Player Matchup

Mercury
Mercury
AtomicChicken27
Mercury
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,067 Elo+
Solo
Janus
Janus
Weans1978
Janus
Level 49
God Stats
5W - 7L
1,241 SR
Queue Stats
41W - 49L
1,310 Elo+
Solo
Bacchus
Bacchus
fire_by_ice
Bacchus
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 100L
1,103 Elo+
Solo
Team Averages
Level 55
1,414 SR
1,160 Elo+

VS

Team Averages
Level 75
1,337 SR
1,482 Elo+
Sun Wukong
Sun Wukong
LUCAS8294
Sun Wukong
Level 39
God Stats
11W - 17L
1,306 SR
Queue Stats
177W - 205L
1,314 Elo+
Party 1
Bakasura
Bakasura
OniSeishin6248
Bakasura
Level 98
God Stats
1W - 0L
1,401 SR
Queue Stats
18W - 10L
1,794 Elo+
Solo
Olorun
Olorun
SSDD496
Olorun
Level 87
God Stats
19W - 19L
1,304 SR
Queue Stats
237W - 248L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
9,237
660
5,157
10,683
3,813
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Janus
Weans1978
Janus
16
2 / 1 / 1
9,816
701
14,914
8,573
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
fire_by_ice
Bacchus
13
0 / 5 / 2
8,401
600
6,989
20,710
17,141
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LUCAS8294
Sun Wukong
16
0 / 1 / 6
9,651
689
5,309
15,943
14,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
16
9 / 1 / 1
11,577
827
16,672
11,707
7,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
SSDD496
Olorun
16
1 / 1 / 4
10,402
743
9,619
10,961
5,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
10
10
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Sun Wukong
LUCAS8294
Sun Wukong
0
1
6
3
W
Bakasura
9
1
1
9.5
W
Olorun
SSDD496
Olorun
1
1
4
3
L
Janus
Weans1978
Janus
2
1
1
2.5
L
Bacchus
fire_by_ice
Bacchus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,060
Damage
31,600
39,966
Taken
38,611
24,126
Mitigated
26,942
5,945
Healing
18,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,157
984
0
250
10,683
3,813
0
2,130
7,615
0
20,678
W
Sun Wukong
LUCAS8294
Sun Wukong
5,309
744
0
2,240
15,943
14,524
420
9,857
5,346
0
25,930
W
Bakasura
16,672
10,535
217
6,609
11,707
7,290
33
4,770
6,580
0
42,434
W
Olorun
SSDD496
Olorun
9,619
3,911
2,891
6,565
10,961
5,128
2,582
5,912
4,679
57,135
1,609
L
Janus
Weans1978
Janus
14,914
775
0
250
8,573
3,172
0
1,758
5,694
57,334
0
L
Bacchus
fire_by_ice
Bacchus
6,989
1,502
114
5,331
20,710
17,141
0
6,099
13,604
22,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,454
Gold Earned
31,630
142
Minions Killed
208
0
Camps Cleared
0
781,118
Distance Traveled
824,008
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,237
660
18
1
0
266,026
0
W
Sun Wukong
9,651
689
34
2
0
284,336
0
W
Bakasura
11,577
827
72
5
0
298,178
6
W
Olorun
10,402
743
102
7
0
241,494
0
L
Janus
9,816
701
94
7
0
266,711
0
L
Bacchus
8,401
600
30
2
0
248,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role