
4,539
225
1,003
3,476
8,449
5,971
46
1,900
6,549
0
22,574
W
Zhong Kui
eirawyn
Zhong Kui
6,334
893
150
4,290
6,984
5,559
234
3,601
3,383
52,873
0
L
3,286
777
0
1,000
10,675
6,090
0
6,222
3,598
29,927
515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,309
Gold Earned
27,110
373
Minions Killed
314
0
Camps Cleared
0
1,044,833
Distance Traveled
1,044,673
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,491
649
92
9
0
200,951
0
L
Kali
5,354
535
83
8
0
259,829
0
L
Ix Chel
5,378
538
74
7
0
205,556
0
L
Cabrakan
5,234
523
12
1
0
233,020
3
W
Medusa
6,593
659
98
10
0
197,747
0
W
Cthulhu
6,579
658
52
5
0
198,484
0
L
Danzaburou
5,666
567
92
9
0
189,869
0
W
Guan Yu
5,971
597
32
3
0
244,170
4
W
Zhong Kui
6,675
668
99
10
0
203,481
0
L
Ymir
5,478
548
53
5
0
156,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role