Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Garcian_Ulmeyda
Achilles
Level 98
God Stats
33W - 21L
1,556 SR
Queue Stats
63W - 71L
1,476 Elo+
Solo
Skadi
Skadi
Nerdsmackedu626
Skadi
Level 136
God Stats
33W - 26L
1,598 SR
Queue Stats
179W - 175L
1,536 Elo+
Solo
He Bo
He Bo
ZoeCas159
He Bo
Level 146
God Stats
90W - 90L
1,590 SR
Queue Stats
181W - 187L
1,450 Elo+
Solo
Thor
Thor
matipiris17
Thor
Level 69
God Stats
7W - 2L
1,777 SR
Queue Stats
19W - 20L
1,448 Elo+
Solo
Team Averages
Level 120
1,604 SR
1,482 Elo+

VS

Team Averages
Level 110
1,466 SR
1,470 Elo+
Hachiman
Hachiman
DoubtingThomas23
Hachiman
Level 104
God Stats
33W - 58L
1,424 SR
Queue Stats
519W - 514L
1,436 Elo+
Solo
Anubis
Anubis
Drazilomohon
Anubis
Level 109
God Stats
16W - 17L
1,533 SR
Queue Stats
93W - 87L
1,522 Elo+
Party 1
Thor
Thor
JAX1525
Thor
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 25L
1,364 Elo+
Solo
Ymir
Ymir
Wiggymatt
Ymir
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 44L
1,541 Elo+
Party 1
Chang'e
Chang'e
XxPL_BrianPlusxX
Chang'e
Level 65
God Stats
4W - 6L
1,373 SR
Queue Stats
66W - 73L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
3 / 2 / 1
5,671
567
3,308
11,425
6,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
8
0 / 0 / 0
5,326
533
1,889
5,109
3,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 2 / 0
5,098
510
1,668
5,444
1,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
ZoeCas159
He Bo
10
0 / 1 / 1
6,112
611
2,988
3,654
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 1
5,307
531
2,388
7,790
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,951
395
1,189
2,114
518
Anubis
11
2 / 3 / 1
6,658
666
7,715
7,821
3,331
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thor
JAX1525
Thor
10
3 / 1 / 0
5,308
531
4,866
7,130
3,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
9
0 / 0 / 3
5,217
522
3,536
8,706
5,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 0 / 0
4,162
416
1,043
2,247
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
5
5
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
2
1
1.75
L
0
0
0
0
L
Anubis
2
3
1
0.83
W
Achilles
0
0
0
0
L
Thor
JAX1525
Thor
3
1
0
3
W
0
2
0
0
L
Ymir
0
0
3
1.5
L
0
0
0
0
W
He Bo
ZoeCas159
He Bo
0
1
1
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,241
Damage
18,349
33,422
Taken
28,018
16,299
Mitigated
13,208
6,939
Healing
8,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,308
249
0
2,000
11,425
6,888
0
6,500
4,925
17,698
0
L
1,189
307
0
287
2,114
518
0
0
2,114
0
15,639
L
Anubis
7,715
348
0
4,259
7,821
3,331
0
2,524
4,822
52,168
2,994
W
Achilles
1,889
712
0
2,300
5,109
3,773
457
1,256
3,853
0
15,039
L
Thor
JAX1525
Thor
4,866
886
0
699
7,130
3,057
0
990
6,122
0
42,382
W
1,668
598
61
701
5,444
1,604
399
1,206
4,238
0
36,963
L
Ymir
3,536
1,395
0
2,590
8,706
5,649
0
1,225
7,392
17,092
0
L
1,043
126
160
940
2,247
653
0
850
1,397
11,555
649
W
He Bo
ZoeCas159
He Bo
2,988
85
0
750
3,654
918
177
1,203
2,451
44,041
1,246
W
2,388
867
0
1,127
7,790
3,116
0
1,651
6,139
0
34,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,514
Gold Earned
25,296
257
Minions Killed
228
0
Camps Cleared
0
928,062
Distance Traveled
734,651
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,671
567
33
3
0
177,278
0
L
Hachiman
3,951
395
31
3
0
81,879
0
L
Anubis
6,658
666
91
9
0
151,100
0
W
Achilles
5,326
533
27
3
0
179,416
0
L
Thor
5,308
531
62
6
0
198,485
0
W
Skadi
5,098
510
64
6
0
164,192
2
L
Ymir
5,217
522
15
2
0
206,984
0
L
Chang'e
4,162
416
29
3
0
96,203
0
W
He Bo
6,112
611
80
8
0
192,843
0
W
Thor
5,307
531
53
5
0
214,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role